Player Matchup

Merlin
Merlin
Silver II
ICoolHandLukeI
Merlin
Silver II
Level 128
God Stats
0W - 3L
1,366 SR
Queue Stats
59W - 47L
1,379 MMR
Solo
Hou Yi
Hou Yi
Bronze III
NATSUDRAGNEEL439
Hou Yi
Bronze III
Level 102
God Stats
1W - 1L
1,606 SR
Queue Stats
25W - 36L
1,379 MMR
Solo
Nemesis
Nemesis
Bronze III
YoungHunterX
Nemesis
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 36L
1,366 MMR
Solo
Geb
Geb
Gold V
morekae
Geb
Gold V
Level 74
God Stats
7W - 4L
1,679 SR
Queue Stats
47W - 46L
1,361 MMR
Solo
Artio
Artio
Gold II
thezhongdonger
Artio
Gold II
Level 159
God Stats
65W - 69L
1,457 SR
Queue Stats
212W - 212L
1,421 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,522 SR
1,381 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,530 SR
1,381 MMR
Janus
Janus
Platinum IV
Camcola
Janus
Platinum IV
Level 108
God Stats
3W - 6L
1,701 SR
Queue Stats
128W - 131L
1,384 MMR
Party 1
Arachne
Arachne
Gold V
Just_Fight_It
Arachne
Gold V
Level 96
God Stats
4W - 0L
1,870 SR
Queue Stats
120W - 108L
1,350 MMR
Solo
Sylvanus
Sylvanus
Silver I
Ryocane
Sylvanus
Silver I
Level 153
God Stats
72W - 82L
1,492 SR
Queue Stats
518W - 519L
1,348 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Uprise Prodigy
Cu Chulainn
Silver III
Level 36
God Stats
1W - 1L
1,319 SR
Queue Stats
12W - 9L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
YourboyKc
Danzaburou
Silver I
Level 95
God Stats
1W - 3L
1,270 SR
Queue Stats
66W - 70L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
8,741
546
9,519
11,820
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 0
7,382
461
7,316
13,051
4,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
YoungHunterX
Nemesis
12
0 / 5 / 0
7,073
442
4,753
11,090
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 3 / 2
6,805
425
3,380
12,211
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 4 / 0
8,981
561
10,126
17,801
16,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetNu WaCthulhu

VS

Bans
Guan YuYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Camcola
Janus
16
5 / 1 / 7
9,736
609
10,640
8,764
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
17
8 / 1 / 7
10,260
641
11,171
11,182
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
Ryocane
Sylvanus
14
3 / 2 / 7
8,920
558
8,075
15,462
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Uprise Prodigy
Cu Chulainn
14
3 / 3 / 4
8,748
547
10,145
16,232
10,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
YourboyKc
Danzaburou
14
3 / 1 / 6
8,054
503
8,064
8,857
3,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
8
Kills
22
22
Deaths
8
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
Camcola
Janus
5
1
7
8.5
L
2
6
0
0.33
W
Arachne
8
1
7
11.5
L
3
4
0
0.75
W
Sylvanus
Ryocane
Sylvanus
3
2
7
3.25
W
Cu Chulainn
Uprise Prodigy
Cu Chulainn
3
3
4
1.67
L
Nemesis
YoungHunterX
Nemesis
0
5
0
0
W
Danzaburou
YourboyKc
Danzaburou
3
1
6
6
L
Geb
0
3
2
0.33
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,094
Damage
48,095
65,973
Taken
60,497
37,277
Mitigated
31,855
15,568
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Camcola
Janus
10,640
1,206
0
1,908
8,764
3,247
106
4,936
3,828
73,923
0
L
9,519
219
0
2,376
11,820
4,690
510
3,471
8,349
67,154
0
W
Arachne
11,171
7,942
0
4,264
11,182
4,939
108
3,504
7,678
0
75,484
L
7,316
3,451
0
1,829
13,051
4,414
0
4,590
8,461
0
39,009
W
Sylvanus
Ryocane
Sylvanus
8,075
1,606
3,151
8,634
15,462
9,917
584
3,765
11,697
30,919
0
W
Cu Chulainn
Uprise Prodigy
Cu Chulainn
10,145
2,918
0
2,915
16,232
10,572
170
9,331
6,901
0
50,339
L
Nemesis
YoungHunterX
Nemesis
4,753
1,735
0
1,229
11,090
4,761
0
3,350
7,740
0
43,828
W
Danzaburou
YourboyKc
Danzaburou
8,064
2,976
0
3,615
8,857
3,180
1,081
1,489
7,368
0
48,200
L
Geb
3,380
120
0
3,622
12,211
6,919
0
5,954
6,257
20,162
0
L
10,126
842
107
6,405
17,801
16,493
144
1,350
16,451
60,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
45,718
463
Minions Killed
484
0
Camps Cleared
0
1,492,394
Distance Traveled
1,676,433
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,736
609
139
9
0
357,220
6
L
Merlin
8,741
546
130
8
0
272,131
13
W
Arachne
10,260
641
116
7
0
387,496
2
L
Hou Yi
7,382
461
81
5
0
272,153
4
W
Sylvanus
8,920
558
51
3
0
317,099
3
W
Cu Chulainn
8,748
547
101
6
0
303,045
3
L
Nemesis
7,073
442
80
5
0
329,192
4
W
Danzaburou
8,054
503
77
5
0
311,573
5
L
Geb
6,805
425
30
2
0
297,649
5
L
Artio
8,981
561
142
9
0
321,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role