Player Matchup

Danzaburou
Danzaburou
AlHiMiK97
Danzaburou
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Lomee2012
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,235 Elo+
Party 2
Tiamat
Tiamat
Shockexitus
Tiamat
Level 6
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 10L
1,216 Elo+
Party 2
Hachiman
Hachiman
ahmadiyad
Hachiman
Level 8
God Stats
1W - 3L
1,333 SR
Queue Stats
5W - 27L
1,154 Elo+
Solo
Anubis
Anubis
refreshzerator
Anubis
Level 24
God Stats
77W - 74L
1,695 SR
Queue Stats
101W - 112L
1,535 Elo+
Solo
Team Averages
Level 10
1,465 SR
1,328 Elo+

VS

Team Averages
Level 24
1,468 SR
1,428 Elo+
Ares
Ares
Josheieko
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TwinMajór
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
aze1247
Chernobog
Level 28
God Stats
2W - 1L
1,517 SR
Queue Stats
111W - 129L
1,404 Elo+
Party 3
Bakasura
Bakasura
kripcio1247
Bakasura
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
330W - 397L
1,374 Elo+
Party 3
Bellona
Bellona
kulerok
Bellona
Level 16
God Stats
1W - 2L
1,325 SR
Queue Stats
12W - 21L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlHiMiK97
Danzaburou
18
8 / 13 / 3
12,229
532
14,125
26,138
10,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Lomee2012
Da Ji
9
0 / 8 / 1
7,382
321
3,633
13,887
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
0 / 12 / 3
7,574
329
6,000
13,090
7,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ahmadiyad
Hachiman
12
0 / 13 / 5
8,302
361
3,721
13,441
3,844
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 10 / 5
13,423
584
24,720
27,340
15,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
6 / 3 / 23
12,253
533
6,582
20,278
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
TwinMajór
Hou Yi
20
17 / 4 / 14
14,724
640
20,254
20,651
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
aze1247
Chernobog
19
15 / 3 / 21
13,624
592
25,055
21,916
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
kripcio1247
Bakasura
18
16 / 3 / 10
12,729
553
17,381
16,379
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
kulerok
Bellona
18
2 / 2 / 13
12,533
545
4,352
14,219
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
137
14
Kills
56
56
Deaths
15
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlHiMiK97
Danzaburou
8
13
3
0.73
W
Ares
6
3
23
5.83
L
Da Ji
Lomee2012
Da Ji
0
8
1
0.06
L
Tiamat
0
12
3
0.13
W
Hou Yi
TwinMajór
Hou Yi
17
4
14
6
L
Hachiman
ahmadiyad
Hachiman
0
13
5
0.19
W
Chernobog
aze1247
Chernobog
15
3
21
8.5
W
Bakasura
kripcio1247
Bakasura
16
3
10
7
W
Bellona
kulerok
Bellona
2
2
13
4.25
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
73,624
93,896
Taken
93,443
41,890
Mitigated
56,583
22,223
Healing
30,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlHiMiK97
Danzaburou
14,125
8,456
0
5,007
26,138
10,392
0
4,054
21,564
0
47,003
W
Ares
6,582
1,114
0
1,812
20,278
21,280
1,612
4,124
16,154
21,193
0
L
Da Ji
Lomee2012
Da Ji
3,633
686
0
1,821
13,887
4,770
583
140
13,541
0
27,033
L
Tiamat
6,000
1,214
0
1,184
13,090
7,343
462
1,102
11,692
27,274
0
W
Hou Yi
TwinMajór
Hou Yi
20,254
10,673
0
9,193
20,651
7,676
3,882
6,768
13,883
0
96,480
L
Hachiman
ahmadiyad
Hachiman
3,721
1,838
0
36
13,441
3,844
0
1,005
12,411
0
20,126
W
Chernobog
aze1247
Chernobog
25,055
19,079
0
12,554
21,916
8,001
2,275
11,179
10,535
0
92,838
W
Bakasura
kripcio1247
Bakasura
17,381
11,527
0
6,031
16,379
6,053
5,630
5,740
9,425
0
54,749
W
Bellona
kulerok
Bellona
4,352
1,055
0
826
14,219
13,573
1,059
2,909
11,310
11,209
72,648
L
24,720
1,297
0
14,175
27,340
15,541
0
918
26,237
96,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
65,863
331
Minions Killed
527
0
Camps Cleared
0
1,173,130
Distance Traveled
2,084,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,229
532
55
2
0
279,863
1
W
Ares
12,253
533
18
1
0
464,357
0
L
Da Ji
7,382
321
57
2
0
239,391
0
L
Tiamat
7,574
329
27
1
0
184,250
1
W
Hou Yi
14,724
640
132
6
0
390,943
0
L
Hachiman
8,302
361
35
2
0
213,518
1
W
Chernobog
13,624
592
136
6
0
426,261
0
W
Bakasura
12,729
553
109
5
0
400,207
1
W
Bellona
12,533
545
132
6
0
402,759
3
L
Anubis
13,423
584
157
7
0
256,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role