Player Matchup

Neith
Neith
ArcticPhoenix44
Neith
Level 27
God Stats
9W - 18L
1,509 SR
Queue Stats
513W - 599L
1,489 Elo+
Solo
Chaac
Chaac
Miinnesxta
Chaac
Level 18
God Stats
20W - 15L
1,566 SR
Queue Stats
31W - 28L
1,515 Elo+
Solo
Set
Set
Mindwack
Set
Level 17
God Stats
6W - 12L
1,327 SR
Queue Stats
111W - 143L
1,370 Elo+
Party 2
Hel
Hel
killerBunny2004
Hel
Level 7
God Stats
5W - 12L
1,500 SR
Queue Stats
68W - 105L
1,491 Elo+
Solo
Bellona
Bellona
tootrashforu
Bellona
Level 19
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 8L
1,425 Elo+
Party 2
Team Averages
Level 18
1,524 SR
1,458 Elo+

VS

Team Averages
Level 16
1,498 SR
1,496 Elo+
Bellona
Bellona
GotyouonmyMind-
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,494 Elo+
Solo
Cerberus
Cerberus
ProginatorDragon
Cerberus
Level 21
God Stats
12W - 6L
1,622 SR
Queue Stats
27W - 24L
1,538 Elo+
Solo
Poseidon
Poseidon
aplleheadjp
Poseidon
Level 16
God Stats
1W - 1L
1,185 SR
Queue Stats
19W - 21L
1,493 Elo+
Solo
Anubis
Anubis
ve444nom
Anubis
Level 6
God Stats
9W - 14L
1,736 SR
Queue Stats
15W - 33L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
xURTRXSHx
Danzaburou
Level 28
God Stats
9W - 12L
1,445 SR
Queue Stats
497W - 670L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,293
524
4,654
6,915
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
4 / 2 / 2
5,822
485
6,475
7,976
4,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 0
5,798
483
1,802
7,678
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 8 / 1
5,988
499
3,873
7,657
2,356
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Bellona
tootrashforu
Bellona
4
0 / 2 / 0
4,184
349
933
2,976
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 3
8,621
718
11,826
8,508
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 1 / 2
7,024
585
5,356
8,218
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
aplleheadjp
Poseidon
7
0 / 3 / 0
4,924
410
1,885
4,228
900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
ve444nom
Anubis
6
0 / 7 / 0
4,616
385
1,790
4,954
1,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xURTRXSHx
Danzaburou
7
0 / 2 / 0
4,806
401
1,195
5,947
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
11
Kills
18
18
Deaths
13
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
10
0
3
11.5
L
Chaac
4
2
2
2.5
L
0
2
0
0
W
8
1
2
9
W
Poseidon
aplleheadjp
Poseidon
0
3
0
0
L
4
8
1
0.56
L
Bellona
tootrashforu
Bellona
0
2
0
0
W
Anubis
ve444nom
Anubis
0
7
0
0
W
Danzaburou
xURTRXSHx
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
22,052
33,202
Taken
31,855
13,577
Mitigated
14,759
7,814
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,654
1,840
0
1,835
6,915
2,053
156
1,114
5,721
0
27,456
W
11,826
4,766
0
3,512
8,508
7,333
376
842
7,600
0
51,283
L
Chaac
6,475
852
198
2,724
7,976
4,355
88
2,473
5,327
0
22,182
L
1,802
928
0
1,893
7,678
2,570
0
1,178
6,444
0
30,794
W
5,356
240
0
3,034
8,218
3,222
490
1,426
6,742
26,434
0
W
Poseidon
aplleheadjp
Poseidon
1,885
395
246
609
4,228
900
482
0
3,953
15,705
0
L
3,873
843
0
72
7,657
2,356
76
3,718
3,703
15,678
0
L
Bellona
tootrashforu
Bellona
933
285
0
1,092
2,976
2,243
0
0
2,976
0
7,690
W
Anubis
ve444nom
Anubis
1,790
273
0
376
4,954
1,833
418
1,605
3,324
9,906
0
W
Danzaburou
xURTRXSHx
Danzaburou
1,195
149
0
1,619
5,947
1,471
462
0
5,822
0
14,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
29,991
190
Minions Killed
234
0
Camps Cleared
0
888,784
Distance Traveled
1,089,521
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,293
524
50
4
0
202,384
2
W
Bellona
8,621
718
97
8
0
263,534
1
L
Chaac
5,822
485
37
3
0
232,395
2
L
Set
5,798
483
62
5
0
216,096
1
W
Cerberus
7,024
585
71
6
0
217,323
0
W
Poseidon
4,924
410
32
3
0
218,746
0
L
Hel
5,988
499
22
2
0
170,091
0
L
Bellona
4,184
349
19
2
0
67,818
0
W
Anubis
4,616
385
12
1
0
201,186
0
W
Danzaburou
4,806
401
22
2
0
188,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role