Player Matchup

Mulan
Mulan
FourthWallPlayz
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Rapliks777
Ah Puch
Level 145
God Stats
13W - 17L
1,474 SR
Queue Stats
33W - 85L
1,156 Elo+
Party 1
Sol
Sol
SAVyer111
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 85L
1,156 Elo+
Party 1
Team Averages
Level 111
1,491 SR
1,271 Elo+

VS

Team Averages
Level 104
1,473 SR
1,474 Elo+
Medusa
Medusa
Closus
Medusa
Level 144
God Stats
2W - 3L
1,698 SR
Queue Stats
281W - 313L
1,567 Elo+
Solo
Tiamat
Tiamat
HoodF4ve
Tiamat
Level 41
God Stats
10W - 21L
1,221 SR
Queue Stats
377W - 445L
1,355 Elo+
Solo
Mercury
Mercury
XxMATICOxX
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,204
586
5,512
15,851
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Rapliks777
Ah Puch
12
2 / 5 / 0
8,787
628
5,487
9,387
3,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 8 / 0
7,553
540
1,653
10,165
3,422
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Closus
Medusa
17
15 / 0 / 5
12,011
858
14,787
7,785
3,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
HoodF4ve
Tiamat
14
5 / 2 / 9
10,125
723
10,756
7,188
4,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
XxMATICOxX
Mercury
8
0 / 0 / 6
8,065
576
712
2,944
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
20
20
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Closus
Medusa
15
0
5
17.5
L
0
7
2
0.14
W
Tiamat
HoodF4ve
Tiamat
5
2
9
4.75
L
Ah Puch
Rapliks777
Ah Puch
2
5
0
0.4
L
0
8
0
0
W
Mercury
XxMATICOxX
Mercury
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,652
Damage
26,255
35,403
Taken
17,917
16,421
Mitigated
10,168
5,882
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Closus
Medusa
14,787
6,229
0
2,954
7,785
3,221
1,855
3,087
4,698
0
85,435
L
5,512
192
0
2,646
15,851
9,727
20
4,011
11,790
0
24,421
W
Tiamat
HoodF4ve
Tiamat
10,756
304
0
2,086
7,188
4,529
587
3,333
3,855
30,492
0
L
Ah Puch
Rapliks777
Ah Puch
5,487
0
0
1,739
9,387
3,272
512
3,145
6,217
47,415
0
L
1,653
288
0
1,497
10,165
3,422
342
3,682
6,483
11,510
0
W
Mercury
XxMATICOxX
Mercury
712
123
0
1,165
2,944
2,418
184
784
2,160
0
7,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,544
Gold Earned
30,201
160
Minions Killed
166
0
Camps Cleared
0
632,258
Distance Traveled
639,572
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,011
858
106
8
0
279,207
1
L
Mulan
8,204
586
35
3
0
244,548
2
W
Tiamat
10,125
723
49
4
0
246,854
3
L
Ah Puch
8,787
628
96
7
0
218,626
0
L
Sol
7,553
540
29
2
0
169,084
2
W
Mercury
8,065
576
11
1
0
113,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role