Player Matchup

Jormungandr
Jormungandr
Platinum III
Angelo0607_
Jormungandr
Platinum III
Level 140
God Stats
8W - 4L
1,278 SR
Queue Stats
466W - 476L
1,832 MMR
Solo
Nemesis
Nemesis
Gold I
ConnorPT96
Nemesis
Gold I
Level 124
God Stats
3W - 6L
1,485 SR
Queue Stats
87W - 86L
1,884 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
SMITEdotFIRE
Cu Chulainn
Platinum II
Level 68
God Stats
0W - 3L
1,270 SR
Queue Stats
347W - 338L
1,802 MMR
Solo
Rama
Rama
Platinum IV
SwiftTemptation
Rama
Platinum IV
Level 88
God Stats
6W - 7L
1,654 SR
Queue Stats
458W - 466L
1,874 MMR
Solo
Eset
Eset
Platinum II
Xo-NastyN8-oX
Eset
Platinum II
Level 158
God Stats
42W - 49L
1,516 SR
Queue Stats
1,078W - 1,059L
1,764 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,441 SR
1,831 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,565 SR
1,829 MMR
Sun Wukong
Sun Wukong
Platinum I
Lord_Zero-I-
Sun Wukong
Platinum I
Level 154
God Stats
8W - 11L
1,677 SR
Queue Stats
166W - 169L
1,857 MMR
Party 2
Chiron
Chiron
Gold II
MibaeI
Chiron
Gold II
Level 103
God Stats
1W - 1L
1,347 SR
Queue Stats
216W - 183L
1,912 MMR
Party 1
Sol
Sol
Bronze III
Pacdroid
Sol
Bronze III
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,839 MMR
Solo
Achilles
Achilles
Bronze III
TeeAndrew-
Achilles
Bronze III
Level 73
God Stats
8W - 3L
1,500 SR
Queue Stats
95W - 55L
1,584 MMR
Party 1
Athena
Athena
Platinum I
ljpg23
Athena
Platinum I
Level 145
God Stats
10W - 12L
1,799 SR
Queue Stats
347W - 331L
1,955 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angelo0607_
Jormungandr
9
0 / 4 / 0
5,735
441
3,981
9,165
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ConnorPT96
Nemesis
10
0 / 2 / 1
5,941
457
3,288
7,107
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SMITEdotFIRE
Cu Chulainn
12
0 / 3 / 0
6,786
522
8,360
12,032
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 0
6,205
477
5,340
9,348
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 5 / 0
5,796
446
2,201
6,618
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetCthulhuJanusAphroditeApollo

VS

Bans
Chang'eScyllaMercuryNu WaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lord_Zero-I-
Sun Wukong
15
3 / 0 / 0
8,459
651
8,787
12,612
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
MibaeI
Chiron
14
3 / 0 / 4
8,220
632
6,945
8,300
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 1 / 4
7,811
601
5,529
6,009
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TeeAndrew-
Achilles
11
6 / 0 / 2
7,216
555
5,159
5,694
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
ljpg23
Athena
13
4 / 0 / 5
7,488
576
5,428
8,961
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
19
19
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Angelo0607_
Jormungandr
0
4
0
0
L
Nemesis
ConnorPT96
Nemesis
0
2
1
0.25
W
Sun Wukong
Lord_Zero-I-
Sun Wukong
3
0
0
3
W
Chiron
MibaeI
Chiron
3
0
4
5
W
3
1
4
5
L
Cu Chulainn
SMITEdotFIRE
Cu Chulainn
0
3
0
0
L
0
5
0
0
W
Achilles
TeeAndrew-
Achilles
6
0
2
7
L
1
5
0
0.2
W
Athena
ljpg23
Athena
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
31,848
44,270
Taken
41,576
20,273
Mitigated
17,551
8,511
Healing
19,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Angelo0607_
Jormungandr
3,981
1,061
0
2,157
9,165
4,452
0
3,900
5,173
23,898
0
L
Nemesis
ConnorPT96
Nemesis
3,288
933
0
293
7,107
2,430
0
1,308
5,749
0
37,465
W
Sun Wukong
Lord_Zero-I-
Sun Wukong
8,787
1,359
0
5,766
12,612
6,404
482
1,254
10,783
0
57,872
W
Chiron
MibaeI
Chiron
6,945
3,704
331
3,407
8,300
2,741
130
575
7,725
0
56,583
W
5,529
691
0
2,704
6,009
1,778
1,247
1,582
4,347
50,819
0
L
Cu Chulainn
SMITEdotFIRE
Cu Chulainn
8,360
1,882
0
3,277
12,032
8,608
0
588
11,444
4,178
42,034
L
5,340
4,444
0
1,466
9,348
2,702
0
573
8,775
0
35,919
W
Achilles
TeeAndrew-
Achilles
5,159
2,684
0
2,635
5,694
3,114
0
1,564
4,130
0
21,301
L
2,201
299
269
1,049
6,618
2,081
0
4,261
2,172
28,256
0
W
Athena
ljpg23
Athena
5,428
2,093
0
4,376
8,961
3,514
0
2,342
6,468
36,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
39,194
357
Minions Killed
452
0
Camps Cleared
0
1,181,804
Distance Traveled
1,329,235
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,735
441
42
3
0
250,928
1
L
Nemesis
5,941
457
71
5
0
285,917
3
W
Sun Wukong
8,459
651
125
10
0
258,050
1
W
Chiron
8,220
632
108
8
0
242,465
0
W
Sol
7,811
601
106
8
0
244,928
5
L
Cu Chulainn
6,786
522
101
8
0
221,735
0
L
Rama
6,205
477
68
5
0
229,951
4
W
Achilles
7,216
555
27
2
0
284,859
1
L
Eset
5,796
446
75
6
0
193,273
21
W
Athena
7,488
576
86
7
0
298,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role