Player Matchup

Sol
Sol
BlueWoman
Sol
Level 14
God Stats
12W - 4L
1,901 SR
Queue Stats
17W - 17L
1,502 Elo+
Solo
Da Ji
Da Ji
Legenda97
Da Ji
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 35L
944 Elo+
Party 2
Thor
Thor
Mirzaur16
Thor
Level 5
God Stats
1W - 3L
1,267 SR
Queue Stats
18W - 40L
1,020 Elo+
Party 2
Nemesis
Nemesis
mioltick
Nemesis
Level 154
God Stats
6W - 10L
1,501 SR
Queue Stats
385W - 366L
1,578 Elo+
Party 1
Artemis
Artemis
shaeieiei
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 42L
1,500 Elo+
Party 1
Team Averages
Level 36
1,534 SR
1,309 Elo+

VS

Team Averages
Level 14
1,483 SR
1,339 Elo+
Ares
Ares
DJAGGERNAYD
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DenierCage
Tsukuyomi
Level 15
God Stats
16W - 10L
1,581 SR
Queue Stats
26W - 33L
1,359 Elo+
Solo
Rama
Rama
DouD98
Rama
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 116L
1,265 Elo+
Solo
Yemoja
Yemoja
Svalko
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,202 Elo+
Solo
Zhong Kui
Zhong Kui
georgios1212
Zhong Kui
Level 24
God Stats
3W - 4L
1,336 SR
Queue Stats
109W - 101L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 3
12,678
634
27,618
16,249
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Legenda97
Da Ji
12
4 / 3 / 7
8,848
442
5,097
8,672
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
0 / 2 / 0
8,874
444
544
10,437
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
mioltick
Nemesis
19
11 / 1 / 11
11,844
592
19,896
16,042
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
shaeieiei
Artemis
14
3 / 6 / 5
9,205
460
8,589
14,423
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,429
321
570
15,014
12,214
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DenierCage
Tsukuyomi
13
4 / 9 / 1
8,680
434
8,676
18,317
9,547
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
DouD98
Rama
12
3 / 10 / 3
8,013
401
10,681
17,127
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Svalko
Yemoja
12
1 / 4 / 5
8,322
416
5,376
13,326
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
georgios1212
Zhong Kui
13
2 / 3 / 0
8,476
424
10,946
17,739
11,826
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
33
Kills
10
12
Deaths
36
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
0
3
16.5
L
0
10
1
0.05
L
Tsukuyomi
DenierCage
Tsukuyomi
4
9
1
0.5
L
Rama
DouD98
Rama
3
10
3
0.45
W
Da Ji
Legenda97
Da Ji
4
3
7
2.5
W
Thor
0
2
0
0
L
Yemoja
Svalko
Yemoja
1
4
5
0.88
L
Zhong Kui
georgios1212
Zhong Kui
2
3
0
0.67
W
Nemesis
mioltick
Nemesis
11
1
11
16.5
W
Artemis
shaeieiei
Artemis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,744
Damage
36,249
65,823
Taken
81,523
25,651
Mitigated
48,392
23,925
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,618
8,857
0
12,820
16,249
6,601
6,079
7,991
8,258
106,167
0
L
570
434
0
1,320
15,014
12,214
345
3,631
11,383
12,169
0
L
Tsukuyomi
DenierCage
Tsukuyomi
8,676
1,371
0
461
18,317
9,547
160
7,766
10,551
0
44,053
L
Rama
DouD98
Rama
10,681
7,790
0
3,991
17,127
4,913
0
3,121
14,006
0
41,409
W
Da Ji
Legenda97
Da Ji
5,097
1,615
0
454
8,672
3,089
0
1,664
7,008
0
22,701
W
Thor
544
142
0
2,190
10,437
3,677
846
765
9,672
0
46,313
L
Yemoja
Svalko
Yemoja
5,376
982
2,379
1,756
13,326
9,892
0
3,758
9,568
22,934
0
L
Zhong Kui
georgios1212
Zhong Kui
10,946
1,281
0
6,207
17,739
11,826
722
9,342
8,397
52,470
0
W
Nemesis
mioltick
Nemesis
19,896
11,677
0
3,590
16,042
7,464
1,713
4,971
11,071
0
92,435
W
Artemis
shaeieiei
Artemis
8,589
5,377
0
4,871
14,423
4,820
193
1,501
12,922
0
46,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
39,920
520
Minions Killed
277
0
Camps Cleared
0
1,934,689
Distance Traveled
1,428,571
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,678
634
187
9
0
353,647
5
L
Ares
6,429
321
15
1
0
197,186
6
L
Tsukuyomi
8,680
434
83
4
0
317,611
4
L
Rama
8,013
401
59
3
0
272,578
1
W
Da Ji
8,848
442
40
2
0
424,836
3
W
Thor
8,874
444
81
4
0
356,817
2
L
Yemoja
8,322
416
28
1
0
290,570
5
L
Zhong Kui
8,476
424
92
5
0
350,626
6
W
Nemesis
11,844
592
146
7
0
464,858
0
W
Artemis
9,205
460
66
3
0
334,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role