Player Matchup

Fenrir
Fenrir
AzjatyckiMocarz
Fenrir
Level 66
God Stats
14W - 8L
1,500 SR
Queue Stats
551W - 510L
1,442 Elo+
Solo
Hera
Hera
Bolduin
Hera
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
527W - 529L
1,549 Elo+
Solo
Mulan
Mulan
Nebezdari
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SZISINHO
Apollo
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 213L
1,293 Elo+
Solo
Set
Set
benjiboy979
Set
Level 85
God Stats
5W - 0L
1,500 SR
Queue Stats
584W - 545L
1,544 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,466 Elo+

VS

Team Averages
Level 101
1,565 SR
1,466 Elo+
Kukulkan
Kukulkan
ClemKaiser
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CnHeiTao
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GodZ246
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
1,415 Elo+
Solo
Neith
Neith
guiri1
Neith
Level 64
God Stats
3W - 4L
1,605 SR
Queue Stats
33W - 48L
1,344 Elo+
Solo
Loki
Loki
qDelLy
Loki
Level 97
God Stats
3W - 3L
1,719 SR
Queue Stats
7W - 8L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,447
497
3,269
10,547
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Bolduin
Hera
19
7 / 0 / 4
11,180
658
7,805
6,085
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Nebezdari
Mulan
12
0 / 1 / 6
7,205
424
6,238
9,160
6,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
SZISINHO
Apollo
14
2 / 1 / 3
8,667
510
7,817
7,077
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 4
10,719
631
9,955
10,232
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClemKaiser
Kukulkan
17
2 / 2 / 0
9,127
537
3,220
5,935
2,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 1
7,653
450
5,353
13,084
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
GodZ246
Xing Tian
10
0 / 2 / 3
6,758
398
5,281
12,589
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
guiri1
Neith
12
2 / 6 / 1
7,265
427
4,128
10,244
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
qDelLy
Loki
12
0 / 3 / 1
6,900
406
3,497
10,405
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
4
4
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Hera
Bolduin
Hera
7
0
4
9
L
Kukulkan
ClemKaiser
Kukulkan
2
2
0
1
L
0
7
1
0.07
L
Xing Tian
GodZ246
Xing Tian
0
2
3
0.75
W
Mulan
Nebezdari
Mulan
0
1
6
3
W
Apollo
SZISINHO
Apollo
2
1
3
3.5
W
7
0
4
9
L
Neith
guiri1
Neith
2
6
1
0.42
L
Loki
qDelLy
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
21,479
43,101
Taken
52,257
22,921
Mitigated
27,683
16,383
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,269
459
0
3,449
10,547
4,031
800
1,386
9,161
0
45,195
W
Hera
Bolduin
Hera
7,805
1,950
0
2,007
6,085
2,377
761
1,360
4,725
103,564
0
L
Kukulkan
ClemKaiser
Kukulkan
3,220
238
0
948
5,935
2,503
222
1,927
3,958
78,946
0
L
5,353
763
0
4,010
13,084
10,611
51
322
12,287
0
44,062
L
Xing Tian
GodZ246
Xing Tian
5,281
542
159
2,104
12,589
7,939
120
1,347
11,242
20,301
0
W
Mulan
Nebezdari
Mulan
6,238
896
0
2,676
9,160
6,657
398
4,558
4,602
0
27,285
W
Apollo
SZISINHO
Apollo
7,817
5,259
0
4,481
7,077
2,374
182
1,197
5,880
0
56,508
W
9,955
4,924
0
3,770
10,232
7,482
1,150
0
9,857
0
73,878
L
Neith
guiri1
Neith
4,128
1,534
0
2,238
10,244
3,375
574
1,927
8,317
0
37,886
L
Loki
qDelLy
Loki
3,497
944
0
3,677
10,405
3,255
0
2,282
8,050
0
39,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
37,703
542
Minions Killed
427
0
Camps Cleared
0
1,663,435
Distance Traveled
1,479,127
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,447
497
81
5
0
330,301
1
W
Hera
11,180
658
183
11
0
354,689
7
L
Kukulkan
9,127
537
151
9
0
285,050
2
L
Tyr
7,653
450
90
5
0
328,919
3
L
Xing Tian
6,758
398
30
2
0
306,076
4
W
Mulan
7,205
424
42
2
0
301,287
4
W
Apollo
8,667
510
93
5
0
309,123
4
W
Set
10,719
631
143
8
0
368,035
2
L
Neith
7,265
427
84
5
0
222,564
5
L
Loki
6,900
406
72
4
0
336,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role