Player Matchup

Olorun
Olorun
BoBe_Dylan
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Heat_rush0
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
LaptevMaksim
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Piotr6054
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
TrapBunny10
Anhur
Level 29
God Stats
8W - 15L
1,697 SR
Queue Stats
228W - 298L
1,577 Elo+
Solo
Team Averages
Level 7
1,539 SR
1,515 Elo+

VS

Team Averages
Level 42
1,564 SR
1,390 Elo+
Cernunnos
Cernunnos
Fire xSuperior
Cernunnos
Level 22
God Stats
1W - 0L
1,718 SR
Queue Stats
78W - 82L
926 Elo+
Solo
Guan Yu
Guan Yu
Slither680
Guan Yu
Level 16
God Stats
4W - 0L
1,793 SR
Queue Stats
103W - 93L
1,290 Elo+
Solo
Arachne
Arachne
VOLT-PiTeR_YT-
Arachne
Level 7
God Stats
2W - 3L
1,094 SR
Queue Stats
34W - 41L
1,198 Elo+
Solo
Medusa
Medusa
VividPup6054466
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,907 Elo+
Party 1
Hades
Hades
freshness56
Hades
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
260W - 267L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BoBe_Dylan
Olorun
5
0 / 3 / 2
4,968
331
1,069
4,447
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Heat_rush0
Bellona
4
0 / 7 / 3
4,895
326
452
8,008
4,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 3
4,840
323
44
4,914
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
8
1 / 13 / 0
6,204
414
494
15,068
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 5 / 3
8,015
534
5,044
11,941
5,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fire xSuperior
Cernunnos
12
3 / 4 / 5
8,459
564
4,468
7,227
2,297
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Slither680
Guan Yu
11
4 / 0 / 4
8,145
543
3,020
7,267
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 3 / 3
7,840
523
4,390
11,055
3,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
12 / 1 / 3
9,932
662
11,424
8,678
3,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 1 / 5
9,358
624
11,640
9,639
5,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
30
33
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
BoBe_Dylan
Olorun
0
3
2
0.33
W
Cernunnos
Fire xSuperior
Cernunnos
3
4
5
1.38
L
Bellona
Heat_rush0
Bellona
0
7
3
0.21
L
0
5
3
0.3
L
Ares
1
13
0
0.08
W
Guan Yu
Slither680
Guan Yu
4
0
4
6
L
5
5
3
1.3
W
2
3
3
1.17
W
12
1
3
13.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,103
Damage
34,942
44,378
Taken
43,866
18,487
Mitigated
19,775
1,511
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BoBe_Dylan
Olorun
1,069
494
0
605
4,447
1,116
0
1,572
2,875
5,178
0
W
Cernunnos
Fire xSuperior
Cernunnos
4,468
2,004
0
125
7,227
2,297
2,396
126
7,101
0
40,250
L
Bellona
Heat_rush0
Bellona
452
352
0
265
8,008
4,036
14
3,850
4,108
0
2,384
L
44
44
0
45
4,914
1,130
10
1,596
3,293
0
257
L
Ares
494
494
0
96
15,068
6,734
9
1,881
13,037
4,456
0
W
Guan Yu
Slither680
Guan Yu
3,020
1,087
552
1,445
7,267
5,589
1,593
195
6,580
0
23,443
L
5,044
2,237
0
500
11,941
5,471
513
2,741
9,200
0
36,451
W
4,390
3,610
0
5,169
11,055
3,255
1,350
185
10,820
0
37,109
W
11,424
7,519
0
3,819
8,678
3,479
5,463
585
8,068
0
50,242
W
11,640
1,826
349
5,051
9,639
5,155
1,821
472
7,188
56,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,922
Gold Earned
43,734
85
Minions Killed
385
0
Camps Cleared
0
729,245
Distance Traveled
1,329,157
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,968
331
8
1
0
93,393
0
W
Cernunnos
8,459
564
87
6
0
255,608
2
L
Bellona
4,895
326
2
0
0
135,235
1
L
Neith
4,840
323
0
0
0
58,336
0
L
Ares
6,204
414
5
0
0
199,969
0
W
Guan Yu
8,145
543
41
3
0
285,541
0
L
Anhur
8,015
534
70
5
0
242,312
5
W
Arachne
7,840
523
59
4
0
267,840
0
W
Medusa
9,932
662
96
6
0
256,831
1
W
Hades
9,358
624
102
7
0
263,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role