Player Matchup

Cthulhu
Cthulhu
Desoto88
Cthulhu
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 20L
1,560 Elo+
Solo
Arachne
Arachne
ImSooNervous13
Arachne
Level 39
God Stats
2W - 3L
1,660 SR
Queue Stats
15W - 17L
1,571 Elo+
Solo
Apollo
Apollo
SeijiShirahama
Apollo
Level 112
God Stats
17W - 22L
1,439 SR
Queue Stats
60W - 65L
1,566 Elo+
Party 2
Tiamat
Tiamat
ZC00BST3R
Tiamat
Level 26
God Stats
23W - 17L
1,568 SR
Queue Stats
26W - 23L
1,394 Elo+
Party 2
Bellona
Bellona
dosreisr
Bellona
Level 32
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 22L
1,349 Elo+
Solo
Team Averages
Level 50
1,534 SR
1,488 Elo+

VS

Team Averages
Level 75
1,495 SR
1,465 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NbTWarning
Pele
Level 32
God Stats
3W - 2L
1,614 SR
Queue Stats
13W - 13L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Sekendrick
Kuzenbo
Level 122
God Stats
35W - 30L
1,405 SR
Queue Stats
480W - 462L
1,370 Elo+
Party 1
Hercules
Hercules
TakeawayCake648
Hercules
Level 48
God Stats
4W - 1L
1,730 SR
Queue Stats
197W - 151L
1,562 Elo+
Solo
Izanami
Izanami
mutomboNukembe
Izanami
Level 66
God Stats
2W - 3L
1,226 SR
Queue Stats
261W - 252L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Desoto88
Cthulhu
9
1 / 2 / 1
5,248
437
5,181
8,090
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 2 / 1
5,776
481
1,392
9,643
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,100
508
4,901
6,282
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
ZC00BST3R
Tiamat
11
1 / 3 / 2
6,127
511
5,710
6,165
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
dosreisr
Bellona
8
0 / 4 / 0
4,528
377
2,444
6,515
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 5
6,367
531
3,856
5,886
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,236
436
2,448
6,388
1,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Sekendrick
Kuzenbo
9
3 / 0 / 2
6,353
529
4,992
7,121
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
13
8 / 0 / 0
8,209
684
5,857
4,817
1,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 4
5,087
424
2,010
5,579
1,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
5
3.5
L
Cthulhu
Desoto88
Cthulhu
1
2
1
0.75
L
0
2
1
0.25
W
0
2
2
0.5
L
3
1
1
3.5
W
Kuzenbo
Sekendrick
Kuzenbo
3
0
2
4
W
Hercules
8
0
0
8
L
Tiamat
ZC00BST3R
Tiamat
1
3
2
0.67
L
Bellona
dosreisr
Bellona
0
4
0
0
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
19,163
36,695
Taken
29,791
18,883
Mitigated
13,209
12,630
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,856
517
0
2,404
5,886
3,815
272
2,783
2,818
33,287
0
L
Cthulhu
Desoto88
Cthulhu
5,181
243
96
1,705
8,090
4,200
0
3,890
4,200
19,455
0
L
1,392
1,365
0
4,980
9,643
2,860
0
885
8,758
0
31,173
W
2,448
772
0
471
6,388
1,681
260
2,218
4,000
0
23,513
L
4,901
2,182
0
2,819
6,282
2,003
514
1,935
4,347
0
41,462
W
Kuzenbo
Sekendrick
Kuzenbo
4,992
2,379
222
1,805
7,121
4,322
0
2,647
4,250
14,034
0
W
Hercules
5,857
1,408
0
623
4,817
1,951
0
60
4,557
0
43,815
L
Tiamat
ZC00BST3R
Tiamat
5,710
400
0
2,162
6,165
4,077
420
2,085
4,080
28,920
0
L
Bellona
dosreisr
Bellona
2,444
1,042
0
868
6,515
5,743
0
53
6,462
0
10,933
W
2,010
723
0
1,765
5,579
1,440
0
2,253
3,075
0
22,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
31,252
280
Minions Killed
285
0
Camps Cleared
0
1,052,121
Distance Traveled
1,142,792
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,367
531
74
6
0
219,681
1
L
Cthulhu
5,248
437
34
3
0
213,115
2
L
Arachne
5,776
481
71
6
0
251,123
3
W
Pele
5,236
436
48
4
0
249,102
0
L
Apollo
6,100
508
88
7
0
220,465
2
W
Kuzenbo
6,353
529
23
2
0
257,884
6
W
Hercules
8,209
684
100
8
0
209,872
4
L
Tiamat
6,127
511
73
6
0
221,309
0
L
Bellona
4,528
377
14
1
0
146,109
2
W
Izanami
5,087
424
40
3
0
206,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role