Player Matchup

Nemesis
Nemesis
Atenzaa
Nemesis
Level 124
God Stats
10W - 5L
1,556 SR
Queue Stats
305W - 244L
1,585 Elo+
Party 2
Chaac
Chaac
Brayden__787
Chaac
Level 24
God Stats
5W - 28L
1,298 SR
Queue Stats
88W - 233L
1,159 Elo+
Solo
Anubis
Anubis
Mazzdabator
Anubis
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
491W - 475L
1,660 Elo+
Party 2
Team Averages
Level 92
1,452 SR
1,468 Elo+

VS

Team Averages
Level 44
1,438 SR
1,304 Elo+
Ymir
Ymir
HumidDuckling91
Ymir
Level 18
God Stats
2W - 2L
1,641 SR
Queue Stats
5W - 18L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
TOMbstone88
Kukulkan
Level 8
God Stats
2W - 7L
1,174 SR
Queue Stats
3W - 10L
1,306 Elo+
Party 1
Neith
Neith
thefuryyy
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atenzaa
Nemesis
7
1 / 1 / 2
4,971
994
1,558
2,587
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
1 / 0 / 1
4,467
893
1,307
1,214
625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 0 / 2
5,130
1,026
2,478
1,779
714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,200
840
1,200
3,306
1,424
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
TOMbstone88
Kukulkan
6
0 / 1 / 1
4,197
839
287
2,200
453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
thefuryyy
Neith
5
0 / 1 / 0
3,998
800
642
1,854
398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Atenzaa
Nemesis
1
1
2
2
W
1
0
1
1.5
L
1
1
0
1
W
Anubis
1
0
2
2
L
Kukulkan
TOMbstone88
Kukulkan
0
1
1
0.5
L
Neith
thefuryyy
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,343
Damage
2,129
5,580
Taken
7,360
2,474
Mitigated
2,275
1,876
Healing
762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Atenzaa
Nemesis
1,558
271
0
463
2,587
1,135
0
622
1,965
0
8,915
W
1,307
0
0
196
1,214
625
0
389
825
0
9,799
L
1,200
0
0
0
3,306
1,424
0
1,259
1,972
2,732
0
W
Anubis
2,478
84
0
1,217
1,779
714
265
532
1,247
20,738
0
L
Kukulkan
TOMbstone88
Kukulkan
287
66
0
0
2,200
453
0
764
1,361
12,317
0
L
Neith
thefuryyy
Neith
642
61
0
762
1,854
398
0
483
1,346
0
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,568
Gold Earned
12,395
74
Minions Killed
41
0
Camps Cleared
0
318,784
Distance Traveled
256,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,971
994
12
2
0
102,453
1
W
Chaac
4,467
893
18
4
0
116,218
1
L
Ymir
4,200
840
3
1
0
92,102
0
W
Anubis
5,130
1,026
44
9
0
100,113
0
L
Kukulkan
4,197
839
25
5
0
108,755
0
L
Neith
3,998
800
13
3
0
55,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role