Player Matchup

Cerberus
Cerberus
ChronicDpression
Cerberus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,388 Elo+
Party 2
Hades
Hades
Luckyluke9169
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MightyJ
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
XxKingGengarxX
Osiris
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 199L
1,493 Elo+
Party 2
Chang'e
Chang'e
XxLilNizzyxX001
Chang'e
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 63L
1,482 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,473 Elo+

VS

Team Averages
Level 121
1,604 SR
1,643 Elo+
Jing Wei
Jing Wei
Dilbyson
Jing Wei
Level 100
God Stats
1W - 0L
1,945 SR
Queue Stats
74W - 38L
1,715 Elo+
Party 1
Medusa
Medusa
NotableNeko
Medusa
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
254W - 210L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
SimperialWalker
Erlang Shen
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,889 Elo+
Party 1
Jormungandr
Jormungandr
Tehrabyte2p0
Jormungandr
Level 123
God Stats
11W - 8L
1,369 SR
Queue Stats
617W - 635L
1,548 Elo+
Solo
Hades
Hades
josessogamer
Hades
Level 142
God Stats
1W - 0L
1,705 SR
Queue Stats
9W - 15L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 14
9,463
789
11,151
27,279
28,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 7 / 11
9,144
762
14,160
19,719
14,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MightyJ
King Arthur
17
8 / 8 / 5
10,540
878
8,972
23,058
20,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 7 / 8
11,039
920
14,269
24,884
22,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 8
10,223
852
10,514
16,931
8,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dilbyson
Jing Wei
20
9 / 3 / 21
11,829
986
22,659
12,137
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
17
5 / 6 / 20
10,660
888
20,835
12,997
5,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
SimperialWalker
Erlang Shen
18
5 / 5 / 14
10,679
890
16,217
18,342
12,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Tehrabyte2p0
Jormungandr
17
5 / 4 / 18
10,454
871
15,758
13,517
12,920
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 3 / 17
11,741
978
23,765
15,887
9,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
124
21
Kills
34
34
Deaths
21
46
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
7
14
1.14
W
Jing Wei
Dilbyson
Jing Wei
9
3
21
6.5
L
1
7
11
0.93
L
King Arthur
MightyJ
King Arthur
8
8
5
1.31
W
Medusa
5
6
20
2.5
W
Erlang Shen
SimperialWalker
Erlang Shen
5
5
14
2.4
W
Jormungandr
Tehrabyte2p0
Jormungandr
5
4
18
3.5
L
7
7
8
1.57
L
4
5
8
1.6
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,066
Damage
99,234
111,871
Taken
72,880
94,183
Mitigated
44,903
38,275
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,151
465
2,284
6,700
27,279
28,027
249
7,189
20,090
23,522
0
W
Jing Wei
Dilbyson
Jing Wei
22,659
17,315
2,407
4,782
12,137
5,174
2,215
7,391
4,601
0
35,659
L
14,160
1,145
2,275
3,910
19,719
14,326
796
8,282
11,437
22,375
0
L
King Arthur
MightyJ
King Arthur
8,972
1,205
1,935
1,059
23,058
20,698
105
5,788
17,270
646
20,565
W
Medusa
20,835
11,692
0
1,028
12,997
5,174
680
7,850
5,022
0
35,798
W
Erlang Shen
SimperialWalker
Erlang Shen
16,217
8,929
1,605
7,735
18,342
12,560
836
7,077
11,090
0
23,674
W
Jormungandr
Tehrabyte2p0
Jormungandr
15,758
2,968
2,857
2,991
13,517
12,920
369
6,374
6,993
26,972
0
L
14,269
4,473
1,233
6,205
24,884
22,268
1,142
10,370
14,514
364
25,285
L
10,514
249
7,465
5,209
16,931
8,864
944
7,894
9,037
24,268
0
W
23,765
3,451
2,374
7,610
15,887
9,075
1,185
8,077
7,737
45,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,409
Gold Earned
55,363
145
Minions Killed
138
0
Camps Cleared
0
978,064
Distance Traveled
1,142,039
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,463
789
37
3
0
197,067
3
W
Jing Wei
11,829
986
28
2
0
249,617
0
L
Hades
9,144
762
21
2
0
193,737
0
L
King Arthur
10,540
878
19
2
0
194,383
1
W
Medusa
10,660
888
34
3
0
213,251
1
W
Erlang Shen
10,679
890
13
1
0
243,105
1
W
Jormungandr
10,454
871
15
1
0
207,217
2
L
Osiris
11,039
920
29
2
0
186,874
0
L
Chang'e
10,223
852
39
3
0
206,003
1
W
Hades
11,741
978
48
4
0
228,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role