Player Matchup

Ymir
Ymir
FireRescue951
Ymir
Level 20
God Stats
2W - 3L
1,486 SR
Queue Stats
58W - 61L
1,123 Elo+
Solo
Anubis
Anubis
SteadiedTurnip4
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,414 Elo+
Solo
Odin
Odin
fierce-hades329
Odin
Level 16
God Stats
4W - 5L
1,203 SR
Queue Stats
60W - 49L
1,498 Elo+
Solo
Hou Yi
Hou Yi
hysteria8
Hou Yi
Level 26
God Stats
1W - 0L
1,825 SR
Queue Stats
57W - 40L
1,658 Elo+
Solo
Cabrakan
Cabrakan
x_-_Almighty-_-
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,414 Elo+

VS

Team Averages
Level 16
1,501 SR
1,461 Elo+
Cthulhu
Cthulhu
BP_fatheadupinya
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,175 Elo+
Party 1
Danzaburou
Danzaburou
Enigma_IlIll
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
Vintachello
Ao Kuang
Level 22
God Stats
14W - 8L
1,506 SR
Queue Stats
34W - 26L
1,466 Elo+
Solo
Bakasura
Bakasura
XxR36ULARDUDxX
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 161L
1,667 Elo+
Solo
Pele
Pele
orlando10597201
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,759
520
2,582
8,639
3,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 5
7,408
570
7,017
6,093
2,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 4
7,503
577
6,362
6,017
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
hysteria8
Hou Yi
12
4 / 1 / 2
7,175
552
5,505
6,848
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
15
11 / 1 / 1
9,458
728
11,941
8,440
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,196
400
958
7,393
3,106
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Enigma_IlIll
Danzaburou
9
0 / 4 / 1
5,378
414
1,042
7,301
2,034
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Vintachello
Ao Kuang
12
3 / 5 / 3
7,110
547
7,535
11,894
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
12
2 / 4 / 1
7,096
546
1,792
10,579
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 4 / 0
7,893
607
7,410
10,014
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
9
10
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Danzaburou
Enigma_IlIll
Danzaburou
0
4
1
0.13
W
3
2
3
2.25
W
1
4
5
0.88
L
Ao Kuang
Vintachello
Ao Kuang
3
5
3
0.9
L
Bakasura
2
4
1
0.63
W
3
2
4
2.5
W
Hou Yi
hysteria8
Hou Yi
4
1
2
5
L
4
4
0
1
W
Cabrakan
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
18,737
36,037
Taken
47,181
18,715
Mitigated
16,174
11,006
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
958
0
159
426
7,393
3,106
0
967
6,376
10,847
0
L
Danzaburou
Enigma_IlIll
Danzaburou
1,042
506
0
1,918
7,301
2,034
0
1,356
5,670
0
12,486
W
2,582
1,397
0
1,310
8,639
3,735
690
1,332
7,307
19,608
0
W
7,017
590
0
1,291
6,093
2,942
280
2,841
3,252
27,655
0
L
Ao Kuang
Vintachello
Ao Kuang
7,535
2,884
0
3,776
11,894
4,345
635
7,963
3,909
26,134
4,631
L
Bakasura
1,792
1,152
0
2,018
10,579
3,289
29
5,174
5,380
0
41,777
W
6,362
1,090
0
325
6,017
4,008
1,018
1,693
4,324
0
32,392
W
Hou Yi
hysteria8
Hou Yi
5,505
2,450
111
3,535
6,848
2,257
3,077
815
6,033
0
41,129
L
7,410
2,095
0
3,042
10,014
3,400
0
6,080
3,934
0
47,463
W
Cabrakan
11,941
1,070
0
4,434
8,440
5,773
322
1,292
6,784
54,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
32,673
353
Minions Killed
269
0
Camps Cleared
0
1,167,872
Distance Traveled
1,055,768
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,196
400
28
2
0
162,845
0
L
Danzaburou
5,378
414
17
1
0
224,564
2
W
Ymir
6,759
520
41
3
0
244,882
0
W
Anubis
7,408
570
66
5
0
215,317
4
L
Ao Kuang
7,110
547
60
5
0
198,747
0
L
Bakasura
7,096
546
83
6
0
261,039
0
W
Odin
7,503
577
65
5
0
262,448
0
W
Hou Yi
7,175
552
66
5
0
211,091
3
L
Pele
7,893
607
81
6
0
208,573
3
W
Cabrakan
9,458
728
115
9
0
234,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role