Player Matchup

Anubis
Anubis
Dezember13
Anubis
Level 66
God Stats
12W - 4L
1,654 SR
Queue Stats
113W - 142L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
ImDevilish
Xbalanque
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Nordapokalypse
Tyr
Level 107
God Stats
4W - 9L
1,444 SR
Queue Stats
104W - 112L
1,478 Elo+
Party 1
Team Averages
Level 104
1,533 SR
1,487 Elo+

VS

Team Averages
Level 42
1,661 SR
1,412 Elo+
Chang'e
Chang'e
Fasmatikós
Chang'e
Level 49
God Stats
0W - 1L
1,800 SR
Queue Stats
3W - 6L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Gerwennn
Heimdallr
Level 64
God Stats
4W - 5L
1,684 SR
Queue Stats
53W - 50L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Petonator
Cthulhu
Level 12
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dezember13
Anubis
14
6 / 1 / 9
10,810
721
12,498
9,909
5,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ImDevilish
Xbalanque
15
6 / 2 / 8
10,737
716
14,202
12,827
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 11
10,726
715
4,595
10,629
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fasmatikós
Chang'e
13
0 / 4 / 3
9,023
602
9,704
11,493
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Gerwennn
Heimdallr
15
3 / 2 / 1
10,206
680
11,397
11,065
4,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Petonator
Cthulhu
10
1 / 9 / 1
8,759
584
4,474
15,650
12,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dezember13
Anubis
6
1
9
10.5
L
Chang'e
Fasmatikós
Chang'e
0
4
3
0.38
L
Heimdallr
Gerwennn
Heimdallr
3
2
1
1.75
W
Xbalanque
ImDevilish
Xbalanque
6
2
8
5
W
3
1
11
8.5
L
Cthulhu
Petonator
Cthulhu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,295
Damage
25,575
33,365
Taken
38,208
21,928
Mitigated
20,728
12,849
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dezember13
Anubis
12,498
159
0
6,583
9,909
5,299
128
3,951
5,958
55,998
0
L
Chang'e
Fasmatikós
Chang'e
9,704
775
1,933
4,755
11,493
3,507
484
2,953
8,540
35,778
0
L
Heimdallr
Gerwennn
Heimdallr
11,397
4,691
0
3,914
11,065
4,386
0
3,793
7,272
0
72,521
W
Xbalanque
ImDevilish
Xbalanque
14,202
7,304
0
2,762
12,827
4,782
407
5,734
7,093
0
52,386
W
4,595
783
465
3,039
10,629
11,847
0
4,556
6,073
0
12,183
L
Cthulhu
Petonator
Cthulhu
4,474
407
242
0
15,650
12,835
25
5,913
9,737
14,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
27,988
176
Minions Killed
193
0
Camps Cleared
0
835,812
Distance Traveled
744,694
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,810
721
86
6
0
258,114
4
L
Chang'e
9,023
602
51
3
0
279,229
3
L
Heimdallr
10,206
680
126
8
0
254,255
3
W
Xbalanque
10,737
716
76
5
0
295,151
5
W
Tyr
10,726
715
14
1
0
282,547
4
L
Cthulhu
8,759
584
16
1
0
211,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role