Player Matchup

Ymir
Ymir
Daddy Rich100
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,158 Elo+
Solo
Susano
Susano
Posseshot
Susano
Level 6
God Stats
4W - 7L
1,258 SR
Queue Stats
18W - 23L
1,254 Elo+
Party 2
Medusa
Medusa
Real Asta
Medusa
Level 13
God Stats
21W - 23L
1,453 SR
Queue Stats
139W - 121L
1,447 Elo+
Solo
Sol
Sol
gabin66
Sol
Level 4
God Stats
5W - 7L
1,743 SR
Queue Stats
5W - 11L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
spastimicated
Tsukuyomi
Level 14
God Stats
8W - 11L
1,181 SR
Queue Stats
29W - 37L
1,363 Elo+
Party 2
Team Averages
Level 8
1,427 SR
1,344 Elo+

VS

Team Averages
Level 18
1,515 SR
1,391 Elo+
Susano
Susano
PenguinLord1802
Susano
Level 13
God Stats
4W - 1L
1,600 SR
Queue Stats
45W - 43L
1,412 Elo+
Party 1
Olorun
Olorun
Slither680
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,251 Elo+
Solo
Artemis
Artemis
ThighSlapper11
Artemis
Level 14
God Stats
44W - 39L
1,455 SR
Queue Stats
56W - 57L
1,412 Elo+
Party 1
Sol
Sol
Towerlash4
Sol
Level 28
God Stats
10W - 6L
1,493 SR
Queue Stats
96W - 77L
1,463 Elo+
Solo
Hera
Hera
trashkitty
Hera
Level 20
God Stats
23W - 33L
1,528 SR
Queue Stats
183W - 189L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 8
11,124
927
5,164
22,752
25,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Posseshot
Susano
17
5 / 7 / 5
11,400
950
18,464
18,373
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Real Asta
Medusa
17
4 / 6 / 7
11,946
996
11,854
15,528
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
4 / 7 / 9
11,755
980
14,662
19,993
7,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
spastimicated
Tsukuyomi
17
1 / 5 / 7
10,501
875
13,951
12,785
7,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

95

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 15
11,793
983
15,862
18,187
8,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Slither680
Olorun
20
6 / 2 / 21
12,553
1,046
14,658
16,703
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
14 / 1 / 7
13,862
1,155
25,399
11,437
4,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 6 / 19
11,955
996
11,630
14,931
7,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 4 / 15
13,037
1,086
14,723
9,152
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
14
Kills
34
34
Deaths
16
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
9
8
0.44
W
3
3
15
3.5
L
Susano
Posseshot
Susano
5
7
5
1.07
L
Medusa
Real Asta
Medusa
4
6
7
1.25
W
Olorun
Slither680
Olorun
6
2
21
8.25
W
14
1
7
17.5
W
4
6
19
2.25
L
Sol
4
7
9
1.21
L
Tsukuyomi
spastimicated
Tsukuyomi
1
5
7
0.9
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
82,272
89,431
Taken
70,410
54,455
Mitigated
30,983
5,627
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
478
0
971
22,752
25,674
0
9,940
12,812
22,137
0
W
15,862
5,053
0
735
18,187
8,276
0
5,382
12,705
0
29,617
L
Susano
Posseshot
Susano
18,464
5,351
0
0
18,373
7,424
0
7,544
10,829
0
30,314
L
Medusa
Real Asta
Medusa
11,854
8,661
0
0
15,528
6,649
0
7,806
7,722
0
32,076
W
Olorun
Slither680
Olorun
14,658
9,661
1,379
7,908
16,703
6,932
0
4,598
11,955
31,182
0
W
25,399
20,940
0
0
11,437
4,785
0
1,879
9,533
0
40,168
W
11,630
4,344
0
402
14,931
7,608
0
5,917
8,914
29,717
0
L
Sol
14,662
5,632
0
4,139
19,993
7,218
0
9,266
10,727
49,092
0
L
Tsukuyomi
spastimicated
Tsukuyomi
13,951
4,417
0
517
12,785
7,490
0
6,455
6,330
28
24,171
W
14,723
4,199
0
523
9,152
3,382
0
2,050
7,027
36,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,726
Gold Earned
63,200
179
Minions Killed
201
3
Camps Cleared
8
1,115,452
Distance Traveled
1,035,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,124
927
33
3
0
197,764
0
W
Susano
11,793
983
24
2
3
249,522
0
L
Susano
11,400
950
21
2
1
244,191
1
L
Medusa
11,946
996
32
3
1
214,186
0
W
Olorun
12,553
1,046
41
3
0
205,760
0
W
Artemis
13,862
1,155
44
4
0
188,792
0
W
Sol
11,955
996
38
3
2
189,053
0
L
Sol
11,755
980
74
6
0
234,505
0
L
Tsukuyomi
10,501
875
19
2
1
224,806
1
W
Hera
13,037
1,086
54
5
3
202,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role