Player Matchup

Cerberus
Cerberus
Gelidoreon
Cerberus
Level 12
God Stats
0W - 2L
1,331 SR
Queue Stats
9W - 10L
1,316 Elo+
Solo
Bellona
Bellona
ScaryBoy0419
Bellona
Level 29
God Stats
64W - 70L
1,485 SR
Queue Stats
191W - 228L
1,426 Elo+
Solo
Amaterasu
Amaterasu
marseilllais10
Amaterasu
Level 10
God Stats
0W - 1L
1,718 SR
Queue Stats
11W - 11L
1,820 Elo+
Solo
Loki
Loki
maxvpll
Loki
Level 22
God Stats
1W - 4L
1,332 SR
Queue Stats
83W - 89L
1,498 Elo+
Solo
Jormungandr
Jormungandr
obaravivelo118
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,512 Elo+

VS

Team Averages
Level 24
1,563 SR
1,456 Elo+
Danzaburou
Danzaburou
AzothGatherer777
Danzaburou
Level 5
God Stats
2W - 0L
1,794 SR
Queue Stats
25W - 10L
1,685 Elo+
Party 1
Sobek
Sobek
Cerbero-099
Sobek
Level 19
God Stats
8W - 3L
1,484 SR
Queue Stats
23W - 23L
1,472 Elo+
Solo
Scylla
Scylla
Choccycookie
Scylla
Level 60
God Stats
13W - 7L
1,500 SR
Queue Stats
353W - 336L
1,501 Elo+
Party 1
Kali
Kali
EmeraldVermin58
Kali
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 88L
1,114 Elo+
Solo
Nemesis
Nemesis
jackandhenry38
Nemesis
Level 25
God Stats
43W - 29L
1,536 SR
Queue Stats
91W - 83L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gelidoreon
Cerberus
17
6 / 6 / 6
12,376
952
12,013
25,740
26,996
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ScaryBoy0419
Bellona
17
4 / 9 / 8
13,022
1,002
13,841
26,759
19,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
marseilllais10
Amaterasu
16
2 / 10 / 8
11,080
852
3,404
19,347
7,767
Loki
maxvpll
Loki
19
3 / 6 / 8
12,844
988
11,646
20,176
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
obaravivelo118
Jormungandr
17
1 / 7 / 12
11,459
881
9,094
22,406
24,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzothGatherer777
Danzaburou
20
16 / 2 / 11
16,138
1,241
28,253
8,539
3,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 26
14,351
1,104
12,837
18,215
26,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
10 / 1 / 15
14,347
1,104
31,094
3,967
1,534
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 10 / 11
11,494
884
5,184
14,020
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
7 / 1 / 18
14,304
1,100
27,124
16,371
8,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
16
Kills
38
38
Deaths
16
42
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AzothGatherer777
Danzaburou
16
2
11
10.75
W
3
2
26
8
W
Scylla
10
1
15
17.5
W
2
10
11
0.75
L
Cerberus
Gelidoreon
Cerberus
6
6
6
1.5
L
Bellona
ScaryBoy0419
Bellona
4
9
8
0.89
W
7
1
18
16
L
Amaterasu
marseilllais10
Amaterasu
2
10
8
0.6
L
Loki
maxvpll
Loki
3
6
8
1.17
L
Jormungandr
obaravivelo118
Jormungandr
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
104,492
114,428
Taken
61,112
86,380
Mitigated
46,320
6,529
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AzothGatherer777
Danzaburou
28,253
12,704
0
2,978
8,539
3,782
0
3,188
5,271
0
53,503
W
12,837
1,897
0
5,449
18,215
26,953
0
6,928
10,977
38,637
0
W
Scylla
31,094
698
0
0
3,967
1,534
0
76
3,786
50,751
0
W
5,184
2,034
0
538
14,020
5,586
0
5,974
7,531
0
7,348
L
Cerberus
Gelidoreon
Cerberus
12,013
1,726
0
3,407
25,740
26,996
0
13,162
12,578
27,287
0
L
Bellona
ScaryBoy0419
Bellona
13,841
5,518
0
678
26,759
19,281
0
7,894
18,865
0
25,220
W
27,124
18,382
0
8,373
16,371
8,465
0
4,941
11,275
0
53,330
L
Amaterasu
marseilllais10
Amaterasu
3,404
1,408
0
301
19,347
7,767
0
8,027
11,320
0
7,706
L
Loki
maxvpll
Loki
11,646
2,743
0
2,143
20,176
8,004
0
5,383
14,793
0
60,111
L
Jormungandr
obaravivelo118
Jormungandr
9,094
3,422
0
0
22,406
24,332
0
9,465
12,941
24,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,781
Gold Earned
70,634
227
Minions Killed
227
2
Camps Cleared
9
1,052,577
Distance Traveled
1,170,442
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,138
1,241
56
4
2
248,209
0
W
Sobek
14,351
1,104
51
4
2
257,165
0
W
Scylla
14,347
1,104
58
4
2
240,973
0
W
Kali
11,494
884
5
0
0
150,245
0
L
Cerberus
12,376
952
45
3
0
197,573
0
L
Bellona
13,022
1,002
34
3
2
227,169
1
W
Nemesis
14,304
1,100
57
4
3
273,850
1
L
Amaterasu
11,080
852
12
1
0
191,882
0
L
Loki
12,844
988
100
8
0
256,092
1
L
Jormungandr
11,459
881
36
3
0
179,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role