Player Matchup

Ra
Ra
Nubba-omis
Ra
Level 13
God Stats
5W - 1L
1,901 SR
Queue Stats
19W - 20L
1,418 Elo+
Solo
Cthulhu
Cthulhu
SNIPER-26_
Cthulhu
Level 24
God Stats
18W - 9L
1,688 SR
Queue Stats
82W - 75L
1,520 Elo+
Solo
Tiamat
Tiamat
StoneBucket5480
Tiamat
Level 11
God Stats
5W - 5L
1,265 SR
Queue Stats
14W - 30L
1,167 Elo+
Solo
Sol
Sol
barbekniv45
Sol
Level 25
God Stats
3W - 3L
1,390 SR
Queue Stats
10W - 19L
1,253 Elo+
Solo
Horus
Horus
wildmile25
Horus
Level 17
God Stats
2W - 4L
1,236 SR
Queue Stats
17W - 11L
1,409 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,354 Elo+

VS

Team Averages
Level 8
1,446 SR
1,395 Elo+
Nemesis
Nemesis
jakes0077
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,469 Elo+
Solo
Ares
Ares
sebastian1molden
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
seductive_beni
Jormungandr
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 8L
1,156 Elo+
Solo
Anubis
Anubis
turerer
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Medusa
Medusa
vielzuklein666
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 13
11,456
1,146
13,139
6,837
2,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SNIPER-26_
Cthulhu
18
7 / 0 / 17
11,708
1,171
16,381
12,646
7,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 17
10,055
1,006
11,341
10,928
7,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 0 / 6
11,758
1,176
17,088
8,255
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
16
1 / 1 / 16
9,702
970
5,846
7,959
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

371

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
jakes0077
Nemesis
15
5 / 6 / 1
10,098
1,010
12,027
17,225
7,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 2 / 3
10,035
1,004
7,512
19,384
14,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
seductive_beni
Jormungandr
13
0 / 5 / 2
8,486
849
2,515
7,217
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
turerer
Anubis
14
0 / 10 / 1
8,586
859
3,680
12,589
6,461
14
0 / 6 / 4
9,065
907
12,091
17,658
6,786
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
29
Kills
8
8
Deaths
29
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
W
Cthulhu
SNIPER-26_
Cthulhu
7
0
17
15.5
W
2
5
17
2.1
W
11
0
6
14
L
Nemesis
jakes0077
Nemesis
5
6
1
0.92
L
3
2
3
2.25
L
Jormungandr
seductive_beni
Jormungandr
0
5
2
0.2
L
Anubis
turerer
Anubis
0
10
1
0.05
L
0
6
4
0.33
W
Horus
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,795
Damage
37,825
46,625
Taken
74,073
27,724
Mitigated
38,937
19,137
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,139
1,191
3,026
1,054
6,837
2,916
0
2,210
4,405
24,116
0
W
Cthulhu
SNIPER-26_
Cthulhu
16,381
2,654
484
5,595
12,646
7,213
0
2,678
9,614
37,624
0
W
11,341
1,485
0
2,146
10,928
7,303
0
4,685
6,243
22,910
0
W
17,088
9,982
0
4,755
8,255
2,765
0
1,440
6,617
34,225
0
L
Nemesis
jakes0077
Nemesis
12,027
3,671
0
952
17,225
7,039
0
14,400
2,800
0
25,834
L
7,512
1,222
0
1,266
19,384
14,447
0
15,438
3,612
13,096
0
L
Jormungandr
seductive_beni
Jormungandr
2,515
619
0
165
7,217
4,204
0
4,314
2,853
6,167
0
L
Anubis
turerer
Anubis
3,680
174
0
0
12,589
6,461
0
9,125
3,289
13,288
0
L
12,091
6,555
0
3,654
17,658
6,786
0
14,438
3,145
0
24,334
W
Horus
5,846
2,258
286
1,791
7,959
7,527
0
2,042
5,842
0
14,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,679
Gold Earned
46,270
177
Minions Killed
88
4
Camps Cleared
4
894,686
Distance Traveled
762,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,456
1,146
30
3
1
180,472
0
W
Cthulhu
11,708
1,171
51
5
0
204,998
0
W
Tiamat
10,055
1,006
28
3
0
137,553
0
W
Sol
11,758
1,176
50
5
2
183,623
0
L
Nemesis
10,098
1,010
26
3
1
193,857
0
L
Ares
10,035
1,004
9
1
1
192,445
0
L
Jormungandr
8,486
849
6
1
0
78,745
0
L
Anubis
8,586
859
20
2
0
138,485
1
L
Medusa
9,065
907
27
3
2
158,530
1
W
Horus
9,702
970
18
2
1
188,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role