Player Matchup

Nemesis
Nemesis
AwsomeShocks1
Nemesis
Level 58
God Stats
4W - 4L
1,620 SR
Queue Stats
41W - 35L
1,647 Elo+
Party 2
Thor
Thor
GaumboatSquishin
Thor
Level 103
God Stats
1W - 0L
1,223 SR
Queue Stats
57W - 46L
1,840 Elo+
Party 2
Hercules
Hercules
Rudiths
Hercules
Level 76
God Stats
5W - 8L
1,503 SR
Queue Stats
57W - 54L
1,605 Elo+
Party 2
Bellona
Bellona
StellarIcarus
Bellona
Level 21
God Stats
3W - 6L
1,471 SR
Queue Stats
3W - 7L
1,314 Elo+
Party 2
Ares
Ares
Xindiel
Ares
Level 73
God Stats
6W - 5L
1,629 SR
Queue Stats
72W - 62L
1,658 Elo+
Party 2
Team Averages
Level 66
1,489 SR
1,613 Elo+

VS

Team Averages
Level 68
1,530 SR
1,367 Elo+
Freya
Freya
ChaChaSuave
Freya
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
60W - 115L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
GhostVampira
Zhong Kui
Level 69
God Stats
7W - 8L
1,914 SR
Queue Stats
245W - 240L
1,399 Elo+
Solo
Kali
Kali
IllustriousWOW
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 210L
1,316 Elo+
Party 1
Osiris
Osiris
Imranhamid295
Osiris
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 46L
1,361 Elo+
Solo
Tiamat
Tiamat
TheTemperance
Tiamat
Level 43
God Stats
2W - 11L
1,462 SR
Queue Stats
171W - 159L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
8 / 0 / 8
12,997
866
15,651
12,265
6,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 13
11,131
742
11,184
15,857
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Rudiths
Hercules
19
12 / 0 / 11
13,996
933
15,267
12,079
11,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
14
1 / 5 / 14
10,151
677
6,567
13,430
9,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Xindiel
Ares
18
6 / 2 / 20
12,444
830
12,587
13,017
15,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
10,246
683
10,641
12,130
4,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GhostVampira
Zhong Kui
16
1 / 7 / 3
9,402
627
13,808
17,648
19,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
9,418
628
3,655
7,876
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 2
8,987
599
7,713
17,843
14,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 9 / 4
8,666
578
9,761
17,391
10,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
23
29
Kills
7
7
Deaths
29
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
0
8
12
L
3
3
4
1.67
W
2
0
13
8.5
L
Zhong Kui
GhostVampira
Zhong Kui
1
7
3
0.36
L
2
3
3
1.17
L
1
7
2
0.29
W
Hercules
Rudiths
Hercules
12
0
11
17.5
W
Bellona
1
5
14
1.6
L
0
9
4
0.22
W
Ares
Xindiel
Ares
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,256
Damage
45,578
66,648
Taken
72,888
51,483
Mitigated
52,594
14,867
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,651
8,124
0
2,748
12,265
6,435
3,356
4,604
7,408
0
48,313
L
10,641
3,198
0
4,348
12,130
4,759
1
2,894
9,236
33,776
0
W
11,184
3,648
0
4,691
15,857
7,333
2,259
7,482
7,327
0
45,248
L
Zhong Kui
GhostVampira
Zhong Kui
13,808
1,184
0
4,064
17,648
19,845
0
3,445
14,203
38,717
0
L
3,655
1,997
0
952
7,876
3,153
0
864
7,012
0
15,177
L
7,713
2,362
0
482
17,843
14,548
0
4,312
13,531
0
31,875
W
Hercules
Rudiths
Hercules
15,267
4,138
0
3,323
12,079
11,945
0
6,427
5,032
0
37,981
W
Bellona
6,567
1,374
0
487
13,430
9,905
1,357
7,196
5,966
0
12,977
L
9,761
718
0
1,470
17,391
10,289
0
1,801
15,590
29,276
0
W
Ares
Xindiel
Ares
12,587
452
0
3,618
13,017
15,865
161
6,951
5,685
24,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,719
Gold Earned
46,719
265
Minions Killed
227
5
Camps Cleared
9
1,531,059
Distance Traveled
1,286,451
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,997
866
85
6
3
308,564
0
L
Freya
10,246
683
44
3
2
278,708
0
W
Thor
11,131
742
83
6
1
311,360
3
L
Zhong Kui
9,402
627
63
4
3
234,136
2
L
Kali
9,418
628
31
2
1
267,362
3
L
Osiris
8,987
599
45
3
1
270,238
1
W
Hercules
13,996
933
68
5
0
334,969
1
W
Bellona
10,151
677
11
1
0
263,584
1
L
Tiamat
8,666
578
44
3
2
236,007
0
W
Ares
12,444
830
18
1
1
312,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role