Player Matchup

Thanatos
Thanatos
Il-Elias-lI
Thanatos
Level 148
God Stats
5W - 6L
1,182 SR
Queue Stats
317W - 401L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Parasprite
Aphrodite
Level 155
God Stats
26W - 4L
1,834 SR
Queue Stats
377W - 128L
1,733 Elo+
Party 1
Xbalanque
Xbalanque
Rex4ever
Xbalanque
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
883W - 297L
1,745 Elo+
Party 1
Arachne
Arachne
pinkgòddess
Arachne
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 183L
1,302 Elo+
Solo
Khepri
Khepri
weedactuallly
Khepri
Level 109
God Stats
18W - 18L
1,546 SR
Queue Stats
292W - 385L
1,422 Elo+
Solo
Team Averages
Level 125
1,512 SR
1,537 Elo+

VS

Team Averages
Level 54
1,478 SR
1,376 Elo+
Ne Zha
Ne Zha
CrunchyCho1959
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 124L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
Jackyboy1959
Danzaburou
Level 43
God Stats
27W - 53L
1,388 SR
Queue Stats
27W - 56L
1,385 Elo+
Party 2
Athena
Athena
Keeeeeeel
Athena
Level 29
God Stats
8W - 13L
1,537 SR
Queue Stats
19W - 46L
1,347 Elo+
Party 2
Tiamat
Tiamat
ZandaClaus
Tiamat
Level 66
God Stats
10W - 13L
1,516 SR
Queue Stats
79W - 136L
1,391 Elo+
Party 2
Bellona
Bellona
benny662
Bellona
Level 31
God Stats
5W - 11L
1,452 SR
Queue Stats
27W - 50L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Il-Elias-lI
Thanatos
16
3 / 0 / 3
10,005
625
8,914
10,780
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Parasprite
Aphrodite
15
2 / 0 / 2
9,608
601
5,084
10,706
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Rex4ever
Xbalanque
16
9 / 1 / 5
10,623
664
17,946
14,882
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pinkgòddess
Arachne
15
0 / 1 / 2
9,319
582
2,624
9,598
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 7
9,239
577
3,287
11,733
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,144
447
5,026
11,107
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jackyboy1959
Danzaburou
12
2 / 6 / 1
7,768
486
5,066
11,169
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Keeeeeeel
Athena
11
1 / 4 / 2
6,974
436
2,403
11,473
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ZandaClaus
Tiamat
11
0 / 1 / 1
7,009
438
6,678
8,094
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
benny662
Bellona
11
0 / 4 / 0
6,593
412
1,332
9,965
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
4
4
Deaths
18
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Thanatos
Il-Elias-lI
Thanatos
3
0
3
4.5
L
Danzaburou
Jackyboy1959
Danzaburou
2
6
1
0.42
L
Athena
Keeeeeeel
Athena
1
4
2
0.5
W
Aphrodite
Parasprite
Aphrodite
2
0
2
3
W
Xbalanque
Rex4ever
Xbalanque
9
1
5
11.5
L
Tiamat
ZandaClaus
Tiamat
0
1
1
0.5
L
Bellona
benny662
Bellona
0
4
0
0
W
Arachne
pinkgòddess
Arachne
0
1
2
1
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,855
Damage
20,505
57,699
Taken
51,808
31,777
Mitigated
26,168
44,335
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,026
865
0
3,893
11,107
3,560
0
1,293
9,814
0
49,088
W
Thanatos
Il-Elias-lI
Thanatos
8,914
3,054
0
15,172
10,780
5,401
183
2,074
8,523
0
62,322
L
Danzaburou
Jackyboy1959
Danzaburou
5,066
1,395
0
1,902
11,169
3,212
985
610
10,559
0
45,898
L
Athena
Keeeeeeel
Athena
2,403
1,337
0
2,502
11,473
7,072
0
2,455
9,018
14,991
0
W
Aphrodite
Parasprite
Aphrodite
5,084
568
3,459
7,513
10,706
5,011
1,042
3,235
7,251
67,657
0
W
Xbalanque
Rex4ever
Xbalanque
17,946
10,794
0
7,884
14,882
6,780
6,716
3,249
11,547
0
82,772
L
Tiamat
ZandaClaus
Tiamat
6,678
372
0
2,502
8,094
5,782
221
3,242
4,852
45,365
0
L
Bellona
benny662
Bellona
1,332
210
0
2,590
9,965
6,542
720
771
9,194
0
23,810
W
Arachne
pinkgòddess
Arachne
2,624
1,946
0
6,804
9,598
3,892
62
273
9,303
0
63,449
W
3,287
415
0
3,503
11,733
10,693
38
2,654
8,976
19,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
35,488
532
Minions Killed
347
0
Camps Cleared
0
1,582,287
Distance Traveled
1,456,942
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,144
447
90
6
0
317,838
1
W
Thanatos
10,005
625
110
7
0
326,362
0
L
Danzaburou
7,768
486
81
5
0
260,899
5
L
Athena
6,974
436
30
2
0
314,754
3
W
Aphrodite
9,608
601
132
8
0
301,247
6
W
Xbalanque
10,623
664
121
8
0
298,617
2
L
Tiamat
7,009
438
92
6
0
300,041
1
L
Bellona
6,593
412
54
3
0
263,410
4
W
Arachne
9,319
582
135
8
0
318,962
3
W
Khepri
9,239
577
34
2
0
337,099
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role