Player Matchup

Guan Yu
Guan Yu
GarishBugle8447
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
JacknBox101
Nemesis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 189L
1,377 Elo+
Solo
Medusa
Medusa
djestyle
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
lomdellop
Scylla
Level 8
God Stats
8W - 15L
1,247 SR
Queue Stats
81W - 111L
1,415 Elo+
Solo
Neith
Neith
warhero204
Neith
Level 19
God Stats
5W - 8L
1,473 SR
Queue Stats
9W - 12L
1,460 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,451 Elo+

VS

Team Averages
Level 23
1,513 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CleberLK_YT
Thor
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
DougieSquires
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 107L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Golden Eagle664
Kukulkan
Level 27
God Stats
36W - 41L
1,470 SR
Queue Stats
158W - 171L
1,399 Elo+
Solo
Ymir
Ymir
Lizard42
Ymir
Level 29
God Stats
8W - 4L
1,596 SR
Queue Stats
28W - 38L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 0
4,135
345
438
5,685
1,520
Nemesis
JacknBox101
Nemesis
11
1 / 3 / 0
6,369
531
3,812
8,919
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
djestyle
Medusa
12
9 / 2 / 1
7,306
609
8,953
10,315
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
lomdellop
Scylla
9
0 / 1 / 1
5,327
444
952
4,652
1,463
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
2 / 4 / 1
6,000
500
3,871
8,528
2,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 0
6,524
544
4,374
7,798
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 7 / 1
4,815
401
1,867
6,755
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 1
6,781
565
3,862
9,020
2,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
8 / 0 / 1
7,964
664
9,006
4,395
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
8
1 / 2 / 0
5,559
463
2,849
9,776
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
12
Kills
16
18
Deaths
14
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
0
1.5
W
1
7
1
0.21
W
3
3
1
1.17
L
0
8
0
0
W
Kukulkan
8
0
1
8.5
L
Nemesis
JacknBox101
Nemesis
1
3
0
0.33
W
Ymir
1
2
0
0.5
L
Medusa
djestyle
Medusa
9
2
1
4.75
L
Scylla
lomdellop
Scylla
0
1
1
0.5
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,026
Damage
21,958
38,099
Taken
37,744
12,132
Mitigated
14,729
9,782
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,374
507
0
1,075
7,798
4,361
630
0
7,798
0
26,550
W
1,867
1,138
0
494
6,755
1,492
144
368
6,387
0
13,466
W
3,862
1,380
0
3,135
9,020
2,852
0
371
8,649
0
25,965
L
438
119
0
290
5,685
1,520
7
1,486
4,174
0
3,500
W
Kukulkan
9,006
492
0
960
4,395
1,705
61
213
4,182
53,940
0
L
Nemesis
JacknBox101
Nemesis
3,812
1,502
0
2,292
8,919
2,865
0
741
7,953
0
30,992
W
Ymir
2,849
1,051
0
198
9,776
4,319
0
0
9,776
24,322
0
L
Medusa
djestyle
Medusa
8,953
4,046
0
4,003
10,315
3,530
1,279
2,405
7,910
0
39,334
L
Scylla
lomdellop
Scylla
952
114
0
1,115
4,652
1,463
113
3,226
1,426
16,852
0
L
Neith
3,871
1,960
0
2,082
8,528
2,754
503
3,997
4,481
0
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,137
Gold Earned
31,643
216
Minions Killed
215
0
Camps Cleared
0
1,082,756
Distance Traveled
1,119,192
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,524
544
36
3
0
221,533
3
W
Thor
4,815
401
7
1
0
244,933
2
W
Fenrir
6,781
565
51
4
0
200,817
2
L
Guan Yu
4,135
345
7
1
0
194,092
0
W
Kukulkan
7,964
664
90
8
0
236,322
3
L
Nemesis
6,369
531
68
6
0
268,748
2
W
Ymir
5,559
463
31
3
0
215,587
1
L
Medusa
7,306
609
46
4
0
200,400
0
L
Scylla
5,327
444
29
2
0
196,321
2
L
Neith
6,000
500
66
6
0
223,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role