Player Matchup

Nemesis
Nemesis
BuckBeard84
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 35L
1,292 Elo+
Party 2
Nike
Nike
Garsion
Nike
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 80L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Lacesoutdan91
Zhong Kui
Level 28
God Stats
22W - 23L
1,563 SR
Queue Stats
105W - 158L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
M忽悠Y
Xbalanque
Level 21
God Stats
18W - 5L
1,900 SR
Queue Stats
206W - 177L
1,634 Elo+
Solo
Sol
Sol
RainbowPine8531
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,755 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,526 Elo+

VS

Team Averages
Level 15
1,586 SR
1,466 Elo+
Amaterasu
Amaterasu
Alugbati
Amaterasu
Level 5
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NAsikill
Kumbhakarna
Level 27
God Stats
3W - 2L
1,659 SR
Queue Stats
119W - 93L
1,532 Elo+
Solo
Chernobog
Chernobog
Noodlesnod
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
Sarcasticasm
Erlang Shen
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,382 Elo+
Party 1
Anubis
Anubis
thechickenskin
Anubis
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
259W - 237L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckBeard84
Nemesis
15
0 / 3 / 4
8,977
499
2,033
11,420
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Garsion
Nike
15
2 / 1 / 7
9,460
526
10,681
12,015
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Lacesoutdan91
Zhong Kui
15
1 / 1 / 2
9,282
516
9,687
8,348
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
M忽悠Y
Xbalanque
18
9 / 0 / 5
11,022
612
15,144
8,867
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 4
10,903
606
10,446
12,562
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alugbati
Amaterasu
13
0 / 2 / 2
7,676
426
3,619
12,123
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
NAsikill
Kumbhakarna
12
2 / 1 / 1
7,399
411
4,228
15,361
7,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Noodlesnod
Chernobog
13
0 / 2 / 1
7,739
430
4,432
11,003
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Sarcasticasm
Erlang Shen
12
0 / 4 / 1
7,435
413
3,866
14,222
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 7 / 1
8,979
499
9,328
13,299
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
16
Kills
5
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alugbati
Amaterasu
0
2
2
0.5
W
Nemesis
BuckBeard84
Nemesis
0
3
4
0.67
W
Nike
Garsion
Nike
2
1
7
5.5
W
Zhong Kui
Lacesoutdan91
Zhong Kui
1
1
2
2
W
Xbalanque
M忽悠Y
Xbalanque
9
0
5
11.5
L
Kumbhakarna
NAsikill
Kumbhakarna
2
1
1
2.5
L
Chernobog
Noodlesnod
Chernobog
0
2
1
0.25
W
4
1
4
6
L
Erlang Shen
Sarcasticasm
Erlang Shen
0
4
1
0.13
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
25,473
53,212
Taken
66,008
24,989
Mitigated
30,504
22,859
Healing
21,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alugbati
Amaterasu
3,619
975
0
2,539
12,123
7,512
0
4,490
7,262
0
38,922
W
Nemesis
BuckBeard84
Nemesis
2,033
582
0
5,736
11,420
4,147
0
2,490
8,760
0
52,056
W
Nike
Garsion
Nike
10,681
2,343
0
1,783
12,015
7,264
414
3,241
8,660
0
32,940
W
Zhong Kui
Lacesoutdan91
Zhong Kui
9,687
834
0
4,082
8,348
6,524
0
1,771
6,202
44,055
0
W
Xbalanque
M忽悠Y
Xbalanque
15,144
6,844
0
3,967
8,867
2,954
4,660
3,630
4,991
0
77,841
L
Kumbhakarna
NAsikill
Kumbhakarna
4,228
339
270
5,334
15,361
7,343
320
6,736
8,500
20,086
0
L
Chernobog
Noodlesnod
Chernobog
4,432
3,041
0
3,239
11,003
3,745
0
3,045
7,958
0
47,741
W
10,446
4,116
275
7,016
12,562
4,100
2,568
1,848
10,640
100,669
0
L
Erlang Shen
Sarcasticasm
Erlang Shen
3,866
1,176
0
5,574
14,222
5,654
0
4,142
10,055
0
37,664
L
9,328
560
0
4,231
13,299
6,250
255
1,174
12,100
58,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
39,228
511
Minions Killed
411
0
Camps Cleared
0
1,689,274
Distance Traveled
1,698,526
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,676
426
78
4
0
362,774
2
W
Nemesis
8,977
499
108
6
0
364,501
1
W
Nike
9,460
526
29
2
0
375,638
9
W
Zhong Kui
9,282
516
85
5
0
294,919
0
W
Xbalanque
11,022
612
128
7
0
317,120
7
L
Kumbhakarna
7,399
411
27
2
0
387,988
3
L
Chernobog
7,739
430
92
5
0
318,625
5
W
Sol
10,903
606
161
9
0
337,096
0
L
Erlang Shen
7,435
413
91
5
0
362,209
4
L
Anubis
8,979
499
123
7
0
266,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role