Player Matchup

Thor
Thor
Aleeemahb
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Dirtyshawn
Anubis
Level 25
God Stats
11W - 1L
1,687 SR
Queue Stats
45W - 27L
1,511 Elo+
Solo
Cerberus
Cerberus
ElDando
Cerberus
Level 18
God Stats
9W - 8L
1,462 SR
Queue Stats
278W - 307L
1,403 Elo+
Solo
Cernunnos
Cernunnos
skalibori
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
smitegod694201
Achilles
Level 15
God Stats
27W - 22L
1,547 SR
Queue Stats
40W - 34L
1,421 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,467 Elo+

VS

Team Averages
Level 13
1,564 SR
1,431 Elo+
Artemis
Artemis
Greko22
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SUN丶
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,537 Elo+
Solo
Tiamat
Tiamat
ThatKenku101
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,339 Elo+
Solo
Ra
Ra
ale114
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
valearu
Nike
Level 21
God Stats
4W - 2L
1,821 SR
Queue Stats
37W - 51L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
3
0 / 3 / 0
5,426
301
0
2,607
516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Dirtyshawn
Anubis
19
16 / 0 / 3
11,923
662
18,704
9,993
6,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ElDando
Cerberus
14
7 / 1 / 5
8,778
488
10,733
16,597
14,465
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
skalibori
Cernunnos
15
6 / 1 / 6
9,346
519
7,448
9,470
3,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
4 / 3 / 4
8,571
476
9,662
12,791
8,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greko22
Artemis
11
0 / 8 / 2
6,573
365
8,214
12,930
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SUN丶
Cu Chulainn
15
4 / 6 / 1
9,037
502
9,197
20,028
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
1 / 7 / 0
7,614
423
7,655
13,688
7,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
11
0 / 9 / 1
7,111
395
2,533
8,860
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
valearu
Nike
12
1 / 3 / 1
7,644
425
4,107
10,979
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
33
Kills
6
8
Deaths
33
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
0
3
0
0
W
Anubis
Dirtyshawn
Anubis
16
0
3
17.5
W
Cerberus
ElDando
Cerberus
7
1
5
9.5
L
Artemis
Greko22
Artemis
0
8
2
0.13
L
Cu Chulainn
SUN丶
Cu Chulainn
4
6
1
0.75
L
Tiamat
1
7
0
0.14
L
Ra
0
9
1
0.06
W
Cernunnos
skalibori
Cernunnos
6
1
6
9
W
Achilles
4
3
4
2
L
Nike
valearu
Nike
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
31,706
51,458
Taken
66,485
33,416
Mitigated
28,126
18,321
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
0
0
0
343
2,607
516
0
194
2,413
0
2,419
W
Anubis
Dirtyshawn
Anubis
18,704
434
0
7,970
9,993
6,436
1,098
2,120
7,823
79,556
0
W
Cerberus
ElDando
Cerberus
10,733
1,433
0
3,888
16,597
14,465
274
3,864
12,583
35,527
0
L
Artemis
Greko22
Artemis
8,214
3,584
0
2,573
12,930
3,324
0
6,038
6,892
0
35,790
L
Cu Chulainn
SUN丶
Cu Chulainn
9,197
2,947
0
2,838
20,028
10,803
0
8,934
11,094
0
45,354
L
Tiamat
7,655
1,210
0
3,701
13,688
7,833
0
6,698
6,990
32,097
0
L
Ra
2,533
762
13
68
8,860
2,489
566
5,311
3,549
30,504
0
W
Cernunnos
skalibori
Cernunnos
7,448
4,134
0
4,690
9,470
3,397
3,610
2,758
6,712
0
48,372
W
Achilles
9,662
4,341
0
1,430
12,791
8,602
688
1,252
11,164
367
37,867
L
Nike
valearu
Nike
4,107
1,583
0
0
10,979
3,677
0
2,531
8,448
0
53,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,044
Gold Earned
37,979
391
Minions Killed
328
0
Camps Cleared
0
1,363,089
Distance Traveled
1,342,616
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,426
301
6
0
0
84,554
3
W
Anubis
11,923
662
147
8
0
282,766
2
W
Cerberus
8,778
488
79
4
0
365,062
1
L
Artemis
6,573
365
45
3
0
252,019
5
L
Cu Chulainn
9,037
502
76
4
0
275,510
0
L
Tiamat
7,614
423
52
3
0
273,347
1
L
Ra
7,111
395
60
3
0
200,451
2
W
Cernunnos
9,346
519
102
6
0
307,938
1
W
Achilles
8,571
476
57
3
0
322,769
1
L
Nike
7,644
425
95
5
0
341,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role