Player Matchup

Hera
Hera
FritzX
Hera
Level 160
God Stats
3W - 4L
1,232 SR
Queue Stats
297W - 338L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Kryp
Heimdallr
Level 156
God Stats
3W - 0L
1,706 SR
Queue Stats
105W - 140L
1,498 Elo+
Party 2
Ganesha
Ganesha
SyrieNZ
Ganesha
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
93W - 107L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
TheSweetNothings
Guan Yu
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Virtuous
Neith
Level 139
God Stats
4W - 3L
1,831 SR
Queue Stats
96W - 151L
1,494 Elo+
Party 2
Team Averages
Level 110
1,510 SR
1,470 Elo+

VS

Team Averages
Level 75
1,491 SR
1,393 Elo+
Bakasura
Bakasura
CrunchyCho1959
Bakasura
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 124L
1,401 Elo+
Party 1
Athena
Athena
Keeeeeeel
Athena
Level 29
God Stats
8W - 13L
1,555 SR
Queue Stats
19W - 46L
1,354 Elo+
Party 1
Eset
Eset
SavageZephyr
Eset
Level 148
God Stats
2W - 9L
1,508 SR
Queue Stats
242W - 293L
1,436 Elo+
Solo
Apollo
Apollo
ZandaClaus
Apollo
Level 66
God Stats
9W - 20L
1,409 SR
Queue Stats
79W - 136L
1,400 Elo+
Party 1
Bellona
Bellona
benny662
Bellona
Level 30
God Stats
5W - 11L
1,486 SR
Queue Stats
27W - 50L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FritzX
Hera
17
8 / 1 / 5
10,824
601
9,958
10,473
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
Kryp
Heimdallr
16
7 / 4 / 5
10,845
603
11,864
10,599
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
SyrieNZ
Ganesha
14
0 / 0 / 9
9,202
511
3,588
8,802
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 3
11,227
624
11,746
11,960
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Virtuous
Neith
16
2 / 1 / 5
10,040
558
8,175
9,340
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 4 / 1
9,190
511
7,737
14,024
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Keeeeeeel
Athena
12
0 / 2 / 3
7,588
422
2,068
11,749
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 7 / 2
8,994
500
7,502
11,212
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
ZandaClaus
Apollo
14
0 / 4 / 3
7,920
440
5,195
13,442
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
benny662
Bellona
13
0 / 3 / 2
7,673
426
3,416
12,323
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
20
Kills
7
7
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
4
1
1.13
W
Hera
FritzX
Hera
8
1
5
10.5
L
Athena
Keeeeeeel
Athena
0
2
3
0.75
W
Heimdallr
Kryp
Heimdallr
7
4
5
2.38
L
3
7
2
0.57
W
Ganesha
SyrieNZ
Ganesha
0
0
9
4.5
W
3
1
3
4.5
W
Neith
Virtuous
Neith
2
1
5
4.5
L
Apollo
ZandaClaus
Apollo
0
4
3
0.38
L
Bellona
benny662
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
25,918
51,174
Taken
62,750
31,899
Mitigated
30,220
21,555
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
7,737
4,872
0
2,480
14,024
5,580
0
3,095
10,829
0
45,958
W
Hera
FritzX
Hera
9,958
1,704
0
5,575
10,473
3,982
1,091
1,173
8,925
82,101
0
L
Athena
Keeeeeeel
Athena
2,068
717
0
2,679
11,749
7,704
0
4,050
7,648
19,336
0
W
Heimdallr
Kryp
Heimdallr
11,864
5,577
0
1,319
10,599
4,213
3,469
4,334
5,632
0
72,677
L
7,502
595
951
2,233
11,212
3,777
94
3,833
7,379
55,604
0
W
Ganesha
SyrieNZ
Ganesha
3,588
224
0
3,190
8,802
6,544
471
3,016
5,716
22,636
0
W
11,746
1,655
363
5,655
11,960
13,723
673
957
9,872
145
74,566
W
Neith
Virtuous
Neith
8,175
4,570
0
5,453
9,340
3,437
2,540
90
9,250
0
79,426
L
Apollo
ZandaClaus
Apollo
5,195
3,213
0
4,215
13,442
4,970
0
1,430
12,011
0
57,360
L
Bellona
benny662
Bellona
3,416
639
0
3,450
12,323
8,189
51
1,283
10,590
0
38,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
41,365
561
Minions Killed
425
0
Camps Cleared
0
1,639,001
Distance Traveled
1,676,536
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,190
511
92
5
0
361,006
0
W
Hera
10,824
601
126
7
0
361,437
3
L
Athena
7,588
422
35
2
0
352,295
2
W
Heimdallr
10,845
603
137
8
0
320,936
4
L
Eset
8,994
500
115
6
0
301,828
3
W
Ganesha
9,202
511
13
1
0
343,508
1
W
Guan Yu
11,227
624
148
8
0
326,223
3
W
Neith
10,040
558
137
8
0
286,897
3
L
Apollo
7,920
440
96
5
0
338,735
3
L
Bellona
7,673
426
87
5
0
322,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role