Player Matchup

Nemesis
Nemesis
HonoShinsei
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
Phi1ipM0rris
Cthulhu
Level 7
God Stats
2W - 6L
1,165 SR
Queue Stats
8W - 28L
1,193 Elo+
Party 1
Baron Samedi
Baron Samedi
Temas88
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,337 Elo+
Solo
Aphrodite
Aphrodite
TotallyNotCaesar
Aphrodite
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 43L
1,291 Elo+
Party 1
Ra
Ra
amoniakkapie
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,330 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,292 Elo+

VS

Team Averages
Level 21
1,487 SR
1,432 Elo+
Baron Samedi
Baron Samedi
Aleggend_
Baron Samedi
Level 22
God Stats
10W - 17L
1,397 SR
Queue Stats
44W - 57L
1,372 Elo+
Party 2
Amaterasu
Amaterasu
Filovisi93
Amaterasu
Level 26
God Stats
56W - 30L
1,672 SR
Queue Stats
143W - 142L
1,433 Elo+
Party 2
Scylla
Scylla
MeiKen12345
Scylla
Level 28
God Stats
1W - 4L
1,723 SR
Queue Stats
49W - 51L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Valex_Koruto
Cthulhu
Level 15
God Stats
2W - 4L
1,141 SR
Queue Stats
19W - 21L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
ZoXenBerg
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HonoShinsei
Nemesis
20
16 / 8 / 12
18,512
1,028
30,695
29,559
19,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Phi1ipM0rris
Cthulhu
20
5 / 1 / 24
17,411
967
27,695
38,283
57,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Temas88
Baron Samedi
20
10 / 6 / 16
18,273
1,015
30,315
23,386
16,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
20
1 / 3 / 26
16,001
889
18,634
20,429
12,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 13
15,081
838
17,398
17,963
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aleggend_
Baron Samedi
20
4 / 10 / 10
15,799
878
27,017
29,047
14,571
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Filovisi93
Amaterasu
20
10 / 8 / 8
17,463
970
19,497
29,951
12,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
20
0 / 3 / 12
14,687
816
26,503
20,469
6,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Valex_Koruto
Cthulhu
20
9 / 5 / 12
17,977
999
24,888
34,843
25,703
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
ZoXenBerg
The Morrigan
20
1 / 8 / 12
15,763
876
24,325
16,685
6,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
34
Kills
24
24
Deaths
34
91
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aleggend_
Baron Samedi
4
10
10
0.9
L
Amaterasu
Filovisi93
Amaterasu
10
8
8
1.75
W
Nemesis
HonoShinsei
Nemesis
16
8
12
2.75
L
Scylla
0
3
12
2
W
Cthulhu
Phi1ipM0rris
Cthulhu
5
1
24
17
W
Baron Samedi
Temas88
Baron Samedi
10
6
16
3
W
Aphrodite
1
3
26
4.67
L
Cthulhu
Valex_Koruto
Cthulhu
9
5
12
3
L
The Morrigan
ZoXenBerg
The Morrigan
1
8
12
0.88
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,737
Damage
122,230
129,620
Taken
130,995
114,109
Mitigated
65,922
46,638
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aleggend_
Baron Samedi
27,017
2,262
4,565
5,103
29,047
14,571
0
21,501
7,353
44,768
0
L
Amaterasu
Filovisi93
Amaterasu
19,497
14,497
315
4,346
29,951
12,709
0
23,045
6,467
0
51,874
W
Nemesis
HonoShinsei
Nemesis
30,695
13,786
0
3,214
29,559
19,827
0
20,432
9,127
0
48,749
L
Scylla
26,503
3,418
777
2,443
20,469
6,543
0
11,421
8,653
50,657
0
W
Cthulhu
Phi1ipM0rris
Cthulhu
27,695
1,207
909
2,203
38,283
57,572
0
29,066
8,875
67,491
0
W
Baron Samedi
Temas88
Baron Samedi
30,315
3,393
7,373
5,117
23,386
16,768
0
18,448
4,897
74,799
0
W
Aphrodite
18,634
4,923
16,755
10,102
20,429
12,366
0
18,430
1,837
54,496
0
L
Cthulhu
Valex_Koruto
Cthulhu
24,888
476
1,477
378
34,843
25,703
0
26,482
7,650
49,313
0
L
The Morrigan
ZoXenBerg
The Morrigan
24,325
6,681
1,020
866
16,685
6,396
0
9,527
6,771
50,304
2,185
W
17,398
2,367
875
90
17,963
7,576
0
13,577
4,336
41,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,278
Gold Earned
81,689
323
Minions Killed
298
10
Camps Cleared
6
1,704,406
Distance Traveled
1,534,188
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,799
878
37
2
1
300,080
0
L
Amaterasu
17,463
970
58
3
3
352,602
0
W
Nemesis
18,512
1,028
27
2
6
340,320
3
L
Scylla
14,687
816
66
4
1
262,103
0
W
Cthulhu
17,411
967
53
3
0
355,835
0
W
Baron Samedi
18,273
1,015
96
5
4
329,505
0
W
Aphrodite
16,001
889
89
5
0
346,338
2
L
Cthulhu
17,977
999
69
4
1
344,903
2
L
The Morrigan
15,763
876
68
4
0
274,500
2
W
Ra
15,081
838
58
3
0
332,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role