Player Matchup

King Arthur
King Arthur
ArtoriasCZECH
King Arthur
Level 12
God Stats
3W - 3L
1,575 SR
Queue Stats
16W - 20L
1,451 Elo+
Solo
Ra
Ra
BAGITAS0
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MEGOTPOH
Sylvanus
Level 18
God Stats
4W - 6L
1,715 SR
Queue Stats
18W - 13L
1,815 Elo+
Solo
Bakasura
Bakasura
SłupSoli
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cupid
Cupid
Tholorthoredan
Cupid
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
45W - 48L
1,507 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,555 Elo+

VS

Team Averages
Level 22
1,518 SR
1,534 Elo+
Anubis
Anubis
Alakazam989
Anubis
Level 29
God Stats
3W - 0L
1,535 SR
Queue Stats
12W - 15L
1,655 Elo+
Solo
Medusa
Medusa
Dragonyre
Medusa
Level 12
God Stats
2W - 3L
1,558 SR
Queue Stats
6W - 9L
1,495 Elo+
Solo
Ganesha
Ganesha
UltimaValeth
Ganesha
Level 29
God Stats
6W - 3L
1,512 SR
Queue Stats
64W - 74L
1,452 Elo+
Solo
Artio
Artio
VengefulNinja
Artio
Level 24
God Stats
3W - 2L
1,486 SR
Queue Stats
15W - 8L
1,619 Elo+
Solo
Chernobog
Chernobog
fggddf
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtoriasCZECH
King Arthur
14
0 / 9 / 3
7,888
876
7,204
19,673
14,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 11 / 3
8,398
933
10,103
17,391
6,051
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MEGOTPOH
Sylvanus
14
0 / 2 / 3
8,071
897
8,875
16,094
6,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
SłupSoli
Bakasura
13
0 / 18 / 1
7,550
839
7,193
22,959
7,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
8,919
991
14,403
14,033
4,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
16 / 0 / 20
11,557
1,284
18,267
8,536
4,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dragonyre
Medusa
17
13 / 1 / 21
11,186
1,243
26,095
12,463
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
UltimaValeth
Ganesha
16
0 / 2 / 24
9,672
1,075
10,533
10,269
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
14 / 0 / 21
12,151
1,350
14,793
13,599
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
fggddf
Chernobog
17
4 / 2 / 26
9,890
1,099
10,275
7,847
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
159
5
Kills
47
47
Deaths
5
11
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
0
20
26
L
King Arthur
ArtoriasCZECH
King Arthur
0
9
3
0.17
L
1
11
3
0.23
W
Medusa
Dragonyre
Medusa
13
1
21
23.5
L
Sylvanus
MEGOTPOH
Sylvanus
0
2
3
0.75
L
Bakasura
SłupSoli
Bakasura
0
18
1
0.03
L
4
7
1
0.64
W
Ganesha
UltimaValeth
Ganesha
0
2
24
6
W
14
0
21
24.5
W
Chernobog
fggddf
Chernobog
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,778
Damage
79,963
90,150
Taken
52,714
37,897
Mitigated
36,372
11,295
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,267
525
0
5,935
8,536
4,791
0
2,568
5,893
42,764
0
L
King Arthur
ArtoriasCZECH
King Arthur
7,204
745
0
540
19,673
14,196
0
9,346
10,327
187
17,475
L
10,103
2,211
304
1,172
17,391
6,051
0
7,892
9,499
18,679
0
W
Medusa
Dragonyre
Medusa
26,095
16,984
0
5,186
12,463
5,426
0
4,819
7,265
0
32,656
L
Sylvanus
MEGOTPOH
Sylvanus
8,875
2,573
3,830
4,292
16,094
6,454
0
8,000
8,094
20,025
0
L
Bakasura
SłupSoli
Bakasura
7,193
5,213
0
748
22,959
7,073
0
10,228
12,731
0
12,259
L
14,403
8,053
226
183
14,033
4,123
0
8,127
5,906
0
26,734
W
Ganesha
UltimaValeth
Ganesha
10,533
1,221
1,782
1,146
10,269
6,426
0
4,192
5,899
15,199
0
W
14,793
2,269
3,418
5,986
13,599
15,960
0
5,513
7,768
32,540
0
W
Chernobog
fggddf
Chernobog
10,275
6,085
0
2,372
7,847
3,769
0
2,073
5,275
0
15,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
54,456
108
Minions Killed
152
3
Camps Cleared
4
710,546
Distance Traveled
794,883
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,557
1,284
70
8
0
139,667
0
L
King Arthur
7,888
876
12
1
0
149,926
1
L
Ra
8,398
933
32
4
1
124,353
1
W
Medusa
11,186
1,243
16
2
1
163,504
0
L
Sylvanus
8,071
897
23
3
0
139,232
0
L
Bakasura
7,550
839
16
2
1
136,271
0
L
Cupid
8,919
991
25
3
1
160,764
0
W
Ganesha
9,672
1,075
0
0
0
156,091
1
W
Artio
12,151
1,350
47
5
3
180,378
0
W
Chernobog
9,890
1,099
19
2
0
155,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role