Player Matchup

Chang'e
Chang'e
Gold V
KORDINAT
Chang'e
Gold V
Level 148
God Stats
1W - 0L
1,846 SR
Queue Stats
33W - 39L
1,552 MMR
Party 1
Ymir
Ymir
Silver III
SuckPlusLieDown
Ymir
Silver III
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,368 MMR
Party 1
Tyr
Tyr
Bronze III
TeIubescGoanga
Tyr
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Th3IvanUR
Thor
Bronze III
Level 123
God Stats
3W - 0L
1,725 SR
Queue Stats
37W - 46L
1,448 MMR
Solo
Chiron
Chiron
Gold IV
patataSP
Chiron
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,614 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,513 SR
1,461 MMR
Kali
Kali
Gold V
ACA2004
Kali
Gold V
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 122L
1,426 MMR
Solo
King Arthur
King Arthur
Bronze III
JONESON
King Arthur
Bronze III
Level 111
God Stats
37W - 39L
1,566 SR
Queue Stats
79W - 98L
1,459 MMR
Solo
Sobek
Sobek
Silver I
KingOtt
Sobek
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Ultraval
Artemis
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,461 MMR
Solo
Scylla
Scylla
Bronze III
Yentax
Scylla
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KORDINAT
Chang'e
11
2 / 0 / 0
5,962
596
3,032
3,958
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 1
5,159
516
869
4,067
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 2
5,999
600
6,171
8,958
4,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
10
3 / 0 / 1
5,668
567
1,743
5,283
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
patataSP
Chiron
10
0 / 0 / 1
5,333
533
3,654
4,204
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ApolloSetNemesisDanzaburouTsukuyomi

VS

Bans
JanusAnhurCthulhuUllrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ACA2004
Kali
5
0 / 0 / 0
4,008
401
758
2,059
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

King Arthur
JONESON
King Arthur
10
2 / 3 / 0
5,816
582
4,554
8,189
3,752
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
KingOtt
Sobek
6
0 / 1 / 0
4,496
450
1,828
5,815
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Ultraval
Artemis
9
0 / 1 / 0
5,144
514
3,277
5,149
1,404
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Yentax
Scylla
9
0 / 1 / 0
5,277
528
2,119
3,104
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
2
2
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
ACA2004
Kali
0
0
0
0
L
King Arthur
JONESON
King Arthur
2
3
0
0.67
W
Chang'e
KORDINAT
Chang'e
2
0
0
2
L
Sobek
KingOtt
Sobek
0
1
0
0
W
0
0
1
0.5
W
1
2
2
1
W
Thor
3
0
1
3.5
L
Artemis
Ultraval
Artemis
0
1
0
0
L
Scylla
Yentax
Scylla
0
1
0
0
W
Chiron
patataSP
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
12,536
26,470
Taken
24,316
9,873
Mitigated
9,604
14,132
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
ACA2004
Kali
758
248
0
1,069
2,059
492
0
243
1,776
0
6,233
L
King Arthur
JONESON
King Arthur
4,554
181
0
2,230
8,189
3,752
0
0
8,189
0
30,468
W
Chang'e
KORDINAT
Chang'e
3,032
175
330
2,132
3,958
1,172
0
1,231
2,613
36,196
0
L
Sobek
KingOtt
Sobek
1,828
109
0
2,669
5,815
3,058
0
1,360
4,381
12,076
0
W
869
166
0
1,948
4,067
1,777
0
1,488
2,521
11,939
0
W
6,171
1,632
0
3,520
8,958
4,376
0
441
8,517
0
32,546
W
Thor
1,743
299
0
2,820
5,283
1,540
0
328
4,951
0
25,946
L
Artemis
Ultraval
Artemis
3,277
1,356
0
1,985
5,149
1,404
0
413
4,736
0
28,256
L
Scylla
Yentax
Scylla
2,119
256
0
500
3,104
898
0
1,653
1,333
28,855
0
W
Chiron
patataSP
Chiron
3,654
1,065
266
3,116
4,204
1,008
114
283
3,921
0
35,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
24,741
298
Minions Killed
251
0
Camps Cleared
0
955,078
Distance Traveled
783,870
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,008
401
27
3
0
86,015
2
L
King Arthur
5,816
582
68
7
0
171,570
2
W
Chang'e
5,962
596
90
9
0
197,847
2
L
Sobek
4,496
450
17
2
0
202,779
3
W
Ymir
5,159
516
11
1
0
206,815
5
W
Tyr
5,999
600
69
7
0
193,842
2
W
Thor
5,668
567
64
6
0
196,545
4
L
Artemis
5,144
514
67
7
0
154,935
2
L
Scylla
5,277
528
72
7
0
168,571
4
W
Chiron
5,333
533
64
6
0
160,029
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role