Player Matchup

Merlin
Merlin
Invictus_DINI
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MostRealOtaku
Cu Chulainn
Level 87
God Stats
0W - 1L
1,453 SR
Queue Stats
12W - 24L
1,398 Elo+
Party 1
Tiamat
Tiamat
SadisticSquid69
Tiamat
Level 63
God Stats
0W - 2L
1,183 SR
Queue Stats
14W - 25L
1,442 Elo+
Party 1
Team Averages
Level 53
1,379 SR
1,447 Elo+

VS

Team Averages
Level 76
1,545 SR
1,434 Elo+
Ao Kuang
Ao Kuang
BossCsili
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,302 Elo+
Solo
Kukulkan
Kukulkan
Zekie
Kukulkan
Level 95
God Stats
10W - 9L
1,635 SR
Queue Stats
84W - 68L
1,500 Elo+
Party 2
Nike
Nike
rohanmcphee
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,934
687
5,679
9,908
3,316
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
MostRealOtaku
Cu Chulainn
12
2 / 5 / 3
8,858
681
10,053
17,928
7,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 7 / 3
8,413
647
5,924
10,923
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BossCsili
Ao Kuang
13
7 / 4 / 10
10,231
787
9,001
11,654
4,292
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Zekie
Kukulkan
15
4 / 0 / 12
9,872
759
10,421
2,944
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 1 / 10
10,347
796
11,768
12,967
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BossCsili
Ao Kuang
7
4
10
3
L
2
7
2
0.43
L
Cu Chulainn
MostRealOtaku
Cu Chulainn
2
5
3
0.7
L
1
7
3
0.36
W
Kukulkan
Zekie
Kukulkan
4
0
12
10
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
31,190
38,759
Taken
27,565
18,797
Mitigated
14,181
5,179
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BossCsili
Ao Kuang
9,001
2,837
0
3,519
11,654
4,292
510
5,447
6,013
37,228
0
L
5,679
1,086
96
1,031
9,908
3,316
460
5,062
4,526
20,233
0
L
Cu Chulainn
MostRealOtaku
Cu Chulainn
10,053
1,697
0
2,869
17,928
7,779
291
8,432
9,015
255
35,189
L
5,924
480
0
1,183
10,923
7,702
294
5,538
4,996
25,893
0
W
Kukulkan
Zekie
Kukulkan
10,421
909
0
493
2,944
1,133
370
803
2,053
48,486
0
W
11,768
2,340
0
4,380
12,967
8,756
431
4,947
7,716
0
26,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
30,450
122
Minions Killed
182
0
Camps Cleared
0
659,769
Distance Traveled
730,113
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,231
787
56
4
0
221,715
4
L
Merlin
8,934
687
24
2
0
192,653
2
L
Cu Chulainn
8,858
681
48
4
0
259,276
2
L
Tiamat
8,413
647
50
4
0
207,840
3
W
Kukulkan
9,872
759
94
7
0
229,060
0
W
Nike
10,347
796
32
2
0
279,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role