Player Matchup

Nemesis
Nemesis
RyanHT
Nemesis
Level 9
God Stats
5W - 7L
1,409 SR
Queue Stats
25W - 30L
1,367 Elo+
Solo
Discordia
Discordia
SRueslei
Discordia
Level 15
God Stats
8W - 3L
1,718 SR
Queue Stats
35W - 31L
1,447 Elo+
Solo
Terra
Terra
alltui
Terra
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 279L
1,385 Elo+
Solo
Cthulhu
Cthulhu
bburns420
Cthulhu
Level 17
God Stats
3W - 4L
1,561 SR
Queue Stats
145W - 120L
1,397 Elo+
Solo
Anubis
Anubis
souy1
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,510 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,421 Elo+

VS

Team Averages
Level 8
1,498 SR
1,324 Elo+
Loki
Loki
DenizChoban
Loki
Level 13
God Stats
2W - 4L
1,394 SR
Queue Stats
4W - 6L
1,696 Elo+
Party 1
Chernobog
Chernobog
FireballFBA
Chernobog
Level 16
God Stats
1W - 3L
1,596 SR
Queue Stats
14W - 11L
1,434 Elo+
Party 1
Ymir
Ymir
INant
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,022 Elo+
Party 2
Bakasura
Bakasura
Ragvall
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,022 Elo+
Party 2
Jormungandr
Jormungandr
SalvePoze
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 83L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RyanHT
Nemesis
20
16 / 10 / 13
16,590
1,106
21,101
25,207
13,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SRueslei
Discordia
20
9 / 5 / 20
16,039
1,069
29,026
14,407
6,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Terra
alltui
Terra
20
1 / 3 / 29
14,853
990
9,631
29,811
41,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
bburns420
Cthulhu
15
0 / 0 / 1
9,772
651
0
0
0
Anubis
souy1
Anubis
20
15 / 5 / 19
16,389
1,093
39,204
18,018
11,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
15,666
1,044
14,444
16,125
5,710
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
FireballFBA
Chernobog
20
6 / 3 / 15
16,646
1,110
29,817
19,215
6,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
INant
Ymir
20
3 / 13 / 15
16,447
1,096
14,155
30,622
41,888
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ragvall
Bakasura
18
0 / 18 / 6
12,016
801
1,733
25,597
7,636
Jormungandr
SalvePoze
Jormungandr
20
5 / 4 / 10
15,524
1,035
18,326
18,873
19,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
77
41
Kills
23
23
Deaths
41
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
3
8
4.33
L
Chernobog
FireballFBA
Chernobog
6
3
15
4.5
L
Ymir
INant
Ymir
3
13
15
0.81
L
Bakasura
Ragvall
Bakasura
0
18
6
0.17
W
Nemesis
RyanHT
Nemesis
16
10
13
2.25
W
Discordia
SRueslei
Discordia
9
5
20
3.8
L
Jormungandr
SalvePoze
Jormungandr
5
4
10
2.5
W
Terra
alltui
Terra
1
3
29
5.17
W
Cthulhu
bburns420
Cthulhu
0
0
1
0.5
W
Anubis
souy1
Anubis
15
5
19
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,962
Damage
78,475
87,443
Taken
110,432
73,076
Mitigated
81,640
15,219
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,444
3,730
0
2,809
16,125
5,710
0
9,851
6,274
0
29,882
L
Chernobog
FireballFBA
Chernobog
29,817
22,329
0
0
19,215
6,633
0
14,342
4,494
0
70,466
L
Ymir
INant
Ymir
14,155
3,152
0
1,870
30,622
41,888
0
22,444
8,178
35,742
0
L
Bakasura
Ragvall
Bakasura
1,733
1,013
0
582
25,597
7,636
0
17,095
8,502
0
4,631
W
Nemesis
RyanHT
Nemesis
21,101
12,236
0
4,614
25,207
13,505
0
11,185
13,562
0
39,712
W
Discordia
SRueslei
Discordia
29,026
3,731
0
1,008
14,407
6,652
0
4,065
10,007
75,864
0
L
Jormungandr
SalvePoze
Jormungandr
18,326
3,553
0
706
18,873
19,773
0
14,129
4,744
57,115
0
W
Terra
alltui
Terra
9,631
3,116
3,180
4,829
29,811
41,180
0
11,483
17,935
25,598
0
W
Cthulhu
bburns420
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
souy1
Anubis
39,204
2,147
0
1,588
18,018
11,739
0
4,881
12,954
70,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,643
Gold Earned
76,299
268
Minions Killed
255
6
Camps Cleared
4
972,888
Distance Traveled
1,278,739
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,666
1,044
27
2
1
330,736
0
L
Chernobog
16,646
1,110
85
6
2
242,956
0
L
Ymir
16,447
1,096
35
2
0
220,485
0
L
Bakasura
12,016
801
7
0
0
213,672
3
W
Nemesis
16,590
1,106
47
3
5
245,721
1
W
Discordia
16,039
1,069
108
7
0
230,995
1
L
Jormungandr
15,524
1,035
101
7
1
270,890
1
W
Terra
14,853
990
23
2
1
279,133
0
W
Cthulhu
9,772
651
0
0
0
0
0
W
Anubis
16,389
1,093
90
6
0
217,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role