Player Matchup

Izanami
Izanami
DarkVoid840
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,467 Elo+
Solo
Mercury
Mercury
Glornoir
Mercury
Level 25
God Stats
17W - 16L
1,655 SR
Queue Stats
91W - 96L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Molybdendragoner
Xing Tian
Level 23
God Stats
2W - 1L
1,508 SR
Queue Stats
137W - 154L
1,497 Elo+
Solo
Tiamat
Tiamat
Parexe
Tiamat
Level 25
God Stats
3W - 4L
1,482 SR
Queue Stats
108W - 92L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
insomniax68
Baron Samedi
Level 22
God Stats
12W - 11L
1,393 SR
Queue Stats
221W - 190L
1,468 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,497 Elo+

VS

Team Averages
Level 19
1,389 SR
1,470 Elo+
Cthulhu
Cthulhu
Destroyah805
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Solo
Neith
Neith
INDIGOVIRGO
Neith
Level 25
God Stats
1W - 2L
1,486 SR
Queue Stats
42W - 35L
1,505 Elo+
Solo
Thor
Thor
Lievkeyes
Thor
Level 11
God Stats
0W - 2L
1,328 SR
Queue Stats
30W - 34L
1,506 Elo+
Solo
Kukulkan
Kukulkan
VixtheLix
Kukulkan
Level 24
God Stats
5W - 6L
1,323 SR
Queue Stats
231W - 236L
1,347 Elo+
Solo
Ra
Ra
lupiotwenty
Ra
Level 28
God Stats
2W - 11L
1,307 SR
Queue Stats
257W - 240L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkVoid840
Izanami
18
9 / 1 / 14
10,932
1,093
11,728
7,817
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Glornoir
Mercury
16
5 / 1 / 14
10,282
1,028
10,838
7,684
2,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
15
0 / 3 / 13
9,527
953
4,701
12,098
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Parexe
Tiamat
17
5 / 2 / 19
10,283
1,028
15,707
7,707
6,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
insomniax68
Baron Samedi
17
7 / 0 / 13
11,176
1,118
9,000
6,908
2,963
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

270

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destroyah805
Cthulhu
14
2 / 4 / 3
8,936
894
4,594
12,192
14,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 1
7,722
772
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
14
1 / 11 / 2
8,755
876
8,149
16,495
6,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
VixtheLix
Kukulkan
16
1 / 2 / 4
9,811
981
10,666
10,773
5,428
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 9 / 4
9,654
965
12,406
15,624
6,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
21
26
Kills
7
7
Deaths
26
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkVoid840
Izanami
9
1
14
16
L
Cthulhu
Destroyah805
Cthulhu
2
4
3
0.88
W
Mercury
Glornoir
Mercury
5
1
14
12
L
0
0
1
0.5
L
Thor
1
11
2
0.18
W
Xing Tian
0
3
13
2.17
W
Tiamat
Parexe
Tiamat
5
2
19
7.25
L
Kukulkan
VixtheLix
Kukulkan
1
2
4
1.5
W
Baron Samedi
insomniax68
Baron Samedi
7
0
13
13.5
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,974
Damage
35,815
42,214
Taken
55,084
22,023
Mitigated
33,309
12,068
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkVoid840
Izanami
11,728
7,248
0
2,339
7,817
2,962
0
6,601
1,166
0
26,166
L
Cthulhu
Destroyah805
Cthulhu
4,594
285
80
300
12,192
14,449
0
7,282
4,910
9,130
0
W
Mercury
Glornoir
Mercury
10,838
4,462
0
0
7,684
2,461
0
3,681
2,908
0
22,461
L
0
0
0
0
0
0
0
0
0
0
0
L
Thor
8,149
2,025
0
0
16,495
6,731
0
9,667
6,828
0
18,116
W
Xing Tian
4,701
494
960
3,767
12,098
7,565
0
8,046
3,902
13,360
0
W
Tiamat
Parexe
Tiamat
15,707
1,543
0
2,021
7,707
6,072
0
3,905
3,677
26,606
0
L
Kukulkan
VixtheLix
Kukulkan
10,666
753
390
244
10,773
5,428
0
4,700
6,073
41,929
0
W
Baron Samedi
insomniax68
Baron Samedi
9,000
804
1,186
1,795
6,908
2,963
0
5,008
1,875
32,874
0
L
12,406
210
787
1,132
15,624
6,701
0
7,759
7,865
39,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
44,878
168
Minions Killed
174
5
Camps Cleared
3
951,325
Distance Traveled
639,694
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,932
1,093
37
4
1
181,875
1
L
Cthulhu
8,936
894
7
1
1
151,103
2
W
Mercury
10,282
1,028
28
3
1
220,291
1
L
Neith
7,722
772
0
0
0
11,354
1
L
Thor
8,755
876
32
3
1
152,882
1
W
Xing Tian
9,527
953
24
2
0
174,340
0
W
Tiamat
10,283
1,028
25
3
2
190,894
0
L
Kukulkan
9,811
981
85
9
0
154,636
0
W
Baron Samedi
11,176
1,118
54
5
1
183,925
0
L
Ra
9,654
965
50
5
1
169,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role