Player Matchup

Arachne
Arachne
TakisHOT187
Arachne
Level 97
God Stats
2W - 4L
1,329 SR
Queue Stats
356W - 292L
1,454 Elo+
Solo
Janus
Janus
deraj1998
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
xXBRACHYDIOSXx
Rama
Level 122
God Stats
16W - 14L
1,406 SR
Queue Stats
87W - 100L
1,475 Elo+
Solo
Team Averages
Level 109
1,412 SR
1,476 Elo+

VS

Team Averages
Level 68
1,449 SR
1,487 Elo+
Cerberus
Cerberus
LørdKratøs
Cerberus
Level 82
God Stats
2W - 3L
1,248 SR
Queue Stats
133W - 136L
1,560 Elo+
Solo
Hou Yi
Hou Yi
TheHereticFox
Hou Yi
Level 106
God Stats
16W - 8L
1,600 SR
Queue Stats
73W - 66L
1,429 Elo+
Solo
Bakasura
Bakasura
lenyalenya
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TakisHOT187
Arachne
12
6 / 2 / 2
8,703
791
5,716
8,363
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
deraj1998
Janus
11
3 / 1 / 7
8,099
736
9,507
4,250
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 9
7,972
725
7,649
7,349
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LørdKratøs
Cerberus
10
3 / 2 / 2
7,532
685
7,700
12,567
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 1
6,487
590
1,820
7,123
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
lenyalenya
Bakasura
10
2 / 6 / 3
7,380
671
4,532
11,541
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
6
6
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LørdKratøs
Cerberus
3
2
2
2
W
Arachne
TakisHOT187
Arachne
6
2
2
3.5
L
1
2
1
0.75
W
Janus
deraj1998
Janus
3
1
7
6.5
L
Bakasura
lenyalenya
Bakasura
2
6
3
0.58
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,872
Damage
14,052
19,962
Taken
31,231
5,311
Mitigated
16,301
7,485
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LørdKratøs
Cerberus
7,700
128
0
3,190
12,567
10,242
0
3,719
8,492
23,884
0
W
Arachne
TakisHOT187
Arachne
5,716
3,964
0
3,412
8,363
2,240
206
4,026
4,337
0
22,543
L
1,820
599
0
2,034
7,123
2,305
0
1,884
5,077
0
13,618
W
Janus
deraj1998
Janus
9,507
512
0
994
4,250
944
165
1,838
2,401
38,732
0
L
Bakasura
lenyalenya
Bakasura
4,532
2,702
0
1,053
11,541
3,754
0
3,195
8,136
0
22,497
W
7,649
5,418
0
3,079
7,349
2,127
714
2,016
5,323
0
35,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
21,399
152
Minions Killed
141
0
Camps Cleared
0
611,534
Distance Traveled
554,097
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,532
685
71
6
0
189,513
4
W
Arachne
8,703
791
35
3
0
235,870
2
L
Hou Yi
6,487
590
25
2
0
153,621
2
W
Janus
8,099
736
61
6
0
195,113
4
L
Bakasura
7,380
671
45
4
0
210,963
0
W
Rama
7,972
725
56
5
0
180,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role