Player Matchup

Arachne
Arachne
AlphaKilbert2
Arachne
Level 6
God Stats
5W - 1L
1,855 SR
Queue Stats
21W - 15L
1,613 Elo+
Party 1
Medusa
Medusa
Cr0oK3r
Medusa
Level 18
God Stats
18W - 11L
1,221 SR
Queue Stats
112W - 89L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
M忽悠Y
Kukulkan
Level 21
God Stats
20W - 13L
1,671 SR
Queue Stats
206W - 177L
1,641 Elo+
Solo
Aphrodite
Aphrodite
Sacling
Aphrodite
Level 17
God Stats
29W - 30L
1,502 SR
Queue Stats
102W - 112L
1,489 Elo+
Solo
Tiamat
Tiamat
GODTGOD
Tiamat
Level 22
God Stats
4W - 0L
1,684 SR
Queue Stats
41W - 43L
1,475 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,527 Elo+

VS

Team Averages
Level 11
1,608 SR
1,497 Elo+
Neith
Neith
DankSinatraa
Neith
Level 8
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 15L
1,480 Elo+
Solo
Cerberus
Cerberus
ElDando
Cerberus
Level 18
God Stats
9W - 8L
1,519 SR
Queue Stats
278W - 307L
1,412 Elo+
Solo
Tiamat
Tiamat
Inizuki
Tiamat
Level 20
God Stats
1W - 2L
1,783 SR
Queue Stats
33W - 19L
1,743 Elo+
Solo
Bakasura
Bakasura
Nuageee
Bakasura
Level 4
God Stats
1W - 3L
1,476 SR
Queue Stats
5W - 5L
1,474 Elo+
Solo
Nu Wa
Nu Wa
c13ucket
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
9 / 1 / 3
9,616
601
11,747
13,439
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Cr0oK3r
Medusa
12
0 / 2 / 2
7,241
453
5,332
11,535
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
M忽悠Y
Kukulkan
14
7 / 1 / 3
9,037
565
9,717
11,094
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Sacling
Aphrodite
12
0 / 1 / 4
7,613
476
2,158
9,709
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 0
8,173
511
7,464
10,423
7,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
8,685
543
11,571
12,632
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ElDando
Cerberus
9
0 / 2 / 3
6,223
389
6,607
10,495
7,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Inizuki
Tiamat
13
1 / 3 / 1
8,189
512
9,889
10,769
7,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nuageee
Bakasura
13
0 / 4 / 0
7,394
462
3,842
12,355
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
c13ucket
Nu Wa
12
0 / 7 / 0
7,378
461
3,711
8,327
2,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
6
6
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
1
3
10.5
W
Medusa
Cr0oK3r
Medusa
0
2
2
0.5
L
5
4
0
1.25
L
Cerberus
ElDando
Cerberus
0
2
3
0.75
L
Tiamat
Inizuki
Tiamat
1
3
1
0.5
W
Kukulkan
M忽悠Y
Kukulkan
7
1
3
8.5
L
Bakasura
Nuageee
Bakasura
0
4
0
0
W
Aphrodite
Sacling
Aphrodite
0
1
4
2
L
Nu Wa
c13ucket
Nu Wa
0
7
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
35,620
56,200
Taken
54,578
24,824
Mitigated
25,470
27,175
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
11,747
9,169
0
6,865
13,439
4,778
0
4,173
9,266
0
55,304
W
Medusa
Cr0oK3r
Medusa
5,332
2,133
0
3,604
11,535
3,119
414
1,553
9,982
0
32,649
L
11,571
5,837
0
5,369
12,632
4,616
861
1,693
10,939
0
59,016
L
Cerberus
ElDando
Cerberus
6,607
230
0
2,172
10,495
7,067
59
4,469
6,026
19,526
0
L
Tiamat
Inizuki
Tiamat
9,889
1,928
0
5,308
10,769
7,032
364
6,290
4,479
51,286
0
W
Kukulkan
M忽悠Y
Kukulkan
9,717
1,618
0
3,484
11,094
3,998
664
3,839
6,910
60,531
0
L
Bakasura
Nuageee
Bakasura
3,842
3,056
0
2,448
12,355
3,991
0
3,206
9,149
0
52,200
W
Aphrodite
Sacling
Aphrodite
2,158
125
3,352
5,857
9,709
5,833
274
5,737
3,972
28,105
0
L
Nu Wa
c13ucket
Nu Wa
3,711
768
0
977
8,327
2,764
1,175
3,681
4,646
36,964
0
W
7,464
434
0
4,013
10,423
7,096
50
4,905
5,308
45,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
37,869
425
Minions Killed
421
0
Camps Cleared
0
1,513,493
Distance Traveled
1,509,517
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,616
601
91
6
0
380,329
4
W
Medusa
7,241
453
65
4
0
250,188
2
L
Neith
8,685
543
105
7
0
272,081
1
L
Cerberus
6,223
389
43
3
0
356,474
1
L
Tiamat
8,189
512
105
7
0
292,866
3
W
Kukulkan
9,037
565
108
7
0
294,131
6
L
Bakasura
7,394
462
98
6
0
319,407
0
W
Aphrodite
7,613
476
55
3
0
301,681
5
L
Nu Wa
7,378
461
70
4
0
268,689
0
W
Tiamat
8,173
511
106
7
0
287,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role