Player Matchup

Jormungandr
Jormungandr
Alexander_Sage
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 88L
1,477 Elo+
Solo
Anhur
Anhur
ImmerAmWyxen
Anhur
Level 12
God Stats
1W - 1L
1,703 SR
Queue Stats
19W - 12L
1,708 Elo+
Solo
Thanatos
Thanatos
MercenarioCoD
Thanatos
Level 8
God Stats
5W - 3L
1,702 SR
Queue Stats
37W - 35L
1,408 Elo+
Solo
He Bo
He Bo
Necros_97
He Bo
Level 15
God Stats
6W - 8L
1,560 SR
Queue Stats
29W - 25L
1,649 Elo+
Solo
Anubis
Anubis
Rizhoux
Anubis
Level 17
God Stats
5W - 3L
1,272 SR
Queue Stats
14W - 16L
1,381 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,525 Elo+

VS

Team Averages
Level 21
1,547 SR
1,524 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Smorsdel
King Arthur
Level 28
God Stats
14W - 8L
1,643 SR
Queue Stats
112W - 115L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SteepGG
Cthulhu
Level 14
God Stats
4W - 1L
1,556 SR
Queue Stats
19W - 25L
1,484 Elo+
Solo
Nemesis
Nemesis
cohvid
Nemesis
Level 24
God Stats
11W - 6L
1,636 SR
Queue Stats
132W - 98L
1,625 Elo+
Solo
Tiamat
Tiamat
mircodeleo98
Tiamat
Level 12
God Stats
11W - 12L
1,401 SR
Queue Stats
73W - 63L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexander_Sage
Jormungandr
9
2 / 3 / 4
6,504
465
4,934
10,339
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 4 / 3
7,594
542
8,339
12,049
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MercenarioCoD
Thanatos
10
0 / 3 / 2
6,042
432
2,695
8,149
2,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Necros_97
He Bo
10
3 / 5 / 0
5,813
415
5,487
8,308
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Rizhoux
Anubis
9
1 / 7 / 3
5,955
425
7,018
9,361
3,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
7 / 3 / 6
7,344
525
7,836
10,471
6,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Smorsdel
King Arthur
13
9 / 0 / 7
8,213
587
10,867
13,111
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SteepGG
Cthulhu
12
2 / 3 / 2
7,393
528
4,983
7,371
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
cohvid
Nemesis
14
3 / 2 / 4
7,888
563
4,626
9,077
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
11
1 / 3 / 7
6,680
477
7,338
6,894
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
22
22
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
3
6
3.33
L
Jormungandr
Alexander_Sage
Jormungandr
2
3
4
1.33
L
5
4
3
1.63
L
Thanatos
MercenarioCoD
Thanatos
0
3
2
0.33
L
He Bo
Necros_97
He Bo
3
5
0
0.6
L
Anubis
Rizhoux
Anubis
1
7
3
0.36
W
King Arthur
Smorsdel
King Arthur
9
0
7
12.5
W
Cthulhu
SteepGG
Cthulhu
2
3
2
1
W
Nemesis
cohvid
Nemesis
3
2
4
2.5
W
Tiamat
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,473
Damage
35,650
48,206
Taken
46,924
19,597
Mitigated
24,933
15,473
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,836
1,402
0
2,776
10,471
6,432
206
4,031
6,440
18,249
0
L
Jormungandr
Alexander_Sage
Jormungandr
4,934
1,251
0
815
10,339
6,570
0
4,549
5,471
19,225
0
L
8,339
4,249
0
5,738
12,049
3,972
0
7,355
4,619
0
46,413
L
Thanatos
MercenarioCoD
Thanatos
2,695
672
0
3,970
8,149
2,433
214
1,295
6,705
0
25,908
L
He Bo
Necros_97
He Bo
5,487
444
0
1,885
8,308
3,070
0
3,860
3,959
20,029
0
L
Anubis
Rizhoux
Anubis
7,018
582
342
2,723
9,361
3,552
156
2,338
6,627
27,469
0
W
King Arthur
Smorsdel
King Arthur
10,867
1,134
0
5,147
13,111
8,015
0
7,241
5,870
0
39,535
W
Cthulhu
SteepGG
Cthulhu
4,983
398
163
453
7,371
3,130
958
938
6,433
37,433
0
W
Nemesis
cohvid
Nemesis
4,626
2,137
0
912
9,077
2,951
0
1,670
7,407
0
55,639
W
Tiamat
7,338
301
0
1,402
6,894
4,405
127
3,559
3,335
35,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
37,518
238
Minions Killed
309
0
Camps Cleared
0
1,184,048
Distance Traveled
1,370,748
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,344
525
35
3
0
270,292
1
L
Jormungandr
6,504
465
29
2
0
265,958
2
L
Anhur
7,594
542
75
5
0
227,325
2
L
Thanatos
6,042
432
57
4
0
254,405
0
L
He Bo
5,813
415
28
2
0
209,855
5
L
Anubis
5,955
425
49
4
0
226,505
1
W
King Arthur
8,213
587
62
4
0
285,489
1
W
Cthulhu
7,393
528
54
4
0
276,245
7
W
Nemesis
7,888
563
99
7
0
304,419
1
W
Tiamat
6,680
477
59
4
0
234,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role