Player Matchup

King Arthur
King Arthur
Minzatti
King Arthur
Level 17
God Stats
1W - 1L
1,452 SR
Queue Stats
57W - 49L
1,502 Elo+
Solo
Scylla
Scylla
XxJabuWolf-_-5xX
Scylla
Level 17
God Stats
12W - 12L
1,185 SR
Queue Stats
126W - 125L
1,293 Elo+
Solo
Cthulhu
Cthulhu
aplleheadjp
Cthulhu
Level 16
God Stats
4W - 3L
1,763 SR
Queue Stats
19W - 21L
1,496 Elo+
Solo
Hou Yi
Hou Yi
cr4zy-G_A
Hou Yi
Level 27
God Stats
4W - 4L
1,200 SR
Queue Stats
170W - 179L
1,410 Elo+
Party 2
Nemesis
Nemesis
zBUR13D-_-
Nemesis
Level 18
God Stats
14W - 7L
1,174 SR
Queue Stats
154W - 172L
1,425 Elo+
Party 2
Team Averages
Level 19
1,355 SR
1,425 Elo+

VS

Team Averages
Level 35
1,558 SR
1,490 Elo+
Ravana
Ravana
Haarkhon
Ravana
Level 108
God Stats
1W - 3L
1,791 SR
Queue Stats
15W - 15L
1,623 Elo+
Party 1
Bellona
Bellona
MDRtacruttfort
Bellona
Level 29
God Stats
3W - 5L
1,493 SR
Queue Stats
238W - 299L
1,468 Elo+
Solo
Ra
Ra
Narko642169
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 78L
1,554 Elo+
Party 1
Tiamat
Tiamat
TatyCoronetti
Tiamat
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mmmmmmmhhh
Danzaburou
Level 25
God Stats
55W - 53L
1,506 SR
Queue Stats
111W - 126L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Minzatti
King Arthur
20
7 / 6 / 3
12,871
560
13,609
20,210
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 3 / 5
12,289
534
13,822
10,894
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
aplleheadjp
Cthulhu
18
6 / 0 / 5
11,370
494
11,112
13,063
15,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
cr4zy-G_A
Hou Yi
17
3 / 4 / 2
11,232
488
11,698
16,889
6,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
zBUR13D-_-
Nemesis
19
8 / 4 / 4
12,212
531
9,240
14,618
8,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Haarkhon
Ravana
20
9 / 3 / 1
13,158
572
13,102
15,584
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 0
10,284
447
12,369
18,628
14,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 1
8,542
371
4,864
11,046
3,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 10 / 2
7,953
346
2,179
13,377
6,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mmmmmmmhhh
Danzaburou
19
5 / 11 / 0
12,497
543
14,742
23,120
8,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
32
Kills
17
17
Deaths
33
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
Haarkhon
Ravana
9
3
1
3.17
L
3
4
0
0.75
W
King Arthur
Minzatti
King Arthur
7
6
3
1.42
L
0
5
1
0.1
L
0
10
2
0.1
W
8
3
5
3.5
W
Cthulhu
aplleheadjp
Cthulhu
6
0
5
8.5
W
Hou Yi
cr4zy-G_A
Hou Yi
3
4
2
1
L
Danzaburou
mmmmmmmhhh
Danzaburou
5
11
0
0.45
W
Nemesis
zBUR13D-_-
Nemesis
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,481
Damage
47,256
75,674
Taken
81,755
49,407
Mitigated
41,610
16,086
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Haarkhon
Ravana
13,102
3,604
0
6,282
15,584
7,655
755
2,939
12,340
0
103,842
L
12,369
5,470
0
1,318
18,628
14,759
0
1,802
16,826
0
60,615
W
King Arthur
Minzatti
King Arthur
13,609
3,493
0
5,737
20,210
15,736
712
0
20,210
0
71,823
L
4,864
173
137
2,588
11,046
3,749
380
8,245
2,477
43,732
0
L
2,179
526
0
1,312
13,377
6,487
5
9,038
3,956
17,781
0
W
13,822
1,321
0
2,019
10,894
3,442
2,136
1,833
9,061
66,399
0
W
Cthulhu
aplleheadjp
Cthulhu
11,112
354
334
865
13,063
15,602
94
3,903
9,160
57,433
0
W
Hou Yi
cr4zy-G_A
Hou Yi
11,698
6,803
0
5,316
16,889
6,447
2,571
0
16,889
0
68,700
L
Danzaburou
mmmmmmmhhh
Danzaburou
14,742
6,759
0
7,592
23,120
8,960
4,426
2,013
20,502
0
84,188
W
Nemesis
zBUR13D-_-
Nemesis
9,240
5,124
0
1,815
14,618
8,180
53
1,307
13,311
0
88,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,974
Gold Earned
52,434
570
Minions Killed
531
0
Camps Cleared
0
2,098,396
Distance Traveled
1,991,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,158
572
163
7
0
463,058
1
L
Bellona
10,284
447
96
4
0
447,437
0
W
King Arthur
12,871
560
112
5
0
370,077
1
L
Ra
8,542
371
93
4
0
379,289
0
L
Tiamat
7,953
346
29
1
0
380,292
2
W
Scylla
12,289
534
119
5
0
377,763
1
W
Cthulhu
11,370
494
97
4
0
456,875
0
W
Hou Yi
11,232
488
107
5
0
401,015
0
L
Danzaburou
12,497
543
150
7
0
320,950
0
W
Nemesis
12,212
531
135
6
0
492,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role