Player Matchup

Danzaburou
Danzaburou
Dracange
Danzaburou
Level 11
God Stats
14W - 9L
1,909 SR
Queue Stats
71W - 78L
1,326 Elo+
Solo
Neith
Neith
GreenP01s0n
Neith
Level 4
God Stats
9W - 3L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Persephone
Persephone
KisKese
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,294 Elo+
Solo
Artemis
Artemis
SłupSoli
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,299 Elo+
Solo
Susano
Susano
moonclearner
Susano
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 285L
1,396 Elo+
Solo
Team Averages
Level 10
1,582 SR
1,363 Elo+

VS

Team Averages
Level 20
1,594 SR
1,449 Elo+
Cernunnos
Cernunnos
GeneweLL
Cernunnos
Level 17
God Stats
4W - 3L
1,554 SR
Queue Stats
14W - 19L
1,351 Elo+
Solo
Sylvanus
Sylvanus
MEGOTPOH
Sylvanus
Level 18
God Stats
4W - 6L
1,455 SR
Queue Stats
18W - 13L
1,565 Elo+
Solo
Cerberus
Cerberus
Nawroy
Cerberus
Level 25
God Stats
3W - 0L
1,915 SR
Queue Stats
13W - 16L
1,481 Elo+
Solo
Freya
Freya
System756
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,497 Elo+
Solo
Cupid
Cupid
ToxicFox79
Cupid
Level 23
God Stats
60W - 54L
1,549 SR
Queue Stats
169W - 214L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dracange
Danzaburou
15
1 / 12 / 3
9,354
935
8,579
20,640
8,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 5
9,808
981
10,875
13,580
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
KisKese
Persephone
16
3 / 4 / 3
10,304
1,030
14,026
12,743
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SłupSoli
Artemis
13
1 / 6 / 1
8,527
853
3,860
7,796
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
15
1 / 12 / 5
9,522
952
10,524
18,274
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GeneweLL
Cernunnos
18
13 / 3 / 19
12,995
1,300
20,473
12,965
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
MEGOTPOH
Sylvanus
17
6 / 1 / 17
10,786
1,079
6,255
11,444
6,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Nawroy
Cerberus
19
7 / 3 / 24
12,788
1,279
18,180
13,332
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
System756
Freya
17
14 / 0 / 11
11,632
1,163
17,273
10,510
4,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
16
0 / 0 / 14
9,991
999
4,474
5,347
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
125
7
Kills
40
40
Deaths
7
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dracange
Danzaburou
1
12
3
0.21
W
Cernunnos
GeneweLL
Cernunnos
13
3
19
7.5
L
1
6
5
0.58
L
Persephone
KisKese
Persephone
3
4
3
1.13
W
Sylvanus
MEGOTPOH
Sylvanus
6
1
17
14.5
W
Cerberus
Nawroy
Cerberus
7
3
24
6.33
W
Freya
System756
Freya
14
0
11
19.5
L
Artemis
SłupSoli
Artemis
1
6
1
0.25
W
Cupid
0
0
14
7
L
Susano
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
66,655
73,033
Taken
53,598
24,809
Mitigated
31,396
3,781
Healing
27,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dracange
Danzaburou
8,579
3,305
0
703
20,640
8,338
0
13,229
7,411
0
21,562
W
Cernunnos
GeneweLL
Cernunnos
20,473
10,671
0
3,604
12,965
5,490
0
3,864
9,101
0
31,244
L
10,875
7,720
0
741
13,580
4,573
0
8,265
5,315
0
24,975
L
Persephone
KisKese
Persephone
14,026
1,657
0
1,284
12,743
3,649
0
6,417
6,322
36,368
0
W
Sylvanus
MEGOTPOH
Sylvanus
6,255
1,290
5,940
5,444
11,444
6,146
0
3,175
8,269
14,508
0
W
Cerberus
Nawroy
Cerberus
18,180
1,111
0
4,699
13,332
13,472
0
3,573
9,759
46,966
0
W
Freya
System756
Freya
17,273
5,834
0
4,186
10,510
4,139
0
3,214
7,296
21,056
0
L
Artemis
SłupSoli
Artemis
3,860
2,851
0
595
7,796
2,441
0
4,158
3,638
0
5,885
W
Cupid
4,474
1,265
2,683
1,237
5,347
2,149
0
200
5,147
0
37,473
L
Susano
10,524
2,320
0
458
18,274
5,808
0
9,638
8,636
0
24,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
58,192
162
Minions Killed
231
4
Camps Cleared
5
675,483
Distance Traveled
825,484
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,354
935
34
3
0
127,637
2
W
Cernunnos
12,995
1,300
31
3
1
160,206
1
L
Neith
9,808
981
44
4
1
138,748
1
L
Persephone
10,304
1,030
59
6
1
183,457
0
W
Sylvanus
10,786
1,079
31
3
0
162,699
0
W
Cerberus
12,788
1,279
82
8
2
173,607
1
W
Freya
11,632
1,163
10
1
2
164,042
0
L
Artemis
8,527
853
8
1
1
67,496
0
W
Cupid
9,991
999
77
8
0
164,930
0
L
Susano
9,522
952
17
2
1
158,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role