Player Matchup

Ymir
Ymir
Alexander_Sage
Ymir
Level 26
God Stats
2W - 3L
1,734 SR
Queue Stats
64W - 88L
1,466 Elo+
Solo
King Arthur
King Arthur
Smorsdel
King Arthur
Level 29
God Stats
14W - 8L
1,678 SR
Queue Stats
112W - 115L
1,533 Elo+
Solo
Neith
Neith
Spartanidos
Neith
Level 27
God Stats
1W - 2L
1,705 SR
Queue Stats
151W - 137L
1,685 Elo+
Solo
Ao Kuang
Ao Kuang
TheMandalorian10
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 93L
1,443 Elo+
Solo
Bakasura
Bakasura
TuNegritoDeConfi
Bakasura
Level 29
God Stats
2W - 1L
1,745 SR
Queue Stats
24W - 22L
1,572 Elo+
Solo
Team Averages
Level 28
1,672 SR
1,540 Elo+

VS

Team Averages
Level 19
1,514 SR
1,619 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ImmerAmWyxen
Fenrir
Level 12
God Stats
4W - 1L
1,779 SR
Queue Stats
19W - 12L
1,610 Elo+
Solo
Poseidon
Poseidon
LineXVX
Poseidon
Level 26
God Stats
5W - 5L
1,626 SR
Queue Stats
90W - 61L
1,753 Elo+
Solo
Heimdallr
Heimdallr
Mecha8704
Heimdallr
Level 5
God Stats
7W - 5L
1,324 SR
Queue Stats
155W - 121L
1,646 Elo+
Solo
Ymir
Ymir
RumuN9728
Ymir
Level 26
God Stats
2W - 0L
1,342 SR
Queue Stats
25W - 31L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 3
6,764
376
3,613
14,987
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Smorsdel
King Arthur
13
0 / 6 / 1
8,016
445
6,526
17,603
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 3 / 5
9,475
526
15,414
14,149
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 13 / 1
6,249
347
2,455
16,585
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 5 / 0
9,594
533
7,360
14,629
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 0 / 6
10,813
601
8,937
9,121
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
10 / 3 / 6
10,633
591
12,344
11,567
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
LineXVX
Poseidon
20
19 / 1 / 5
13,741
763
28,578
8,070
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mecha8704
Heimdallr
15
3 / 5 / 1
9,303
517
7,245
12,840
4,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
13
0 / 6 / 8
8,160
453
2,382
15,044
7,120
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
15
Kills
34
34
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
6
5
L
2
7
3
0.5
W
Fenrir
10
3
6
4.33
W
Poseidon
LineXVX
Poseidon
19
1
5
21.5
W
Heimdallr
Mecha8704
Heimdallr
3
5
1
0.7
W
Ymir
0
6
8
0.67
L
King Arthur
Smorsdel
King Arthur
0
6
1
0.08
L
6
3
5
2.83
L
0
13
1
0.04
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
59,486
77,953
Taken
56,642
34,953
Mitigated
25,339
15,698
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,937
6,711
0
4,602
9,121
3,739
4,503
0
8,305
0
71,699
L
3,613
1,135
0
1,332
14,987
7,131
0
6,321
8,514
17,210
0
W
Fenrir
12,344
3,438
0
3,996
11,567
7,016
0
1,854
9,643
0
61,253
W
Poseidon
LineXVX
Poseidon
28,578
4,436
0
535
8,070
2,982
1,390
1,290
6,645
118,409
0
W
Heimdallr
Mecha8704
Heimdallr
7,245
3,463
0
4,986
12,840
4,482
2,068
1,930
10,681
0
64,366
W
Ymir
2,382
188
0
1,505
15,044
7,120
662
994
14,050
18,908
0
L
King Arthur
Smorsdel
King Arthur
6,526
1,162
0
4,511
17,603
11,477
238
4,944
12,574
0
52,067
L
15,414
8,940
0
5,757
14,149
5,043
1,041
5,069
9,014
0
65,178
L
2,455
748
0
2,352
16,585
4,884
158
9,225
7,012
16,498
0
L
7,360
5,838
0
1,746
14,629
6,418
24
4,590
9,879
0
56,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
52,650
380
Minions Killed
592
0
Camps Cleared
0
1,479,019
Distance Traveled
1,674,191
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,813
601
167
9
0
304,012
0
L
Ymir
6,764
376
24
1
0
210,460
1
W
Fenrir
10,633
591
88
5
0
373,236
1
W
Poseidon
13,741
763
207
12
0
363,635
6
W
Heimdallr
9,303
517
95
5
0
327,536
7
W
Ymir
8,160
453
35
2
0
305,772
3
L
King Arthur
8,016
445
98
5
0
309,726
3
L
Neith
9,475
526
116
6
0
294,111
0
L
Ao Kuang
6,249
347
26
1
0
266,374
0
L
Bakasura
9,594
533
116
6
0
398,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role