Player Matchup

Loki
Loki
qDelLy
Loki
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 8L
1,273 Elo+
Solo
Anubis
Anubis
Śion
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ふじまるリづが
Apollo
Level 127
God Stats
18W - 15L
1,693 SR
Queue Stats
380W - 291L
1,661 Elo+
Party 1
Discordia
Discordia
小小复读姬
Discordia
Level 79
God Stats
28W - 8L
1,690 SR
Queue Stats
463W - 385L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
高处不胜韩
Jormungandr
Level 127
God Stats
2W - 2L
1,413 SR
Queue Stats
38W - 36L
1,528 Elo+
Party 1
Team Averages
Level 117
1,559 SR
1,509 Elo+

VS

Team Averages
Level 92
1,487 SR
1,498 Elo+
Chronos
Chronos
Albenism
Chronos
Level 117
God Stats
10W - 8L
1,817 SR
Queue Stats
176W - 150L
1,563 Elo+
Solo
Pele
Pele
Evodine
Pele
Level 94
God Stats
7W - 8L
1,733 SR
Queue Stats
274W - 289L
1,530 Elo+
Solo
Cabrakan
Cabrakan
Kymimaro91
Cabrakan
Level 39
God Stats
5W - 13L
1,102 SR
Queue Stats
61W - 106L
1,274 Elo+
Solo
Danzaburou
Danzaburou
WildNich
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,546 Elo+
Solo
Amaterasu
Amaterasu
shusts
Amaterasu
Level 102
God Stats
0W - 3L
1,281 SR
Queue Stats
185W - 169L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
qDelLy
Loki
17
3 / 1 / 3
11,167
532
3,863
10,536
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Anubis
Śion
Anubis
20
5 / 2 / 7
13,232
630
18,576
16,263
8,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 2 / 7
12,692
604
17,786
16,936
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
小小复读姬
Discordia
20
6 / 1 / 7
13,159
627
18,278
6,661
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
高处不胜韩
Jormungandr
17
3 / 0 / 12
11,340
540
8,720
17,150
16,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albenism
Chronos
14
1 / 6 / 1
9,397
447
9,027
18,874
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
Evodine
Pele
17
4 / 5 / 0
10,419
496
7,212
20,321
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Kymimaro91
Cabrakan
11
0 / 2 / 0
6,964
332
1,598
10,150
4,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
WildNich
Danzaburou
15
0 / 7 / 1
9,108
434
9,862
18,223
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
shusts
Amaterasu
15
1 / 5 / 1
9,062
432
7,431
20,438
16,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
25
Kills
6
6
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
Albenism
Chronos
1
6
1
0.25
L
Pele
Evodine
Pele
4
5
0
0.8
L
Cabrakan
Kymimaro91
Cabrakan
0
2
0
0
L
Danzaburou
WildNich
Danzaburou
0
7
1
0.07
W
Loki
qDelLy
Loki
3
1
3
4.5
L
Amaterasu
shusts
Amaterasu
1
5
1
0.3
W
Anubis
Śion
Anubis
5
2
7
4.25
W
8
2
7
5.75
W
Discordia
小小复读姬
Discordia
6
1
7
9.5
W
Jormungandr
高处不胜韩
Jormungandr
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,223
Damage
35,130
67,546
Taken
88,006
38,454
Mitigated
41,082
31,383
Healing
23,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Albenism
Chronos
9,027
3,724
0
4,468
18,874
5,835
0
11,673
6,549
63,016
0
L
Pele
Evodine
Pele
7,212
1,294
0
7,274
20,321
6,526
0
10,115
10,053
0
72,210
L
Cabrakan
Kymimaro91
Cabrakan
1,598
92
0
2,403
10,150
4,489
0
6,878
3,185
13,377
0
L
Danzaburou
WildNich
Danzaburou
9,862
3,728
0
4,004
18,223
7,930
826
6,273
11,865
0
66,655
W
Loki
qDelLy
Loki
3,863
1,368
0
5,466
10,536
3,511
176
1,164
9,372
0
57,036
L
Amaterasu
shusts
Amaterasu
7,431
2,629
0
4,955
20,438
16,302
0
9,570
10,780
0
46,111
W
Anubis
Śion
Anubis
18,576
586
0
12,536
16,263
8,019
1,492
2,404
13,859
92,310
0
W
17,786
12,600
0
5,479
16,936
7,389
6,957
3,340
13,596
0
116,434
W
Discordia
小小复读姬
Discordia
18,278
240
0
1,454
6,661
2,616
1,010
2,999
3,662
86,319
0
W
Jormungandr
高处不胜韩
Jormungandr
8,720
1,292
0
6,448
17,150
16,919
991
3,374
13,776
46,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,590
Gold Earned
44,950
649
Minions Killed
495
0
Camps Cleared
0
2,097,210
Distance Traveled
1,856,375
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,397
447
117
6
0
312,981
3
L
Pele
10,419
496
142
7
0
425,195
2
L
Cabrakan
6,964
332
28
1
0
358,625
1
L
Danzaburou
9,108
434
112
5
0
350,613
1
W
Loki
11,167
532
94
4
0
483,436
0
L
Amaterasu
9,062
432
96
5
0
408,961
5
W
Anubis
13,232
630
162
8
0
361,869
10
W
Apollo
12,692
604
163
8
0
415,214
8
W
Discordia
13,159
627
163
8
0
417,616
3
W
Jormungandr
11,340
540
67
3
0
419,075
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role