Player Matchup

Fenrir
Fenrir
ArtoriasKnight7
Fenrir
Level 142
God Stats
38W - 15L
1,630 SR
Queue Stats
510W - 466L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
CRASH 0177
Aphrodite
Level 119
God Stats
1W - 0L
1,683 SR
Queue Stats
174W - 122L
1,510 Elo+
Party 1
Tyr
Tyr
Shaylink
Tyr
Level 136
God Stats
31W - 37L
1,594 SR
Queue Stats
394W - 385L
1,495 Elo+
Party 1
Team Averages
Level 132
1,635 SR
1,514 Elo+

VS

Team Averages
Level 82
1,556 SR
1,453 Elo+
Tiamat
Tiamat
CJ THE TAURUS
Tiamat
Level 145
God Stats
75W - 94L
1,471 SR
Queue Stats
535W - 551L
1,503 Elo+
Solo
Da Ji
Da Ji
Hostile_Angle_V2
Da Ji
Level 34
God Stats
3W - 4L
1,715 SR
Queue Stats
140W - 173L
1,431 Elo+
Solo
Bellona
Bellona
ImMatrixII
Bellona
Level 66
God Stats
8W - 18L
1,481 SR
Queue Stats
51W - 76L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 9 / 10
14,648
732
18,758
26,946
18,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
CRASH 0177
Aphrodite
19
6 / 3 / 22
14,897
745
25,537
32,488
22,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 3 / 17
15,420
771
16,576
44,219
58,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
13,916
696
23,627
22,075
29,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
4 / 20 / 4
13,356
668
10,859
26,509
11,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ImMatrixII
Bellona
18
9 / 5 / 2
13,873
694
24,197
24,961
21,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
30
Kills
15
15
Deaths
30
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
9
10
1.89
L
2
5
8
1.2
W
Aphrodite
CRASH 0177
Aphrodite
6
3
22
5.67
L
4
20
4
0.3
L
Bellona
ImMatrixII
Bellona
9
5
2
2
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,871
Damage
58,683
103,653
Taken
73,545
99,656
Mitigated
62,059
64,679
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,758
1,996
0
4,146
26,946
18,795
835
6,191
20,755
0
55,785
L
23,627
788
0
1,742
22,075
29,740
0
7,926
14,149
61,213
0
W
Aphrodite
CRASH 0177
Aphrodite
25,537
1,536
17,397
26,125
32,488
22,813
834
8,717
23,771
93,679
0
L
10,859
2,554
141
3,302
26,509
11,075
0
7,465
19,044
0
36,386
L
Bellona
ImMatrixII
Bellona
24,197
12,128
688
1,858
24,961
21,244
0
10,285
14,676
0
59,887
W
16,576
1,567
0
17,011
44,219
58,048
1,169
9,273
34,361
0
40,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
41,145
204
Minions Killed
159
0
Camps Cleared
0
1,048,373
Distance Traveled
978,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,648
732
58
3
0
333,710
0
L
Tiamat
13,916
696
62
3
0
358,575
0
W
Aphrodite
14,897
745
119
6
0
349,705
0
L
Da Ji
13,356
668
40
2
0
250,759
0
L
Bellona
13,873
694
57
3
0
368,716
0
W
Tyr
15,420
771
27
1
0
364,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role