Player Matchup

Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Accursies
Thoth
Diamond V
Level 126
God Stats
10W - 17L
1,626 SR
Queue Stats
200W - 219L
2,109 MMR
Party 1
Bacchus
Bacchus
Platinum I
lllMisterio
Bacchus
Platinum I
Level 159
God Stats
29W - 28L
1,680 SR
Queue Stats
520W - 568L
2,070 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,602 SR
1,893 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,799 SR
2,040 MMR
Scylla
Scylla
Platinum II
Japan HIPHOP
Scylla
Platinum II
Level 108
God Stats
18W - 30L
1,599 SR
Queue Stats
140W - 179L
1,941 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
dbYAMOJASWEETAZ
Xing Tian
Diamond I
Level 129
God Stats
16W - 3L
1,821 SR
Queue Stats
194W - 105L
2,560 MMR
Party 2
Medusa
Medusa
Platinum III
immidusa11
Medusa
Platinum III
Level 72
God Stats
32W - 6L
1,977 SR
Queue Stats
33W - 21L
1,619 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 6 / 4
8,604
717
8,259
10,950
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Accursies
Thoth
12
3 / 5 / 1
8,776
731
5,487
9,105
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
lllMisterio
Bacchus
10
1 / 7 / 1
8,159
680
3,829
14,598
8,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneCthulhuAphroditeFenrirSobek

VS

Bans
CabrakanArtioGebKumbhakarnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
8 / 1 / 9
9,813
818
11,004
6,394
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
dbYAMOJASWEETAZ
Xing Tian
12
2 / 0 / 14
9,497
791
7,581
10,846
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
immidusa11
Medusa
13
8 / 4 / 9
9,977
831
10,997
9,249
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
18
18
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
4
0.5
L
Thoth
Accursies
Thoth
3
5
1
0.7
W
Scylla
8
1
9
12.5
W
Xing Tian
dbYAMOJASWEETAZ
Xing Tian
2
0
14
9
W
Medusa
immidusa11
Medusa
8
4
9
3.13
L
Bacchus
lllMisterio
Bacchus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
29,582
34,653
Taken
26,489
14,952
Mitigated
14,979
6,830
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,259
3,425
0
2,100
10,950
3,583
0
5,206
5,580
0
25,196
L
Thoth
Accursies
Thoth
5,487
50
0
2,625
9,105
2,814
0
4,711
4,296
22,775
0
W
Scylla
11,004
497
0
1,105
6,394
2,016
164
1,888
4,408
40,594
0
W
Xing Tian
dbYAMOJASWEETAZ
Xing Tian
7,581
431
0
4,157
10,846
8,604
112
2,304
8,212
14,181
0
W
Medusa
immidusa11
Medusa
10,997
5,321
0
1,547
9,249
4,359
1,834
4,848
4,137
0
54,340
L
Bacchus
lllMisterio
Bacchus
3,829
738
0
2,105
14,598
8,555
0
8,068
6,174
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
29,287
106
Minions Killed
154
0
Camps Cleared
0
626,606
Distance Traveled
728,591
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,604
717
44
4
0
210,100
2
L
Thoth
8,776
731
41
3
0
196,912
1
W
Scylla
9,813
818
49
4
0
233,197
1
W
Xing Tian
9,497
791
17
1
0
279,527
5
W
Medusa
9,977
831
88
7
0
215,867
0
L
Bacchus
8,159
680
21
2
0
219,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role