Player Matchup

Erlang Shen
Erlang Shen
BOTWLink347
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DarkZeus1822
Thor
Level 63
God Stats
7W - 7L
1,254 SR
Queue Stats
512W - 513L
1,395 Elo+
Solo
Izanami
Izanami
Gamer-que-nada
Izanami
Level 48
God Stats
21W - 13L
1,605 SR
Queue Stats
100W - 117L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwendartheSwift
Ah Muzen Cab
Level 34
God Stats
1W - 6L
1,486 SR
Queue Stats
57W - 71L
1,334 Elo+
Solo
Tiamat
Tiamat
Yutzogamino
Tiamat
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,295 Elo+
Solo
Team Averages
Level 57
1,469 SR
1,380 Elo+

VS

Team Averages
Level 94
1,457 SR
1,345 Elo+
Danzaburou
Danzaburou
Hellborn78
Danzaburou
Level 104
God Stats
16W - 22L
1,188 SR
Queue Stats
174W - 198L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purple Oates
Cu Chulainn
Level 108
God Stats
54W - 37L
1,574 SR
Queue Stats
200W - 218L
1,440 Elo+
Solo
Tiamat
Tiamat
STARNOK7
Tiamat
Level 67
God Stats
31W - 21L
1,534 SR
Queue Stats
37W - 30L
1,373 Elo+
Solo
Merlin
Merlin
Tiamat0-0
Merlin
Level 142
God Stats
3W - 3L
1,488 SR
Queue Stats
210W - 281L
1,425 Elo+
Solo
Osiris
Osiris
jaggedmichael
Osiris
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 346L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOTWLink347
Erlang Shen
13
6 / 4 / 0
8,739
514
10,508
14,575
10,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 5 / 2
8,213
483
5,017
13,949
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
12 / 6 / 2
11,041
649
12,115
13,967
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SwendartheSwift
Ah Muzen Cab
12
1 / 5 / 10
8,266
486
4,693
10,156
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
10
0 / 5 / 4
7,222
425
4,164
8,735
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hellborn78
Danzaburou
13
0 / 9 / 4
7,869
463
6,355
12,124
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Purple Oates
Cu Chulainn
18
15 / 2 / 5
11,224
660
18,425
13,669
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
STARNOK7
Tiamat
10
1 / 4 / 1
6,640
391
2,785
8,304
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Tiamat0-0
Merlin
13
6 / 3 / 6
8,847
520
8,269
8,842
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 4 / 8
9,042
532
7,832
11,423
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
21
Kills
25
25
Deaths
22
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOTWLink347
Erlang Shen
6
4
0
1.5
L
2
5
2
0.6
L
12
6
2
2.17
W
Danzaburou
Hellborn78
Danzaburou
0
9
4
0.22
W
Cu Chulainn
Purple Oates
Cu Chulainn
15
2
5
8.75
W
Tiamat
STARNOK7
Tiamat
1
4
1
0.38
L
Ah Muzen Cab
SwendartheSwift
Ah Muzen Cab
1
5
10
1.2
W
Merlin
Tiamat0-0
Merlin
6
3
6
3
L
Tiamat
0
5
4
0.4
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
43,666
61,382
Taken
54,362
29,996
Mitigated
32,875
11,269
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOTWLink347
Erlang Shen
10,508
4,655
0
1,243
14,575
10,349
36
3,467
11,108
0
41,234
L
5,017
1,069
0
2,382
13,949
5,225
112
1,913
12,036
0
39,594
L
12,115
9,092
0
3,231
13,967
5,269
7,808
682
13,285
0
62,736
W
Danzaburou
Hellborn78
Danzaburou
6,355
2,966
0
2,871
12,124
3,619
1,605
436
11,624
0
47,867
W
Cu Chulainn
Purple Oates
Cu Chulainn
18,425
4,093
0
780
13,669
7,460
95
432
13,155
2,720
74,814
W
Tiamat
STARNOK7
Tiamat
2,785
424
0
2,222
8,304
3,904
0
752
7,439
29,854
0
L
Ah Muzen Cab
SwendartheSwift
Ah Muzen Cab
4,693
2,034
0
2,682
10,156
3,996
476
1,821
8,335
0
37,689
W
Merlin
Tiamat0-0
Merlin
8,269
507
483
1,793
8,842
7,319
0
708
7,972
22,490
0
L
Tiamat
4,164
371
0
1,731
8,735
5,157
814
3,640
5,095
22,344
0
W
7,832
5,030
0
0
11,423
10,573
2,157
1,274
10,008
83
44,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
43,622
409
Minions Killed
376
0
Camps Cleared
0
1,406,861
Distance Traveled
1,407,484
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,739
514
84
5
0
284,498
0
L
Thor
8,213
483
67
4
0
321,027
1
L
Izanami
11,041
649
130
8
0
261,998
0
W
Danzaburou
7,869
463
100
6
0
261,816
2
W
Cu Chulainn
11,224
660
107
6
0
377,478
0
W
Tiamat
6,640
391
45
3
0
208,810
1
L
Ah Muzen Cab
8,266
486
77
5
0
246,665
1
W
Merlin
8,847
520
19
1
0
260,893
3
L
Tiamat
7,222
425
51
3
0
292,673
0
W
Osiris
9,042
532
105
6
0
298,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role