Player Matchup

Olorun
Olorun
Cell9363
Olorun
Level 8
God Stats
9W - 20L
985 SR
Queue Stats
21W - 37L
1,020 Elo+
Solo
Ymir
Ymir
CloakingGecko41
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Cupid
Cupid
JulianCidade
Cupid
Level 27
God Stats
3W - 2L
1,502 SR
Queue Stats
28W - 24L
1,484 Elo+
Solo
Anubis
Anubis
cacahute1020
Anubis
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
35W - 45L
1,468 Elo+
Solo
Yemoja
Yemoja
frankinstiensnf
Yemoja
Level 27
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 6L
1,127 Elo+
Solo
Team Averages
Level 16
1,350 SR
1,274 Elo+

VS

Team Averages
Level 9
1,492 SR
1,445 Elo+
Freya
Freya
Glitterbug6031
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,250 Elo+
Party 2
Agni
Agni
MothUsual
Agni
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 9L
1,408 Elo+
Party 2
Susano
Susano
NotVapxr
Susano
Level 3
God Stats
2W - 4L
1,722 SR
Queue Stats
3W - 7L
1,628 Elo+
Party 1
Merlin
Merlin
abz_os245
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,628 Elo+
Party 1
Tiamat
Tiamat
caichorreiro
Tiamat
Level 24
God Stats
18W - 17L
1,490 SR
Queue Stats
114W - 103L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cell9363
Olorun
13
3 / 0 / 9
7,636
1,273
2,904
3,048
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
5,835
973
210
1,284
601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
9 / 1 / 7
8,863
1,477
9,493
6,195
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
4 / 0 / 4
7,065
1,178
2,919
1,593
777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 11
9,040
1,507
7,900
4,614
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

392

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,206
1,034
1,099
10,252
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
9
0 / 4 / 1
6,180
1,030
1,258
4,515
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Susano
NotVapxr
Susano
11
1 / 4 / 1
6,472
1,079
3,234
5,280
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
abz_os245
Merlin
11
0 / 4 / 1
6,007
1,001
606
4,187
1,377
Tiamat
12
2 / 3 / 1
6,818
1,136
6,603
6,931
5,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
21
Kills
3
3
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cell9363
Olorun
3
0
9
7.5
W
0
1
0
0
L
0
6
1
0.08
W
9
1
7
12.5
L
Agni
0
4
1
0.13
L
Susano
NotVapxr
Susano
1
4
1
0.38
L
Merlin
abz_os245
Merlin
0
4
1
0.13
W
Anubis
4
0
4
6
L
Tiamat
2
3
1
0.83
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
12,800
16,734
Taken
31,165
6,768
Mitigated
13,659
6,377
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cell9363
Olorun
2,904
1,875
242
1,323
3,048
1,062
0
2,399
649
8,848
0
W
210
35
0
12
1,284
601
0
227
1,057
1,718
0
L
1,099
603
0
1,459
10,252
3,467
0
4,933
5,319
7,178
0
W
9,493
6,576
56
1,422
6,195
2,187
0
3,108
3,087
0
21,243
L
Agni
1,258
175
0
0
4,515
1,452
0
1,883
2,632
7,729
0
L
Susano
NotVapxr
Susano
3,234
1,368
0
348
5,280
1,660
0
2,288
2,992
0
10,824
L
Merlin
abz_os245
Merlin
606
410
0
0
4,187
1,377
0
2,268
1,919
4,337
0
W
Anubis
2,919
132
0
702
1,593
777
0
867
726
7,493
0
L
Tiamat
6,603
780
0
858
6,931
5,703
0
2,561
4,370
14,621
0
W
7,900
2,245
799
1,821
4,614
2,141
0
2,965
1,649
20,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
31,683
74
Minions Killed
73
4
Camps Cleared
2
378,312
Distance Traveled
378,639
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,636
1,273
9
2
1
71,499
1
W
Ymir
5,835
973
0
0
0
38,061
0
L
Freya
6,206
1,034
8
1
2
82,297
1
W
Cupid
8,863
1,477
32
5
0
110,182
0
L
Agni
6,180
1,030
15
3
0
51,569
0
L
Susano
6,472
1,079
22
4
0
74,410
1
L
Merlin
6,007
1,001
12
2
0
59,618
0
W
Anubis
7,065
1,178
12
2
0
67,139
0
L
Tiamat
6,818
1,136
16
3
0
110,745
2
W
Yemoja
9,040
1,507
21
4
3
91,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role