Player Matchup

Tiamat
Tiamat
AngelOfFire1946
Tiamat
Level 128
God Stats
9W - 2L
1,542 SR
Queue Stats
64W - 41L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
ArisenSaoirse
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 287L
1,373 Elo+
Party 1
Chaac
Chaac
xWGx McLovins
Chaac
Level 103
God Stats
9W - 6L
1,363 SR
Queue Stats
174W - 279L
1,310 Elo+
Party 1
Team Averages
Level 86
1,468 SR
1,420 Elo+

VS

Team Averages
Level 65
1,583 SR
1,385 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SheRollxn4JD
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,465 Elo+
Solo
Ra
Ra
hael21
Ra
Level 10
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 11L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 4
14,925
878
25,862
14,169
10,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ArisenSaoirse
Sun Wukong
13
0 / 8 / 13
10,747
632
7,173
16,080
13,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
6 / 6 / 18
12,823
754
10,654
28,582
30,510
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
11 / 11 / 5
13,176
775
19,874
22,061
10,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
SheRollxn4JD
Aphrodite
15
4 / 6 / 12
11,980
705
12,622
15,804
11,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ra
14
2 / 9 / 13
11,276
663
7,203
12,023
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
26
Kills
17
18
Deaths
26
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
11
5
1.23
W
20
4
4
5.5
W
Sun Wukong
ArisenSaoirse
Sun Wukong
0
8
13
0.81
L
Aphrodite
SheRollxn4JD
Aphrodite
4
6
12
1.67
L
Ra
2
9
13
0.94
W
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
39,699
58,831
Taken
49,888
54,682
Mitigated
27,455
19,620
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,874
17,350
41
2,349
22,061
10,479
2,344
10,348
11,211
0
32,746
W
25,862
2,503
698
5,413
14,169
10,577
807
4,945
9,224
81,868
0
W
Sun Wukong
ArisenSaoirse
Sun Wukong
7,173
1,618
0
1,359
16,080
13,595
168
6,234
9,846
0
27,536
L
Aphrodite
SheRollxn4JD
Aphrodite
12,622
2,189
5,287
8,097
15,804
11,990
412
7,900
7,532
43,046
0
L
Ra
7,203
1,691
429
544
12,023
4,986
379
6,497
5,168
39,496
0
W
10,654
2,478
0
12,150
28,582
30,510
210
9,018
19,564
0
44,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
36,432
208
Minions Killed
150
0
Camps Cleared
0
802,585
Distance Traveled
803,915
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,176
775
29
2
0
305,070
5
W
Tiamat
14,925
878
123
7
0
264,923
1
W
Sun Wukong
10,747
632
37
2
0
256,046
0
L
Aphrodite
11,980
705
53
3
0
268,306
4
L
Ra
11,276
663
68
4
0
230,539
0
W
Chaac
12,823
754
48
3
0
281,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role