Player Matchup

Serqet
Serqet
 
Serqet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AkimotoAkira6706
Nu Wa
Level 29
God Stats
1W - 5L
1,340 SR
Queue Stats
9W - 14L
1,288 Elo+
Solo
Xing Tian
Xing Tian
Flow_Jam
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,690 Elo+
Solo
Neith
Neith
SrCalu
Neith
Level 27
God Stats
9W - 6L
1,741 SR
Queue Stats
21W - 19L
1,660 Elo+
Solo
Hachiman
Hachiman
SussanoGt3
Hachiman
Level 26
God Stats
0W - 1L
1,308 SR
Queue Stats
5W - 7L
1,410 Elo+
Solo
Team Averages
Level 26
1,478 SR
1,510 Elo+

VS

Team Averages
Level 48
1,559 SR
1,641 Elo+
King Arthur
King Arthur
Bully_yhu
King Arthur
Level 25
God Stats
13W - 20L
1,412 SR
Queue Stats
100W - 103L
1,503 Elo+
Solo
Hercules
Hercules
HennyTheRipper
Hercules
Level 25
God Stats
4W - 4L
1,489 SR
Queue Stats
63W - 40L
1,631 Elo+
Solo
Janus
Janus
TrapBunny10
Janus
Level 29
God Stats
24W - 22L
1,644 SR
Queue Stats
228W - 298L
1,569 Elo+
Solo
Thanatos
Thanatos
VividPup6054466
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,877 Elo+
Party 1
Hachiman
Hachiman
freshness56
Hachiman
Level 160
God Stats
12W - 9L
1,752 SR
Queue Stats
260W - 267L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 3 / 1
8,303
437
5,626
11,295
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 2
9,045
476
8,791
8,810
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Flow_Jam
Xing Tian
13
1 / 3 / 1
7,332
386
11,597
17,554
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SrCalu
Neith
13
1 / 5 / 0
7,818
411
9,933
14,812
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
SussanoGt3
Hachiman
14
0 / 7 / 0
8,547
450
2,854
10,965
3,780
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bully_yhu
King Arthur
17
5 / 1 / 3
10,488
552
7,428
13,437
11,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
14
2 / 1 / 7
8,889
468
8,935
17,798
11,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 1 / 2
10,445
550
4,797
8,317
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
7 / 0 / 4
9,758
514
8,257
11,726
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
freshness56
Hachiman
16
4 / 1 / 5
9,292
489
15,028
15,197
5,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
21
21
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
L
1
3
2
0.67
W
King Arthur
Bully_yhu
King Arthur
5
1
3
6.5
L
Xing Tian
Flow_Jam
Xing Tian
1
3
1
0.5
W
Hercules
2
1
7
5.5
L
Neith
SrCalu
Neith
1
5
0
0.2
L
Hachiman
SussanoGt3
Hachiman
0
7
0
0
W
3
1
2
4
W
Thanatos
7
0
4
9
W
Hachiman
freshness56
Hachiman
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,801
Damage
44,445
63,436
Taken
66,475
31,779
Mitigated
36,500
15,181
Healing
31,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,626
972
0
708
11,295
4,362
0
746
10,505
0
53,374
L
8,791
870
0
1,128
8,810
2,921
364
3,172
5,378
63,570
0
W
King Arthur
Bully_yhu
King Arthur
7,428
873
0
2,829
13,437
11,784
192
1,116
12,171
0
69,651
L
Xing Tian
Flow_Jam
Xing Tian
11,597
1,220
0
5,048
17,554
16,102
0
499
16,979
33,738
0
W
Hercules
8,935
2,531
0
7,699
17,798
11,536
0
6,292
10,981
0
31,507
L
Neith
SrCalu
Neith
9,933
5,397
381
7,538
14,812
4,614
0
0
14,812
0
56,107
L
Hachiman
SussanoGt3
Hachiman
2,854
1,598
0
378
10,965
3,780
980
0
10,965
0
44,945
W
4,797
125
0
779
8,317
2,667
0
4,138
4,125
78,328
0
W
Thanatos
8,257
2,457
0
11,458
11,726
4,604
609
2,050
9,306
0
52,763
W
Hachiman
freshness56
Hachiman
15,028
9,297
0
8,725
15,197
5,909
90
5,892
8,835
0
76,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
48,872
443
Minions Killed
542
0
Camps Cleared
0
1,628,535
Distance Traveled
1,739,055
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,303
437
93
5
0
375,480
1
L
Nu Wa
9,045
476
122
6
0
314,362
0
W
King Arthur
10,488
552
128
7
0
348,237
6
L
Xing Tian
7,332
386
34
2
0
384,371
0
W
Hercules
8,889
468
35
2
0
351,961
0
L
Neith
7,818
411
99
5
0
297,550
3
L
Hachiman
8,547
450
95
5
0
256,772
0
W
Janus
10,445
550
173
9
0
359,554
7
W
Thanatos
9,758
514
85
4
0
370,530
0
W
Hachiman
9,292
489
121
6
0
308,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role