Player Matchup

Anubis
Anubis
Gold III
DrYeеt
Anubis
Gold III
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,461 MMR
Party 1
Pele
Pele
Gold V
FreakWentSea
Pele
Gold V
Level 107
God Stats
27W - 22L
1,685 SR
Queue Stats
277W - 278L
1,448 MMR
Solo
Jing Wei
Jing Wei
Silver IV
IslamGaming
Jing Wei
Silver IV
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
LilCripi
Cthulhu
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
MrRaaager
Osiris
Gold V
Level 160
God Stats
10W - 19L
1,774 SR
Queue Stats
273W - 278L
1,313 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,592 SR
1,444 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,579 SR
1,364 MMR
Serqet
Serqet
Gold V
CrisMaev
Serqet
Gold V
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 43L
1,258 MMR
Solo
Chaac
Chaac
Gold IV
Envydepthness
Chaac
Gold IV
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 185L
1,362 MMR
Solo
Medusa
Medusa
Silver I
PH1L1PSTARK
Medusa
Silver I
Level 146
God Stats
5W - 7L
1,796 SR
Queue Stats
96W - 106L
1,284 MMR
Party 2
Zeus
Zeus
Platinum IV
Psilocybining
Zeus
Platinum IV
Level 149
God Stats
11W - 9L
1,597 SR
Queue Stats
522W - 525L
1,416 MMR
Solo
Susano
Susano
Gold III
Voltrex242
Susano
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrYeеt
Anubis
19
15 / 3 / 7
13,479
642
23,823
20,915
12,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 6 / 8
12,951
617
13,912
20,173
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
IslamGaming
Jing Wei
20
7 / 1 / 5
14,562
693
12,240
14,489
8,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LilCripi
Cthulhu
17
8 / 4 / 7
12,342
588
8,441
20,401
23,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
MrRaaager
Osiris
18
4 / 2 / 4
12,259
584
12,911
15,156
17,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ApolloSetDanzaburouPersephoneJanus

VS

Bans
ScyllaCupidCu ChulainnYemojaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CrisMaev
Serqet
14
2 / 11 / 8
9,260
441
8,318
18,395
10,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 6 / 3
10,308
491
8,769
23,028
21,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
18
4 / 7 / 0
10,723
511
7,760
15,790
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 9 / 6
11,384
542
15,374
14,160
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Voltrex242
Susano
16
2 / 8 / 5
10,204
486
7,603
19,050
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
41
Kills
16
16
Deaths
41
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
CrisMaev
Serqet
2
11
8
0.55
W
Anubis
DrYeеt
Anubis
15
3
7
6.17
L
2
6
3
0.58
W
7
6
8
1.83
W
Jing Wei
IslamGaming
Jing Wei
7
1
5
9.5
W
Cthulhu
LilCripi
Cthulhu
8
4
7
2.88
W
Osiris
MrRaaager
Osiris
4
2
4
3
L
Medusa
4
7
0
0.57
L
6
9
6
1
L
Susano
Voltrex242
Susano
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,327
Damage
47,824
91,134
Taken
90,423
69,591
Mitigated
48,855
34,898
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CrisMaev
Serqet
8,318
1,525
205
846
18,395
10,905
0
10,161
8,234
0
23,742
W
Anubis
DrYeеt
Anubis
23,823
1,811
0
13,151
20,915
12,444
726
4,506
15,882
79,997
0
L
8,769
2,212
0
7,313
23,028
21,598
0
4,828
18,200
0
52,178
W
13,912
3,377
0
7,954
20,173
8,487
2,072
4,071
15,795
0
85,527
W
Jing Wei
IslamGaming
Jing Wei
12,240
11,787
0
5,194
14,489
8,392
8,568
1,259
13,013
0
139,452
W
Cthulhu
LilCripi
Cthulhu
8,441
627
334
4,367
20,401
23,141
470
2,984
16,917
37,574
0
W
Osiris
MrRaaager
Osiris
12,911
4,662
0
3,898
15,156
17,127
564
2,554
11,894
248
76,177
L
Medusa
7,760
3,579
0
3,799
15,790
6,773
1,196
2,681
13,109
0
81,430
L
15,374
1,761
0
186
14,160
3,673
0
7,860
6,300
47,297
0
L
Susano
Voltrex242
Susano
7,603
1,865
0
3,535
19,050
5,906
409
6,935
12,115
0
64,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,593
Gold Earned
51,879
641
Minions Killed
448
0
Camps Cleared
0
1,961,773
Distance Traveled
1,846,195
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,260
441
35
2
0
383,538
3
W
Anubis
13,479
642
101
5
0
353,280
3
L
Chaac
10,308
491
108
5
0
387,421
2
W
Pele
12,951
617
131
6
0
393,533
9
W
Jing Wei
14,562
693
247
12
0
397,058
3
W
Cthulhu
12,342
588
33
2
0
409,120
7
W
Osiris
12,259
584
129
6
0
408,782
1
L
Medusa
10,723
511
122
6
0
345,853
2
L
Zeus
11,384
542
69
3
0
345,076
6
L
Susano
10,204
486
114
5
0
384,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role