Player Matchup

Horus
Horus
Denkeone
Horus
Level 13
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Bastet
Bastet
Destrovian
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,509 Elo+
Solo
Artemis
Artemis
JarbasMEUPAI
Artemis
Level 29
God Stats
15W - 9L
1,622 SR
Queue Stats
113W - 56L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Nolife Pi
Kukulkan
Level 13
God Stats
18W - 11L
1,600 SR
Queue Stats
26W - 23L
1,470 Elo+
Solo
Amaterasu
Amaterasu
pdssr12
Amaterasu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 153L
1,469 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,485 Elo+

VS

Team Averages
Level 10
1,513 SR
1,526 Elo+
Chernobog
Chernobog
Snuffhunter
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,662 Elo+
Solo
Zeus
Zeus
VacaLouca_22
Zeus
Level 7
God Stats
16W - 12L
1,540 SR
Queue Stats
20W - 26L
1,372 Elo+
Solo
Jormungandr
Jormungandr
WitherExtreme
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,651 Elo+
Solo
Neith
Neith
boKachii
Neith
Level 8
God Stats
44W - 43L
1,307 SR
Queue Stats
59W - 65L
1,282 Elo+
Solo
Bakasura
Bakasura
xCurseBlood
Bakasura
Level 5
God Stats
1W - 2L
1,716 SR
Queue Stats
5W - 5L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Denkeone
Horus
19
3 / 1 / 24
11,036
1,104
5,990
13,152
14,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Destrovian
Bastet
17
6 / 0 / 14
10,907
1,091
14,504
10,314
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
JarbasMEUPAI
Artemis
20
23 / 2 / 11
14,189
1,419
39,998
14,413
6,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Nolife Pi
Kukulkan
18
6 / 2 / 15
11,558
1,156
13,710
7,480
3,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
pdssr12
Amaterasu
17
1 / 6 / 17
10,434
1,043
7,166
15,960
13,341
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Snuffhunter
Chernobog
15
0 / 13 / 7
9,154
915
3,680
17,561
6,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 8 / 5
10,215
1,022
14,249
14,457
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
WitherExtreme
Jormungandr
16
2 / 4 / 6
9,709
971
12,281
20,646
21,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
boKachii
Neith
16
0 / 5 / 9
9,341
934
8,694
12,900
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
xCurseBlood
Bakasura
16
5 / 9 / 4
10,514
1,051
14,505
21,298
10,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
42
39
Kills
11
11
Deaths
39
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
Denkeone
Horus
3
1
24
15
W
Bastet
Destrovian
Bastet
6
0
14
13
W
Artemis
JarbasMEUPAI
Artemis
23
2
11
14.25
W
Kukulkan
Nolife Pi
Kukulkan
6
2
15
6.75
L
Chernobog
Snuffhunter
Chernobog
0
13
7
0.27
L
4
8
5
0.81
L
Jormungandr
WitherExtreme
Jormungandr
2
4
6
1.25
L
Neith
boKachii
Neith
0
5
9
0.9
W
Amaterasu
pdssr12
Amaterasu
1
6
17
1.58
L
Bakasura
xCurseBlood
Bakasura
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,368
Damage
53,409
61,319
Taken
86,862
41,535
Mitigated
47,167
15,111
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Denkeone
Horus
5,990
1,936
1,088
3,550
13,152
14,654
0
5,771
6,551
0
19,082
W
Bastet
Destrovian
Bastet
14,504
3,564
0
0
10,314
4,087
0
4,051
5,553
0
20,664
W
Artemis
JarbasMEUPAI
Artemis
39,998
28,007
0
7,474
14,413
6,337
0
6,524
6,965
0
63,123
W
Kukulkan
Nolife Pi
Kukulkan
13,710
2,258
0
0
7,480
3,116
0
4,575
2,628
33,494
0
L
Chernobog
Snuffhunter
Chernobog
3,680
3,042
0
0
17,561
6,545
0
3,208
14,280
0
10,222
L
14,249
2,742
0
1,851
14,457
4,155
0
234
14,173
32,393
0
L
Jormungandr
WitherExtreme
Jormungandr
12,281
3,058
0
542
20,646
21,201
0
3,610
16,936
34,115
0
L
Neith
boKachii
Neith
8,694
4,268
0
1,687
12,900
4,903
0
2,452
10,373
0
29,657
W
Amaterasu
pdssr12
Amaterasu
7,166
2,937
255
2,744
15,960
13,341
0
4,860
10,175
0
17,181
L
Bakasura
xCurseBlood
Bakasura
14,505
10,206
0
3,039
21,298
10,363
0
4,206
16,867
0
16,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,124
Gold Earned
48,933
154
Minions Killed
168
11
Camps Cleared
4
973,797
Distance Traveled
805,352
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,036
1,104
25
3
0
211,222
0
W
Bastet
10,907
1,091
14
1
2
233,423
0
W
Artemis
14,189
1,419
25
3
5
185,743
0
W
Kukulkan
11,558
1,156
64
6
3
172,779
1
L
Chernobog
9,154
915
13
1
0
134,872
1
L
Zeus
10,215
1,022
40
4
0
134,521
2
L
Jormungandr
9,709
971
44
4
1
197,844
1
L
Neith
9,341
934
45
5
1
155,389
0
W
Amaterasu
10,434
1,043
26
3
1
170,630
2
L
Bakasura
10,514
1,051
26
3
2
182,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role