Player Matchup

Loki
Loki
Christopherr3
Loki
Level 109
God Stats
6W - 0L
2,044 SR
Queue Stats
497W - 377L
1,671 Elo+
Party 1
Anubis
Anubis
HibTheHib
Anubis
Level 62
God Stats
12W - 5L
1,646 SR
Queue Stats
428W - 325L
1,549 Elo+
Party 1
Khepri
Khepri
HypnoFrogg
Khepri
Level 48
God Stats
24W - 9L
1,859 SR
Queue Stats
454W - 337L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
NinjaSandvich
Xbalanque
Level 49
God Stats
19W - 22L
1,456 SR
Queue Stats
32W - 39L
1,441 Elo+
Party 1
Bellona
Bellona
NishDabs
Bellona
Level 29
God Stats
8W - 5L
1,545 SR
Queue Stats
215W - 103L
1,617 Elo+
Party 1
Team Averages
Level 59
1,710 SR
1,568 Elo+

VS

Team Averages
Level 48
1,583 SR
1,466 Elo+
Danzaburou
Danzaburou
Potatokoke
Danzaburou
Level 42
God Stats
3W - 5L
1,553 SR
Queue Stats
54W - 58L
1,491 Elo+
Solo
Nox
Nox
SmackDeinDad69
Nox
Level 30
God Stats
12W - 10L
1,597 SR
Queue Stats
46W - 61L
1,507 Elo+
Party 2
Ymir
Ymir
gutenmorgen666
Ymir
Level 59
God Stats
3W - 7L
1,500 SR
Queue Stats
422W - 429L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
hallo565
Erlang Shen
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,449 Elo+
Party 2
Amaterasu
Amaterasu
hallo566
Amaterasu
Level 51
God Stats
4W - 3L
1,768 SR
Queue Stats
50W - 67L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
12,420
621
14,991
14,096
6,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
HibTheHib
Anubis
16
6 / 6 / 8
10,083
504
15,905
18,016
12,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
HypnoFrogg
Khepri
14
2 / 3 / 9
9,060
453
5,465
13,346
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
NinjaSandvich
Xbalanque
17
1 / 2 / 1
9,334
467
7,867
10,057
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
NishDabs
Bellona
14
1 / 6 / 4
8,765
438
7,926
15,244
16,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Potatokoke
Danzaburou
15
4 / 5 / 1
9,784
489
14,692
14,725
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 2
9,637
482
10,493
12,698
4,110
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 7
9,285
464
5,781
14,292
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
hallo565
Erlang Shen
14
1 / 6 / 5
8,862
443
10,220
16,788
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
hallo566
Amaterasu
16
4 / 2 / 1
9,977
499
11,189
10,989
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
22
Kills
17
17
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
0
5
14.5
W
Anubis
HibTheHib
Anubis
6
6
8
1.67
W
Khepri
HypnoFrogg
Khepri
2
3
9
2.17
W
Xbalanque
NinjaSandvich
Xbalanque
1
2
1
0.75
W
Bellona
NishDabs
Bellona
1
6
4
0.5
L
Danzaburou
Potatokoke
Danzaburou
4
5
1
0.9
L
5
5
2
1.2
L
3
4
7
1.63
L
Erlang Shen
hallo565
Erlang Shen
1
6
5
0.58
L
Amaterasu
hallo566
Amaterasu
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
52,375
70,759
Taken
69,492
51,221
Mitigated
39,607
24,566
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,991
3,880
0
7,148
14,096
6,498
0
3,170
10,926
0
97,065
W
Anubis
HibTheHib
Anubis
15,905
841
0
8,560
18,016
12,032
602
8,318
9,698
63,535
0
W
Khepri
HypnoFrogg
Khepri
5,465
791
0
2,054
13,346
12,908
0
2,778
10,568
22,782
0
W
Xbalanque
NinjaSandvich
Xbalanque
7,867
2,917
0
4,084
10,057
3,526
1,349
281
9,776
0
80,391
W
Bellona
NishDabs
Bellona
7,926
2,607
0
2,720
15,244
16,257
190
1,727
13,517
159
41,855
L
Danzaburou
Potatokoke
Danzaburou
14,692
6,554
0
5,126
14,725
5,558
720
3,304
11,341
0
64,453
L
10,493
1,932
0
1,836
12,698
4,110
1,306
5,065
7,633
45,305
0
L
5,781
1,432
0
780
14,292
14,311
94
4,875
9,349
23,403
0
L
Erlang Shen
hallo565
Erlang Shen
10,220
5,323
0
5,405
16,788
6,898
0
6,363
10,425
0
57,904
L
Amaterasu
hallo566
Amaterasu
11,189
5,021
0
2,098
10,989
8,730
2,403
1,922
9,002
0
49,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
47,545
551
Minions Killed
393
0
Camps Cleared
0
1,838,078
Distance Traveled
1,778,142
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,420
621
172
9
0
467,743
6
W
Anubis
10,083
504
124
6
0
300,460
3
W
Khepri
9,060
453
25
1
0
400,991
7
W
Xbalanque
9,334
467
143
7
0
358,621
12
W
Bellona
8,765
438
87
4
0
310,263
0
L
Danzaburou
9,784
489
94
5
0
330,281
3
L
Nox
9,637
482
75
4
0
324,503
2
L
Ymir
9,285
464
36
2
0
344,915
0
L
Erlang Shen
8,862
443
84
4
0
391,495
0
L
Amaterasu
9,977
499
104
5
0
386,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role