Player Matchup

Jing Wei
Jing Wei
GreemKa
Jing Wei
Level 108
God Stats
16W - 10L
1,136 SR
Queue Stats
598W - 574L
1,635 Elo+
Solo
Terra
Terra
Haiseye
Terra
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
57W - 49L
1,588 Elo+
Party 1
Horus
Horus
ImS0Fresh00
Horus
Level 125
God Stats
2W - 1L
1,622 SR
Queue Stats
55W - 41L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
Kitiix
Sun Wukong
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
163W - 163L
1,629 Elo+
Solo
Persephone
Persephone
PolentaBaby
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,411 SR
1,594 Elo+

VS

Team Averages
Level 127
1,659 SR
1,585 Elo+
Sylvanus
Sylvanus
Dioné
Sylvanus
Level 160
God Stats
6W - 3L
1,593 SR
Queue Stats
80W - 84L
1,516 Elo+
Solo
King Arthur
King Arthur
Fishionn
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Tysabri
Ravana
Level 160
God Stats
3W - 1L
1,599 SR
Queue Stats
83W - 67L
1,544 Elo+
Solo
Tiamat
Tiamat
dNiLeTJ
Tiamat
Level 83
God Stats
28W - 18L
1,775 SR
Queue Stats
649W - 436L
1,816 Elo+
Solo
Khepri
Khepri
ortwan
Khepri
Level 112
God Stats
38W - 24L
1,828 SR
Queue Stats
239W - 258L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GreemKa
Jing Wei
16
3 / 4 / 1
9,495
528
11,521
13,780
4,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Haiseye
Terra
12
1 / 8 / 6
7,713
429
6,927
22,707
11,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 8 / 4
8,608
478
5,451
16,663
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Kitiix
Sun Wukong
15
4 / 4 / 0
8,821
490
8,810
16,176
11,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
PolentaBaby
Persephone
15
4 / 8 / 1
9,702
539
10,086
13,005
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dioné
Sylvanus
16
6 / 3 / 1
9,803
545
11,632
15,011
10,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Fishionn
King Arthur
18
4 / 3 / 3
10,909
606
14,826
14,090
11,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Tysabri
Ravana
16
8 / 4 / 6
10,197
567
11,275
10,159
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
dNiLeTJ
Tiamat
19
13 / 2 / 4
11,647
647
22,014
10,953
9,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ortwan
Khepri
14
1 / 2 / 7
8,982
499
6,116
12,087
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
32
32
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dioné
Sylvanus
6
3
1
2.17
W
King Arthur
Fishionn
King Arthur
4
3
3
1.83
L
Jing Wei
GreemKa
Jing Wei
3
4
1
0.88
L
Terra
Haiseye
Terra
1
8
6
0.5
L
2
8
4
0.5
L
Sun Wukong
Kitiix
Sun Wukong
4
4
0
1
L
Persephone
PolentaBaby
Persephone
4
8
1
0.56
W
Ravana
Tysabri
Ravana
8
4
6
2.75
W
Tiamat
dNiLeTJ
Tiamat
13
2
4
7.5
W
Khepri
ortwan
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,795
Damage
65,863
82,331
Taken
62,300
38,053
Mitigated
50,210
23,990
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dioné
Sylvanus
11,632
4,766
1,223
4,441
15,011
10,031
496
2,582
12,415
55,659
9,662
W
King Arthur
Fishionn
King Arthur
14,826
1,969
0
2,862
14,090
11,318
701
1,011
12,421
0
76,800
L
Jing Wei
GreemKa
Jing Wei
11,521
8,172
0
3,620
13,780
4,531
0
10,411
3,332
0
66,230
L
Terra
Haiseye
Terra
6,927
2,503
3,539
5,945
22,707
11,315
27
12,687
9,762
20,320
0
L
5,451
3,446
561
3,551
16,663
6,523
0
7,069
9,230
0
37,802
L
Sun Wukong
Kitiix
Sun Wukong
8,810
1,650
0
5,999
16,176
11,586
0
1,619
14,336
0
46,552
L
Persephone
PolentaBaby
Persephone
10,086
1,578
0
775
13,005
4,098
202
6,244
6,512
54,975
0
W
Ravana
Tysabri
Ravana
11,275
2,184
0
2,584
10,159
4,381
0
4,762
5,108
0
72,842
W
Tiamat
dNiLeTJ
Tiamat
22,014
3,193
272
4,752
10,953
9,938
1,284
5,797
4,892
82,090
0
W
Khepri
ortwan
Khepri
6,116
465
326
1,929
12,087
14,542
0
2,262
9,733
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
51,538
418
Minions Killed
569
0
Camps Cleared
0
1,662,036
Distance Traveled
1,686,886
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,803
545
123
7
0
268,738
5
W
King Arthur
10,909
606
150
8
0
346,257
1
L
Jing Wei
9,495
528
118
7
0
319,235
3
L
Terra
7,713
429
25
1
0
323,313
4
L
Horus
8,608
478
73
4
0
342,267
1
L
Sun Wukong
8,821
490
82
5
0
345,219
10
L
Persephone
9,702
539
120
7
0
332,002
1
W
Ravana
10,197
567
118
7
0
376,027
5
W
Tiamat
11,647
647
151
8
0
346,926
5
W
Khepri
8,982
499
27
2
0
348,938
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role