Player Matchup

Bastet
Bastet
Silver IV
Hatulko
Bastet
Silver IV
Level 108
God Stats
0W - 2L
1,608 SR
Queue Stats
33W - 35L
1,334 MMR
Solo
Cerberus
Cerberus
Silver III
MaestroORBIS
Cerberus
Silver III
Level 108
God Stats
2W - 3L
1,478 SR
Queue Stats
17W - 19L
1,292 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Zuevs92
Aphrodite
Bronze III
Level 88
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 10L
1,423 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,584 SR
1,350 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,435 SR
1,370 MMR
Discordia
Discordia
Silver I
Manyamir
Discordia
Silver I
Level 109
God Stats
7W - 15L
1,262 SR
Queue Stats
235W - 277L
1,244 MMR
Party 1
Anhur
Anhur
Bronze III
Zusha
Anhur
Bronze III
Level 110
God Stats
1W - 1L
1,505 SR
Queue Stats
4W - 7L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
cesaryalba1999x
Ne Zha
Gold V
Level 129
God Stats
53W - 38L
1,540 SR
Queue Stats
1,005W - 1,133L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hatulko
Bastet
11
1 / 7 / 0
8,338
596
8,477
11,510
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MaestroORBIS
Cerberus
11
1 / 4 / 1
9,306
665
3,857
11,494
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Zuevs92
Aphrodite
11
0 / 7 / 2
8,333
595
3,277
11,605
10,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneHe BoScyllaTsukuyomiVulcan

VS

Bans
RaChang'eAresBaba YagaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Manyamir
Discordia
13
4 / 1 / 9
9,468
676
5,859
5,181
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Zusha
Anhur
14
7 / 1 / 9
10,635
760
12,350
10,206
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 9
10,307
736
10,489
7,540
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
Hatulko
Bastet
1
7
0
0.14
L
Cerberus
MaestroORBIS
Cerberus
1
4
1
0.38
W
Discordia
Manyamir
Discordia
4
1
9
8.5
L
Aphrodite
Zuevs92
Aphrodite
0
7
2
0.14
W
Anhur
Zusha
Anhur
7
1
9
11.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
28,698
34,609
Taken
22,927
25,171
Mitigated
10,600
8,541
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Hatulko
Bastet
8,477
1,789
0
242
11,510
5,309
0
2,170
9,340
0
41,714
L
Cerberus
MaestroORBIS
Cerberus
3,857
32
0
1,401
11,494
9,650
0
1,740
9,754
17,150
0
W
Discordia
Manyamir
Discordia
5,859
406
0
1,649
5,181
1,696
573
2,256
2,925
23,558
0
L
Aphrodite
Zuevs92
Aphrodite
3,277
106
3,154
3,744
11,605
10,212
0
2,244
9,361
33,904
0
W
Anhur
Zusha
Anhur
12,350
6,860
0
4,508
10,206
3,566
876
3,024
7,182
0
60,762
W
10,489
4,296
0
2,547
7,540
5,338
904
2,287
5,253
0
35,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
30,410
153
Minions Killed
164
0
Camps Cleared
0
717,791
Distance Traveled
742,300
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,338
596
61
4
0
231,625
6
L
Cerberus
9,306
665
40
3
0
268,790
3
W
Discordia
9,468
676
36
3
0
232,617
5
L
Aphrodite
8,333
595
52
4
0
217,376
0
W
Anhur
10,635
760
85
6
0
244,008
6
W
Ne Zha
10,307
736
43
3
0
265,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role