Player Matchup

Amaterasu
Amaterasu
IamMauricio
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
MistaQutaro
Ymir
Level 20
God Stats
16W - 13L
1,576 SR
Queue Stats
42W - 54L
1,359 Elo+
Solo
Pele
Pele
SmokeyRaptor
Pele
Level 21
God Stats
3W - 3L
1,438 SR
Queue Stats
41W - 36L
1,516 Elo+
Solo
Agni
Agni
benny00
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 116L
1,382 Elo+
Solo
Heimdallr
Heimdallr
charwels
Heimdallr
Level 2
God Stats
11W - 8L
1,197 SR
Queue Stats
439W - 222L
1,171 Elo+
Solo
Team Averages
Level 15
1,442 SR
1,386 Elo+

VS

Team Averages
Level 19
1,494 SR
1,399 Elo+
Agni
Agni
MLºRIO
Agni
Level 27
God Stats
4W - 9L
1,339 SR
Queue Stats
74W - 121L
1,277 Elo+
Solo
Neith
Neith
annoyedenough
Neith
Level 12
God Stats
57W - 66L
1,417 SR
Queue Stats
854W - 862L
1,240 Elo+
Solo
Guan Yu
Guan Yu
latecastle75
Guan Yu
Level 24
God Stats
1W - 1L
1,701 SR
Queue Stats
52W - 49L
1,442 Elo+
Solo
Nemesis
Nemesis
pame250810
Nemesis
Level 28
God Stats
3W - 4L
1,515 SR
Queue Stats
141W - 193L
1,387 Elo+
Solo
Ymir
Ymir
sjklhalkh
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IamMauricio
Amaterasu
11
2 / 2 / 2
6,623
509
1,717
6,043
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 3
6,396
492
2,285
10,322
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 2
8,126
625
4,813
9,368
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
benny00
Agni
13
5 / 4 / 2
7,766
597
7,601
7,336
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
charwels
Heimdallr
13
8 / 1 / 3
7,981
614
12,762
9,536
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MLºRIO
Agni
10
3 / 5 / 2
6,510
501
4,750
7,411
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 4 / 1
6,093
469
7,352
9,863
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
latecastle75
Guan Yu
10
2 / 4 / 0
6,077
467
4,202
7,726
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
pame250810
Nemesis
13
5 / 2 / 2
7,640
588
3,613
8,880
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
0 / 7 / 4
6,337
487
3,282
11,504
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
22
Kills
13
13
Deaths
22
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
IamMauricio
Amaterasu
2
2
2
1.5
L
Agni
MLºRIO
Agni
3
5
2
0.8
W
1
5
3
0.5
W
6
1
2
7
L
3
4
1
0.88
W
Agni
benny00
Agni
5
4
2
1.5
W
Heimdallr
charwels
Heimdallr
8
1
3
9.5
L
Guan Yu
latecastle75
Guan Yu
2
4
0
0.5
L
Nemesis
pame250810
Nemesis
5
2
2
3
L
Ymir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
23,199
42,605
Taken
45,384
18,415
Mitigated
18,114
11,427
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
IamMauricio
Amaterasu
1,717
702
0
1,383
6,043
3,283
236
0
5,743
0
14,856
L
Agni
MLºRIO
Agni
4,750
338
0
376
7,411
2,496
470
5,066
1,985
21,950
0
W
2,285
680
0
504
10,322
4,852
438
1,991
8,331
26,330
0
W
4,813
1,417
0
3,230
9,368
3,065
0
280
9,038
0
57,130
L
7,352
3,783
0
3,361
9,863
2,567
630
1,857
7,990
0
28,629
W
Agni
benny00
Agni
7,601
597
0
1,138
7,336
3,090
102
4,006
3,330
36,292
0
W
Heimdallr
charwels
Heimdallr
12,762
8,815
0
5,172
9,536
4,125
1,491
1,755
7,781
0
45,589
L
Guan Yu
latecastle75
Guan Yu
4,202
1,046
130
1,240
7,726
4,358
239
0
7,423
0
20,223
L
Nemesis
pame250810
Nemesis
3,613
1,810
0
3,394
8,880
3,038
0
1,060
7,736
0
42,093
L
Ymir
3,282
263
0
833
11,504
5,655
288
1,443
10,061
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
32,657
331
Minions Killed
222
0
Camps Cleared
0
1,182,770
Distance Traveled
1,343,596
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,623
509
43
3
0
233,992
2
L
Agni
6,510
501
31
2
0
254,744
1
W
Ymir
6,396
492
43
3
0
207,563
0
W
Pele
8,126
625
99
8
0
273,494
2
L
Neith
6,093
469
42
3
0
288,793
0
W
Agni
7,766
597
78
6
0
234,585
1
W
Heimdallr
7,981
614
68
5
0
233,136
1
L
Guan Yu
6,077
467
32
2
0
199,617
0
L
Nemesis
7,640
588
94
7
0
282,580
3
L
Ymir
6,337
487
23
2
0
317,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role