Player Matchup

Thor
Thor
AlanMuzenjak
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Blitzzling1337
Tiamat
Level 17
God Stats
7W - 7L
1,470 SR
Queue Stats
16W - 16L
1,284 Elo+
Solo
Bakasura
Bakasura
Dark_Rayen_08ght
Bakasura
Level 7
God Stats
7W - 17L
1,193 SR
Queue Stats
18W - 30L
1,362 Elo+
Party 1
Janus
Janus
aymxn06
Janus
Level 12
God Stats
39W - 33L
1,217 SR
Queue Stats
152W - 164L
1,229 Elo+
Party 1
Neith
Neith
radford123
Neith
Level 28
God Stats
12W - 17L
1,425 SR
Queue Stats
546W - 554L
1,367 Elo+
Solo
Team Averages
Level 13
1,361 SR
1,348 Elo+

VS

Team Averages
Level 14
1,578 SR
1,416 Elo+
Kuzenbo
Kuzenbo
danieloffhauss
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Fafnir
Fafnir
igorniester
Fafnir
Level 19
God Stats
7W - 6L
1,524 SR
Queue Stats
86W - 108L
1,450 Elo+
Solo
Vulcan
Vulcan
lilbompz
Vulcan
Level 16
God Stats
3W - 6L
1,798 SR
Queue Stats
36W - 43L
1,366 Elo+
Solo
Zeus
Zeus
thetraqueur
Zeus
Level 13
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
vegettoide457
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,317
443
1,234
7,245
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 0
6,620
552
3,266
6,837
4,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 1
6,425
535
2,474
8,348
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
aymxn06
Janus
10
4 / 2 / 1
6,168
514
4,499
5,000
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
5 / 0 / 1
7,304
609
4,499
4,454
1,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 9 / 1
5,501
458
3,703
10,836
6,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
6
0 / 4 / 0
4,477
373
2,805
6,514
4,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
lilbompz
Vulcan
11
5 / 0 / 0
6,728
561
5,921
4,489
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 1
4,623
385
1,769
3,490
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
vegettoide457
Bakasura
10
2 / 2 / 0
6,028
502
3,746
8,327
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
17
Kills
9
11
Deaths
17
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
W
4
2
0
2
W
3
1
1
3.5
W
Janus
aymxn06
Janus
4
2
1
2.25
L
2
9
1
0.28
L
Fafnir
0
4
0
0
L
Vulcan
lilbompz
Vulcan
5
0
0
5
W
Neith
5
0
1
5.5
L
0
2
1
0.25
L
Bakasura
vegettoide457
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,972
Damage
17,944
31,884
Taken
33,656
12,099
Mitigated
16,373
7,428
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,234
409
0
450
7,245
1,906
20
3,759
3,374
0
12,206
W
3,266
1,285
0
3,250
6,837
4,990
1,390
2,177
4,615
31,538
0
W
2,474
1,860
0
1,684
8,348
2,344
0
2,572
5,726
0
21,719
W
Janus
aymxn06
Janus
4,499
353
0
0
5,000
1,337
0
3,162
1,730
31,172
0
L
3,703
2,160
0
288
10,836
6,458
53
2,354
8,424
11,844
0
L
Fafnir
2,805
1,605
0
356
6,514
4,871
0
1,478
5,036
7,756
0
L
Vulcan
lilbompz
Vulcan
5,921
2,321
0
648
4,489
1,395
0
1,605
2,884
37,111
0
W
Neith
4,499
3,155
0
2,044
4,454
1,522
2,148
2,258
2,196
0
37,257
L
1,769
349
0
155
3,490
949
144
1,371
2,119
12,305
0
L
Bakasura
vegettoide457
Bakasura
3,746
3,321
0
3,652
8,327
2,700
0
957
7,345
0
26,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
27,357
249
Minions Killed
179
0
Camps Cleared
0
1,093,070
Distance Traveled
1,010,966
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,317
443
24
2
0
229,533
2
W
Tiamat
6,620
552
59
5
0
177,214
0
W
Bakasura
6,425
535
46
4
0
255,061
0
W
Janus
6,168
514
53
4
0
237,641
0
L
Kuzenbo
5,501
458
16
1
0
242,504
2
L
Fafnir
4,477
373
12
1
0
190,222
0
L
Vulcan
6,728
561
65
5
0
194,865
0
W
Neith
7,304
609
67
6
0
193,621
3
L
Zeus
4,623
385
26
2
0
155,492
0
L
Bakasura
6,028
502
60
5
0
227,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role