Player Matchup

Ares
Ares
LSentey
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,784 Elo+
Solo
Merlin
Merlin
LauHax
Merlin
Level 22
God Stats
4W - 8L
1,332 SR
Queue Stats
61W - 54L
1,502 Elo+
Solo
Pele
Pele
NOX-_-NIX
Pele
Level 18
God Stats
7W - 13L
1,409 SR
Queue Stats
24W - 33L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Soledbydarkfoxy
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
kingsg25
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,326 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,503 Elo+

VS

Team Averages
Level 16
1,332 SR
1,454 Elo+
Tiamat
Tiamat
EnzoSebad
Tiamat
Level 8
God Stats
26W - 36L
1,360 SR
Queue Stats
335W - 401L
1,291 Elo+
Solo
Cthulhu
Cthulhu
Joaaopdfeijao
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,386 Elo+
Solo
Heimdallr
Heimdallr
Noahayo
Heimdallr
Level 29
God Stats
3W - 5L
1,105 SR
Queue Stats
375W - 439L
1,523 Elo+
Solo
Awilix
Awilix
kuramayoukobr
Awilix
Level 18
God Stats
24W - 22L
1,608 SR
Queue Stats
231W - 243L
1,610 Elo+
Solo
Apollo
Apollo
mat2829
Apollo
Level 18
God Stats
1W - 1L
1,088 SR
Queue Stats
27W - 24L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LSentey
Ares
13
10 / 2 / 2
8,657
618
10,416
8,746
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
LauHax
Merlin
12
1 / 3 / 0
6,681
477
3,671
5,203
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
13
1 / 0 / 2
7,242
517
1,853
7,889
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
4,112
294
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
kingsg25
Chernobog
12
3 / 1 / 7
7,656
547
5,649
7,200
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnzoSebad
Tiamat
10
0 / 3 / 2
6,269
448
924
6,902
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
9
0 / 4 / 0
5,968
426
1,937
9,128
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Noahayo
Heimdallr
12
0 / 1 / 1
7,306
522
3,832
4,946
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 3 / 0
8,029
574
5,628
8,687
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
mat2829
Apollo
10
1 / 5 / 3
6,405
458
3,076
8,279
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EnzoSebad
Tiamat
0
3
2
0.33
W
Cthulhu
0
4
0
0
L
Ares
LSentey
Ares
10
2
2
5.5
L
Merlin
LauHax
Merlin
1
3
0
0.33
L
Pele
1
0
2
2
W
Heimdallr
Noahayo
Heimdallr
0
1
1
0.5
L
0
0
0
0
L
Chernobog
kingsg25
Chernobog
3
1
7
6.5
W
5
3
0
1.67
W
Apollo
mat2829
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
15,397
29,038
Taken
37,942
11,400
Mitigated
15,281
11,633
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EnzoSebad
Tiamat
924
195
0
1,813
6,902
2,811
102
3,296
3,325
25,510
0
W
Cthulhu
1,937
402
0
276
9,128
5,388
1,020
3,227
5,901
13,695
0
L
Ares
LSentey
Ares
10,416
609
0
3,567
8,746
4,730
0
1,365
7,381
25,895
0
L
Merlin
LauHax
Merlin
3,671
144
0
481
5,203
1,598
240
351
4,852
33,778
0
L
Pele
1,853
390
0
5,242
7,889
2,611
0
71
7,818
0
46,184
W
Heimdallr
Noahayo
Heimdallr
3,832
1,490
0
2,614
4,946
1,855
1,906
1,604
3,298
0
43,896
L
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
kingsg25
Chernobog
5,649
3,938
0
2,343
7,200
2,461
96
1,074
6,126
0
38,957
W
5,628
2,405
0
750
8,687
3,015
0
2,929
5,630
0
50,811
W
Apollo
mat2829
Apollo
3,076
2,008
0
2,111
8,279
2,212
0
2,546
5,701
0
25,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
33,977
289
Minions Killed
301
0
Camps Cleared
0
1,066,456
Distance Traveled
1,230,381
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,269
448
47
3
0
261,225
1
W
Cthulhu
5,968
426
29
2
0
224,890
2
L
Ares
8,657
618
30
2
0
301,263
5
L
Merlin
6,681
477
80
6
0
230,808
5
L
Pele
7,242
517
105
8
0
292,424
0
W
Heimdallr
7,306
522
92
7
0
189,317
6
L
Guan Yu
4,112
294
0
0
0
29,429
0
L
Chernobog
7,656
547
74
5
0
212,532
3
W
Awilix
8,029
574
91
7
0
278,591
3
W
Apollo
6,405
458
42
3
0
276,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role