Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ahntawn
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,706 Elo+
Solo
Jormungandr
Jormungandr
BuffThorns
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,908 Elo+
Solo
Yemoja
Yemoja
ForrestGrump87
Yemoja
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 109L
1,641 Elo+
Solo
Rama
Rama
laughingman2020
Rama
Level 28
God Stats
32W - 20L
1,631 SR
Queue Stats
101W - 91L
1,640 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,679 Elo+

VS

Team Averages
Level 23
1,680 SR
1,599 Elo+
Aphrodite
Aphrodite
BlueWoman
Aphrodite
Level 14
God Stats
2W - 3L
1,791 SR
Queue Stats
17W - 17L
1,548 Elo+
Solo
Odin
Odin
Caspeeer17
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,516 Elo+
Solo
Raijin
Raijin
Davino13
Raijin
Level 16
God Stats
2W - 3L
1,659 SR
Queue Stats
18W - 17L
1,633 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElJaffoGuzman
Tsukuyomi
Level 28
God Stats
2W - 3L
1,723 SR
Queue Stats
189W - 146L
1,654 Elo+
Solo
Neith
Neith
Liiwiistor
Neith
Level 29
God Stats
0W - 1L
1,728 SR
Queue Stats
96W - 53L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 3 / 4
9,078
567
8,410
7,943
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ahntawn
Tsukuyomi
15
7 / 4 / 4
9,106
569
8,022
13,654
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
BuffThorns
Jormungandr
16
6 / 2 / 7
9,741
609
14,544
14,163
6,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
7,419
464
4,042
11,037
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 1 / 3
9,656
604
8,793
12,043
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueWoman
Aphrodite
11
0 / 2 / 6
7,239
452
4,690
10,613
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 2
6,838
427
2,106
11,418
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
Davino13
Raijin
15
6 / 4 / 3
9,029
564
17,321
11,936
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ElJaffoGuzman
Tsukuyomi
15
6 / 5 / 3
9,209
576
7,018
13,020
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
14
0 / 3 / 8
8,227
514
8,506
12,692
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
20
Kills
13
13
Deaths
20
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
3
4
2
W
Tsukuyomi
Ahntawn
Tsukuyomi
7
4
4
2.25
L
Aphrodite
BlueWoman
Aphrodite
0
2
6
1.5
W
Jormungandr
BuffThorns
Jormungandr
6
2
7
4.75
L
1
6
2
0.33
L
Raijin
Davino13
Raijin
6
4
3
1.88
L
Tsukuyomi
ElJaffoGuzman
Tsukuyomi
6
5
3
1.5
W
1
3
3
0.83
L
Neith
0
3
8
1.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,811
Damage
39,641
58,840
Taken
59,679
28,376
Mitigated
31,856
21,077
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,410
1,303
537
2,508
7,943
5,246
269
2,514
5,304
54,305
0
W
Tsukuyomi
Ahntawn
Tsukuyomi
8,022
1,899
0
3,723
13,654
6,044
279
2,224
11,380
0
53,933
L
Aphrodite
BlueWoman
Aphrodite
4,690
807
3,050
5,075
10,613
8,746
114
6,505
4,062
22,781
0
W
Jormungandr
BuffThorns
Jormungandr
14,544
2,327
0
5,143
14,163
6,744
434
9,182
4,956
69,746
0
L
2,106
510
0
1,300
11,418
7,872
380
5,915
5,193
0
22,790
L
Raijin
Davino13
Raijin
17,321
1,960
0
2,067
11,936
5,002
0
7,768
4,128
68,783
0
L
Tsukuyomi
ElJaffoGuzman
Tsukuyomi
7,018
874
0
4,290
13,020
5,185
562
3,119
9,791
0
48,018
W
4,042
770
598
2,017
11,037
6,137
0
6,411
4,626
21,372
0
L
Neith
8,506
5,058
0
5,909
12,692
5,051
1,113
3,143
9,509
0
58,997
W
8,793
6,584
0
6,551
12,043
4,205
873
1,680
10,338
0
78,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,000
Gold Earned
40,542
518
Minions Killed
406
0
Camps Cleared
0
1,424,884
Distance Traveled
1,364,692
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,078
567
100
6
0
248,429
1
W
Tsukuyomi
9,106
569
114
7
0
304,923
1
L
Aphrodite
7,239
452
31
2
0
291,347
6
W
Jormungandr
9,741
609
127
8
0
306,194
4
L
Odin
6,838
427
55
3
0
234,102
0
L
Raijin
9,029
564
119
7
0
298,168
3
L
Tsukuyomi
9,209
576
92
6
0
269,416
0
W
Yemoja
7,419
464
22
1
0
283,331
7
L
Neith
8,227
514
109
7
0
271,659
4
W
Rama
9,656
604
155
10
0
282,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role